cage/seat.c
2019-05-03 21:32:58 +02:00

853 lines
25 KiB
C

/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2018-2019 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#include "config.h"
#include <stdlib.h>
#include <linux/input-event-codes.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_idle.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/util/log.h>
#if CAGE_HAS_XWAYLAND
#include <wlr/xwayland.h>
#endif
#include "output.h"
#include "seat.h"
#include "server.h"
#include "view.h"
#if CAGE_HAS_XWAYLAND
#include "xwayland.h"
#endif
static void drag_icon_update_position(struct cg_drag_icon *drag_icon);
/* XDG toplevels may have nested surfaces, such as popup windows for context
* menus or tooltips. This function tests if any of those are underneath the
* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
* surface pointer to that wlr_surface and the sx and sy coordinates to the
* coordinates relative to that surface's top-left corner. */
static bool
view_at(struct cg_view *view, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
double view_sx = lx - view->x;
double view_sy = ly - view->y;
double _sx, _sy;
struct wlr_surface *_surface = view_wlr_surface_at(view, view_sx, view_sy, &_sx, &_sy);
if (_surface != NULL) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return true;
}
return false;
}
/* This iterates over all of our surfaces and attempts to find one
* under the cursor. This relies on server->views being ordered from
* top-to-bottom. If desktop_view_at returns a view, there is also a
* surface. There cannot be a surface without a view, either. It's
* both or nothing. */
static struct cg_view *
desktop_view_at(struct cg_server *server, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
struct cg_view *view;
wl_list_for_each(view, &server->views, link) {
if (view_at(view, lx, ly, surface, sx, sy)) {
return view;
}
}
return NULL;
}
static void
press_cursor_button(struct cg_seat *seat, struct wlr_input_device *device,
uint32_t time, uint32_t button, uint32_t state,
double lx, double ly)
{
struct cg_server *server = seat->server;
if (state == WLR_BUTTON_PRESSED) {
double sx, sy;
struct wlr_surface *surface;
struct cg_view *view = desktop_view_at(server, lx, ly,
&surface, &sx, &sy);
struct cg_view *current = seat_get_focus(seat);
if (view == current) {
return;
}
/* Focus that client if the button was pressed and
it has no open dialogs. */
if (view && !view_is_transient_for(current, view)) {
seat_set_focus(seat, view);
}
}
}
static void
update_capabilities(struct cg_seat *seat) {
uint32_t caps = 0;
if (!wl_list_empty(&seat->keyboards)) {
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
}
if (!wl_list_empty(&seat->pointers)) {
caps |= WL_SEAT_CAPABILITY_POINTER;
}
if (!wl_list_empty(&seat->touch)) {
caps |= WL_SEAT_CAPABILITY_TOUCH;
}
wlr_seat_set_capabilities(seat->seat, caps);
/* Hide cursor if the seat doesn't have pointer capability. */
if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) {
wlr_cursor_set_image(seat->cursor, NULL, 0, 0, 0, 0, 0, 0);
} else {
wlr_xcursor_manager_set_cursor_image(seat->xcursor_manager,
DEFAULT_XCURSOR,
seat->cursor);
}
}
static void
handle_touch_destroy(struct wl_listener *listener, void *data) {
struct cg_touch *touch = wl_container_of(listener, touch, destroy);
struct cg_seat *seat = touch->seat;
wl_list_remove(&touch->link);
wlr_cursor_detach_input_device(seat->cursor, touch->device);
wl_list_remove(&touch->destroy.link);
free(touch);
update_capabilities(seat);
}
static void
handle_new_touch(struct cg_seat *seat, struct wlr_input_device *device)
{
struct cg_touch *touch = calloc(1, sizeof(struct cg_touch));
if (!touch) {
wlr_log(WLR_ERROR, "Cannot allocate touch");
return;
}
touch->seat = seat;
touch->device = device;
wlr_cursor_attach_input_device(seat->cursor, device);
wl_list_insert(&seat->touch, &touch->link);
touch->destroy.notify = handle_touch_destroy;
wl_signal_add(&touch->device->events.destroy, &touch->destroy);
wlr_cursor_map_input_to_output(seat->cursor, device, seat->server->output->wlr_output);
}
static void
handle_pointer_destroy(struct wl_listener *listener, void *data)
{
struct cg_pointer *pointer = wl_container_of(listener, pointer, destroy);
struct cg_seat *seat = pointer->seat;
wl_list_remove(&pointer->link);
wlr_cursor_detach_input_device(seat->cursor, pointer->device);
wl_list_remove(&pointer->destroy.link);
free(pointer);
update_capabilities(seat);
}
static void
handle_new_pointer(struct cg_seat *seat, struct wlr_input_device *device)
{
struct cg_pointer *pointer = calloc(1, sizeof(struct cg_pointer));
if (!pointer) {
wlr_log(WLR_ERROR, "Cannot allocate pointer");
return;
}
pointer->seat = seat;
pointer->device = device;
wlr_cursor_attach_input_device(seat->cursor, device);
wl_list_insert(&seat->pointers, &pointer->link);
pointer->destroy.notify = handle_pointer_destroy;
wl_signal_add(&device->events.destroy, &pointer->destroy);
wlr_cursor_map_input_to_output(seat->cursor, device, seat->server->output->wlr_output);
}
static void
handle_keyboard_modifiers(struct wl_listener *listener, void *data)
{
struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, modifiers);
wlr_seat_set_keyboard(keyboard->seat->seat, keyboard->device);
wlr_seat_keyboard_notify_modifiers(keyboard->seat->seat,
&keyboard->device->keyboard->modifiers);
wlr_idle_notify_activity(keyboard->seat->server->idle, keyboard->seat->seat);
}
static bool
handle_keybinding(struct cg_server *server, xkb_keysym_t sym)
{
switch (sym) {
#ifdef DEBUG
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
break;
#endif
default:
