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	fix restoring pointer focus
I don't know why I thought it was working before. Maybe I should go do something else.
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							|  | @ -140,6 +140,7 @@ typedef struct { | |||
| 
 | ||||
| 	struct wlr_box geo; | ||||
| 	enum zwlr_layer_shell_v1_layer layer; | ||||
| 	bool unmapping; | ||||
| } LayerSurface; | ||||
| 
 | ||||
| typedef struct { | ||||
|  | @ -2082,6 +2083,7 @@ toggleview(const Arg *arg) | |||
| void | ||||
| unmaplayersurface(LayerSurface *layersurface) | ||||
| { | ||||
| 	layersurface->unmapping = true; | ||||
| 	if (layersurface->layer_surface->surface == | ||||
| 			seat->keyboard_state.focused_surface) | ||||
| 		focusclient(NULL, selclient(), 1); | ||||
|  | @ -2141,7 +2143,10 @@ xytolayersurface(struct wl_list *layer_surfaces, double x, double y, | |||
| { | ||||
| 	LayerSurface *layersurface; | ||||
| 	wl_list_for_each_reverse(layersurface, layer_surfaces, link) { | ||||
| 		struct wlr_surface *sub = wlr_layer_surface_v1_surface_at( | ||||
| 		struct wlr_surface *sub; | ||||
| 		if (layersurface->unmapping) | ||||
| 			continue; | ||||
| 		sub = wlr_layer_surface_v1_surface_at( | ||||
| 				layersurface->layer_surface, | ||||
| 				x - layersurface->geo.x, | ||||
| 				y - layersurface->geo.y, | ||||
|  |  | |||
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	 Guido Cella
						Guido Cella