mirror of
				https://codeberg.org/dwl/dwl.git
				synced 2025-11-03 09:01:45 -05:00 
			
		
		
		
	use the layer surface to create popups
This commit is contained in:
		
							parent
							
								
									b04c73be3d
								
							
						
					
					
						commit
						7eee0a8229
					
				
					 1 changed files with 6 additions and 7 deletions
				
			
		
							
								
								
									
										13
									
								
								dwl.c
									
										
									
									
									
								
							
							
						
						
									
										13
									
								
								dwl.c
									
										
									
									
									
								
							| 
						 | 
				
			
			@ -967,18 +967,17 @@ createnotify(struct wl_listener *listener, void *data)
 | 
			
		|||
 | 
			
		||||
	if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
 | 
			
		||||
		struct wlr_box box;
 | 
			
		||||
		LayerSurface *l;
 | 
			
		||||
		void *toplevel = toplevel_from_popup(xdg_surface->popup);
 | 
			
		||||
		LayerSurface *l = toplevel_from_popup(xdg_surface->popup);
 | 
			
		||||
		xdg_surface->surface->data = wlr_scene_xdg_surface_create(
 | 
			
		||||
				xdg_surface->popup->parent->data, xdg_surface);
 | 
			
		||||
		if (wlr_surface_is_layer_surface(xdg_surface->popup->parent) && (l = toplevel)
 | 
			
		||||
		if (wlr_surface_is_layer_surface(xdg_surface->popup->parent) && l
 | 
			
		||||
				&& l->layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP)
 | 
			
		||||
			wlr_scene_node_reparent(xdg_surface->surface->data, layers[LyrTop]);
 | 
			
		||||
		if (!(c = toplevel) || !c->mon)
 | 
			
		||||
		if (!l || !l->mon)
 | 
			
		||||
			return;
 | 
			
		||||
		box = c->type == LayerShell ? c->mon->m : c->mon->w;
 | 
			
		||||
		box.x -= c->geom.x;
 | 
			
		||||
		box.y -= c->geom.y;
 | 
			
		||||
		box = l->type == LayerShell ? l->mon->m : l->mon->w;
 | 
			
		||||
		box.x -= l->geom.x;
 | 
			
		||||
		box.y -= l->geom.y;
 | 
			
		||||
		wlr_xdg_popup_unconstrain_from_box(xdg_surface->popup, &box);
 | 
			
		||||
		return;
 | 
			
		||||
	} else if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_NONE)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue