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	use xdg_shell helper
for xwayland continue using wlr_scene_subsurface_create()
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					 1 changed files with 3 additions and 2 deletions
				
			
		
							
								
								
									
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					@ -1319,8 +1319,9 @@ mapnotify(struct wl_listener *listener, void *data)
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	/* Create scene tree for this client and its border */
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						/* Create scene tree for this client and its border */
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	c->scene = &wlr_scene_tree_create(layers[LyrTile])->node;
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						c->scene = &wlr_scene_tree_create(layers[LyrTile])->node;
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	c->scene_surface = client_surface(c)->data =
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						c->scene_surface = client_surface(c)->data = c->type == XDGShell
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		wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
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								? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
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								: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
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	c->scene_surface->data = c;
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						c->scene_surface->data = c;
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	for (i = 0; i < 4; i++) {
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						for (i = 0; i < 4; i++) {
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		c->border[i] = wlr_scene_rect_create(c->scene, 0, 0, bordercolor);
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							c->border[i] = wlr_scene_rect_create(c->scene, 0, 0, bordercolor);
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