mirror of
				https://codeberg.org/dwl/dwl.git
				synced 2025-11-03 09:01:45 -05:00 
			
		
		
		
	no need for a line split here
This commit is contained in:
		
							parent
							
								
									1a30d9908d
								
							
						
					
					
						commit
						7212da059c
					
				
					 1 changed files with 1 additions and 2 deletions
				
			
		
							
								
								
									
										3
									
								
								dwl.c
									
										
									
									
									
								
							
							
						
						
									
										3
									
								
								dwl.c
									
										
									
									
									
								
							| 
						 | 
				
			
			@ -879,8 +879,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
 | 
			
		|||
	 * one next to the other, both 1080p, a client on the rightmost display might
 | 
			
		||||
	 * have layout coordinates of 2000,100. We need to translate that to
 | 
			
		||||
	 * output-local coordinates, or (2000 - 1920). */
 | 
			
		||||
	wlr_output_layout_output_coords(
 | 
			
		||||
			output_layout, output, &ox, &oy);
 | 
			
		||||
	wlr_output_layout_output_coords(output_layout, output, &ox, &oy);
 | 
			
		||||
 | 
			
		||||
	/* We also have to apply the scale factor for HiDPI outputs. This is only
 | 
			
		||||
	 * part of the puzzle, dwl does not fully support HiDPI. */
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue