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* Don’t terminate display when no view is found Some apps like RetroArch will quit and fork itself to switch modes (like from the menu to a loaded core). This means that for a very short period of time we have no view available for Wayland. Right now, Cage doesn’t actually exit when it does this terminate, so you get this kind of zombie child process that is running but not showing anything on the screen because there is no compositor. The solution I have here is to just keep Cage’s Wayland server running to avoid this issue. I’m open to other idea, but this seems sane to me. Perhaps an alternative is to check if the process is still alive when this happens, if not then we can do the quitting behavior. In addition, we could make this an option if some users don’t want this behavior. * Remove "ever_been_mapped" from cg_wayland_view
303 lines
7.2 KiB
C
303 lines
7.2 KiB
C
/*
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* Cage: A Wayland kiosk.
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*
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* Copyright (C) 2018-2020 Jente Hidskes
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*
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* See the LICENSE file accompanying this file.
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*/
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#define _POSIX_C_SOURCE 200809L
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_surface.h>
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#include "output.h"
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#include "seat.h"
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#include "server.h"
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#include "view.h"
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#if CAGE_HAS_XWAYLAND
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#include "xwayland.h"
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#endif
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static void
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view_child_handle_commit(struct wl_listener *listener, void *data)
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{
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struct cg_view_child *child = wl_container_of(listener, child, commit);
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view_damage_part(child->view);
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}
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static void subsurface_create(struct cg_view *view, struct wlr_subsurface *wlr_subsurface);
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static void
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view_child_handle_new_subsurface(struct wl_listener *listener, void *data)
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{
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struct cg_view_child *child = wl_container_of(listener, child, new_subsurface);
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struct wlr_subsurface *wlr_subsurface = data;
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subsurface_create(child->view, wlr_subsurface);
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}
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void
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view_child_finish(struct cg_view_child *child)
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{
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if (!child) {
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return;
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}
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view_damage_whole(child->view);
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wl_list_remove(&child->link);
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wl_list_remove(&child->commit.link);
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wl_list_remove(&child->new_subsurface.link);
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}
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void
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view_child_init(struct cg_view_child *child, struct cg_view *view, struct wlr_surface *wlr_surface)
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{
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child->view = view;
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child->wlr_surface = wlr_surface;
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child->commit.notify = view_child_handle_commit;
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wl_signal_add(&wlr_surface->events.commit, &child->commit);
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child->new_subsurface.notify = view_child_handle_new_subsurface;
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wl_signal_add(&wlr_surface->events.new_subsurface, &child->new_subsurface);
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wl_list_insert(&view->children, &child->link);
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}
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static void
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subsurface_destroy(struct cg_view_child *child)
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{
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if (!child) {
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return;
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}
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struct cg_subsurface *subsurface = (struct cg_subsurface *) child;
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wl_list_remove(&subsurface->destroy.link);
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view_child_finish(&subsurface->view_child);
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free(subsurface);
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}
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static void
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subsurface_handle_destroy(struct wl_listener *listener, void *data)
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{
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struct cg_subsurface *subsurface = wl_container_of(listener, subsurface, destroy);
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struct cg_view_child *view_child = (struct cg_view_child *) subsurface;
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subsurface_destroy(view_child);
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}
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static void
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subsurface_create(struct cg_view *view, struct wlr_subsurface *wlr_subsurface)
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{
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struct cg_subsurface *subsurface = calloc(1, sizeof(struct cg_subsurface));
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if (!subsurface) {
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return;
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}
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view_child_init(&subsurface->view_child, view, wlr_subsurface->surface);
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subsurface->view_child.destroy = subsurface_destroy;
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subsurface->wlr_subsurface = wlr_subsurface;
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subsurface->destroy.notify = subsurface_handle_destroy;
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wl_signal_add(&wlr_subsurface->events.destroy, &subsurface->destroy);
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}
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static void
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handle_new_subsurface(struct wl_listener *listener, void *data)
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{
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struct cg_view *view = wl_container_of(listener, view, new_subsurface);
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struct wlr_subsurface *wlr_subsurface = data;
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subsurface_create(view, wlr_subsurface);
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}
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char *
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view_get_title(struct cg_view *view)
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{
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const char *title = view->impl->get_title(view);
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if (!title) {
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return NULL;
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}
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return strndup(title, strlen(title));
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}
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bool
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view_is_primary(struct cg_view *view)
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{
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return view->impl->is_primary(view);
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}
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bool
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view_is_transient_for(struct cg_view *child, struct cg_view *parent)
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{
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return child->impl->is_transient_for(child, parent);
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}
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void
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view_damage_part(struct cg_view *view)
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{
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struct cg_output *output;
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wl_list_for_each (output, &view->server->outputs, link) {
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output_damage_surface(output, view->wlr_surface, view->lx, view->ly, false);
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}
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}
