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	render layer surfaces
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								dwl.c
									
										
									
									
									
								
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					@ -240,6 +240,8 @@ static void pointerfocus(Client *c, struct wlr_surface *surface,
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static void quit(const Arg *arg);
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					static void quit(const Arg *arg);
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static void render(struct wlr_surface *surface, int sx, int sy, void *data);
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					static void render(struct wlr_surface *surface, int sx, int sy, void *data);
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static void renderclients(Monitor *m, struct timespec *now);
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					static void renderclients(Monitor *m, struct timespec *now);
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					static void renderlayer(Monitor *m, struct wl_list *layer_surfaces);
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					static void renderlayersurface(struct wlr_surface *surface, int sx, int sy, void *data);
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static void rendermon(struct wl_listener *listener, void *data);
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					static void rendermon(struct wl_listener *listener, void *data);
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static void resize(Client *c, int x, int y, int w, int h, int interact);
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					static void resize(Client *c, int x, int y, int w, int h, int interact);
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static void run(char *startup_cmd);
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					static void run(char *startup_cmd);
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					@ -1555,6 +1557,43 @@ renderclients(Monitor *m, struct timespec *now)
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	}
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						}
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}
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					}
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					void
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					renderlayer(Monitor *m, struct wl_list *layer_surfaces)
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					{
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						LayerSurface *layersurface;
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						wl_list_for_each(layersurface, layer_surfaces, link)
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							wlr_surface_for_each_surface(layersurface->layer_surface->surface,
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								renderlayersurface, layersurface);
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					}
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					void
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					renderlayersurface(struct wlr_surface *surface, int sx, int sy, void *data)
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					{
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						LayerSurface *layersurface = data;
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						struct wlr_texture *texture = wlr_surface_get_texture(surface);
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						struct wlr_output *output;
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						double ox = 0, oy = 0;
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						enum wl_output_transform transform;
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						struct wlr_box box;
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						float matrix[9];
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						struct timespec now;
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						if (!texture) {
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							return;
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						}
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						output = layersurface->layer_surface->output;
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						wlr_output_layout_output_coords(output_layout, output, &ox, &oy);
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						ox += layersurface->geo.x + sx, oy += layersurface->geo.y + sy;
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						transform = wlr_output_transform_invert(surface->current.transform);
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						memcpy(&box, &layersurface->geo, sizeof(struct wlr_box));
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						wlr_matrix_project_box(matrix, &box, transform, 0,
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							output->transform_matrix);
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						wlr_render_texture_with_matrix(drw, texture, matrix, 1);
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						clock_gettime(CLOCK_MONOTONIC, &now);
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						wlr_surface_send_frame_done(surface, &now);
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					}
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void
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					void
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rendermon(struct wl_listener *listener, void *data)
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					rendermon(struct wl_listener *listener, void *data)
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{
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					{
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					@ -1585,7 +1624,11 @@ rendermon(struct wl_listener *listener, void *data)
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		wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
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							wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
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		wlr_renderer_clear(drw, rootcolor);
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							wlr_renderer_clear(drw, rootcolor);
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							renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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							renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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		renderclients(m, &now);
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							renderclients(m, &now);
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							renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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							renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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#ifdef XWAYLAND
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					#ifdef XWAYLAND
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		renderindependents(m->wlr_output, &now);
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							renderindependents(m->wlr_output, &now);
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#endif
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					#endif
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