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I am using a wireless keyboard with an integrated touchpad. I do neither need nor want the touchpad, but I am unable to attach the keyboard only (without the pointer device) to my computer. I therefore find it convenient to simply disable that device when starting `cage`. The switch for disabling touch input is there for consistency. Maybe it comes in handy to someone else at some point. I don't have any previous experience with wayland, so there is a chance that I simply missed some environment variable that accomplishes the same. In this case, this commit would be unnecessary. The command line switches `P` and `T` are quite ad-hoc. I probably would have gone for `--disable-pointer` and `--disable-touch` if long command line switches had already been in use. If someone has a better idea than `P` and `T`, please suggest it.
58 lines
1.3 KiB
C
58 lines
1.3 KiB
C
#ifndef CG_SERVER_H
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#define CG_SERVER_H
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#include "config.h"
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_idle.h>
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#include <wlr/types/wlr_idle_inhibit_v1.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_xdg_decoration_v1.h>
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#if CAGE_HAS_XWAYLAND
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#include <wlr/xwayland.h>
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#endif
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#include "output.h"
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#include "seat.h"
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#include "view.h"
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enum cg_multi_output_mode {
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CAGE_MULTI_OUTPUT_MODE_EXTEND,
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CAGE_MULTI_OUTPUT_MODE_LAST,
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};
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struct cg_server {
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struct wl_display *wl_display;
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struct wl_list views;
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struct wlr_backend *backend;
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struct cg_seat *seat;
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struct wlr_idle *idle;
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struct wlr_idle_inhibit_manager_v1 *idle_inhibit_v1;
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struct wl_listener new_idle_inhibitor_v1;
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struct wl_list inhibitors;
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enum cg_multi_output_mode output_mode;
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struct wlr_output_layout *output_layout;
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/* Includes disabled outputs; depending on the output_mode
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* some outputs may be disabled. */
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struct wl_list outputs; // cg_output::link
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struct wl_listener new_output;
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struct wl_listener xdg_toplevel_decoration;
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struct wl_listener new_xdg_shell_surface;
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#if CAGE_HAS_XWAYLAND
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struct wl_listener new_xwayland_surface;
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#endif
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bool xdg_decoration;
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bool allow_vt_switch;
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bool disable_pointer;
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bool disable_touch;
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enum wl_output_transform output_transform;
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#ifdef DEBUG
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bool debug_damage_tracking;
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#endif
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};
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#endif
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