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void
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view_damage_whole(struct cg_view *view)
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{
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struct cg_output *output;
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wl_list_for_each (output, &view->server->outputs, link) {
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output_damage_surface(output, view->wlr_surface, view->lx, view->ly, true);
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}
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}
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void
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view_activate(struct cg_view *view, bool activate)
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{
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view->impl->activate(view, activate);
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}
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static bool
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view_extends_output_layout(struct cg_view *view, struct wlr_box *layout_box)
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{
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int width, height;
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view->impl->get_geometry(view, &width, &height);
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return (layout_box->height < height || layout_box->width < width);
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}
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static void
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view_maximize(struct cg_view *view, struct wlr_box *layout_box)
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{
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view->lx = layout_box->x;
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view->ly = layout_box->y;
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view->impl->maximize(view, layout_box->width, layout_box->height);
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}
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static void
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view_center(struct cg_view *view, struct wlr_box *layout_box)
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{
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int width, height;
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view->impl->get_geometry(view, &width, &height);
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view->lx = (layout_box->width - width) / 2;
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view->ly = (layout_box->height - height) / 2;
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}
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void
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view_position(struct cg_view *view)
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{
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struct wlr_box *layout_box = wlr_output_layout_get_box(view->server->output_layout, NULL);
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if (view_is_primary(view) || view_extends_output_layout(view, layout_box)) {
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view_maximize(view, layout_box);
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} else {
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view_center(view, layout_box);
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}
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}
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void
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view_for_each_surface(struct cg_view *view, wlr_surface_iterator_func_t iterator, void *data)
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{
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view->impl->for_each_surface(view, iterator, data);
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}
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void
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view_for_each_popup(struct cg_view *view, wlr_surface_iterator_func_t iterator, void *data)
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{
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if (!view->impl->for_each_popup) {
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return;
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}
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view->impl->for_each_popup(view, iterator, data);
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}
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void
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view_unmap(struct cg_view *view)
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{
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wl_list_remove(&view->link);
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wl_list_remove(&view->new_subsurface.link);
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struct cg_view_child *child, *tmp;
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wl_list_for_each_safe (child, tmp, &view->children, link) {
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child->destroy(child);
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}
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view->wlr_surface = NULL;
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}
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void
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view_map(struct cg_view *view, struct wlr_surface *surface)
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{
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view->wlr_surface = surface;
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struct wlr_subsurface *subsurface;
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wl_list_for_each (subsurface, &view->wlr_surface->subsurfaces, parent_link) {
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subsurface_create(view, subsurface);
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}
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view->new_subsurface.notify = handle_new_subsurface;
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wl_signal_add(&view->wlr_surface->events.new_subsurface, &view->new_subsurface);
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#if CAGE_HAS_XWAYLAND
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/* We shouldn't position override-redirect windows. They set
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their own (x,y) coordinates in handle_wayland_surface_map. */
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if (view->type != CAGE_XWAYLAND_VIEW || xwayland_view_should_manage(view))
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#endif
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{
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view_position(view);
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}
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wl_list_insert(&view->server->views, &view->link);
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seat_set_focus(view->server->seat, view);
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}
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void
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view_destroy(struct cg_view *view)
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{
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struct cg_server *server = view->server;
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if (view->wlr_surface != NULL) {
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view_unmap(view);
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}
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view->impl->destroy(view);
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/* If there is a previous view in the list, focus that. */
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bool empty = wl_list_empty(&server->views);
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if (!empty) {
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struct cg_view *prev = wl_container_of(server->views.next, prev, link);
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seat_set_focus(server->seat, prev);
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}
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}
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void
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view_init(struct cg_view *view, struct cg_server *server, enum cg_view_type type, const struct cg_view_impl *impl)
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{
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view->server = server;
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view->type = type;
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view->impl = impl;
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wl_list_init(&view->children);
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}
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struct cg_view *
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view_from_wlr_surface(struct cg_server *server, struct wlr_surface *surface)
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{
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struct cg_view *view;
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wl_list_for_each (view, &server->views, link) {
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if (view->wlr_surface == surface) {
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return view;
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}
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}
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return NULL;
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}
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struct wlr_surface *
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view_wlr_surface_at(struct cg_view *view, double sx, double sy, double *sub_x, double *sub_y)
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{
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return view->impl->wlr_surface_at(view, sx, sy, sub_x, sub_y);
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}
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