return false;
}
wlr_idle_notify_activity(server->idle, server->seat->seat);
return true;
}
static void
handle_keyboard_key(struct wl_listener *listener, void *data)
{
struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct cg_seat *seat = keyboard->seat;
struct wlr_event_keyboard_key *event = data;
/* Translate from libinput keycode to an xkbcommon keycode. */
xkb_keycode_t keycode = event->keycode + 8;
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state, keycode, &syms);
bool handled = false;
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
/* If Alt is held down and this button was pressed, we
* attempt to process it as a compositor
* keybinding. */
for (int i = 0; i < nsyms; i++) {
handled = handle_keybinding(seat->server, syms[i]);
}
}
if (!handled) {
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat->seat, keyboard->device);
wlr_seat_keyboard_notify_key(seat->seat, event->time_msec,
event->keycode, event->state);
}
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
handle_keyboard_destroy(struct wl_listener *listener, void *data)
{
struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
struct cg_seat *seat = keyboard->seat;
wl_list_remove(&keyboard->destroy.link);
wl_list_remove(&keyboard->modifiers.link);
wl_list_remove(&keyboard->key.link);
wl_list_remove(&keyboard->link);
free(keyboard);
update_capabilities(seat);
}
static void
handle_new_keyboard(struct cg_seat *seat, struct wlr_input_device *device)
{
struct cg_keyboard *keyboard = calloc(1, sizeof(struct cg_keyboard));
if (!keyboard) {
wlr_log(WLR_ERROR, "Cannot allocate keyboard");
return;
}
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!context) {
wlr_log(WLR_ERROR, "Unable to create XBK context");
free(keyboard);
return;
}
struct xkb_rule_names rules = { 0 };
rules.rules = getenv("XKB_DEFAULT_RULES");
rules.model = getenv("XKB_DEFAULT_MODEL");
rules.layout = getenv("XKB_DEFAULT_LAYOUT");
rules.variant = getenv("XKB_DEFAULT_VARIANT");
rules.options = getenv("XKB_DEFAULT_OPTIONS");
struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules,
XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!keymap) {
wlr_log(WLR_ERROR, "Unable to configure keyboard: keymap does not exist");
free(keyboard);
xkb_context_unref(context);
return;
}
keyboard->seat = seat;
keyboard->device = device;
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
wl_list_insert(&seat->keyboards, &keyboard->link);
keyboard->destroy.notify = handle_keyboard_destroy;
wl_signal_add(&device->events.destroy, &keyboard->destroy);
keyboard->key.notify = handle_keyboard_key;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
keyboard->modifiers.notify = handle_keyboard_modifiers;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
wlr_seat_set_keyboard(seat->seat, device);
}
static void
handle_new_input(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, new_input);
struct wlr_input_device *device = data;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
handle_new_keyboard(seat, device);
break;
case WLR_INPUT_DEVICE_POINTER:
handle_new_pointer(seat, device);
break;
case WLR_INPUT_DEVICE_TOUCH:
handle_new_touch(seat, device);
break;
case WLR_INPUT_DEVICE_SWITCH:
wlr_log(WLR_DEBUG, "Switch input is not implemented");
return;
case WLR_INPUT_DEVICE_TABLET_TOOL:
case WLR_INPUT_DEVICE_TABLET_PAD:
wlr_log(WLR_DEBUG, "Tablet input is not implemented");
return;
}
update_capabilities(seat);
}
static void
handle_request_set_primary_selection(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, request_set_primary_selection);
struct wlr_seat_request_set_primary_selection_event *event = data;
wlr_seat_set_primary_selection(seat->seat, event->source, event->serial);
}
static void
handle_request_set_selection(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, request_set_selection);
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(seat->seat, event->source, event->serial);
}
static void
handle_request_set_cursor(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, request_set_cursor);
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wlr_surface *focused_surface = event->seat_client->seat->pointer_state.focused_surface;
bool has_focused = focused_surface != NULL && focused_surface->resource != NULL;
struct wl_client *focused_client = NULL;
if (has_focused) {
focused_client = wl_resource_get_client(focused_surface->resource);
}
/* This can be sent by any client, so we check to make sure
* this one actually has pointer focus first. */
if (focused_client == event->seat_client->client) {
wlr_cursor_set_surface(seat->cursor, event->surface,
event->hotspot_x, event->hotspot_y);
}
}
static void
handle_touch_down(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, touch_down);
struct wlr_event_touch_down *event = data;
double lx, ly;
wlr_cursor_absolute_to_layout_coords(seat->cursor, event->device,
event->x, event->y, &lx, &ly);
double sx, sy;
struct wlr_surface *surface;
struct cg_view *view = desktop_view_at(seat->server, lx, ly,
&surface, &sx, &sy);
uint32_t serial = 0;
if (view) {
serial = wlr_seat_touch_notify_down(seat->seat, surface,
event->time_msec, event->touch_id,
sx, sy);
}
if (serial && wlr_seat_touch_num_points(seat->seat) == 1) {
seat->touch_id = event->touch_id;
seat->touch_x = lx;
seat->touch_y = ly;
press_cursor_button(seat, event->device, event->time_msec,
BTN_LEFT, WLR_BUTTON_PRESSED, lx, ly);
}
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
handle_touch_up(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, touch_up);
struct wlr_event_touch_up *event = data;
if (!wlr_seat_touch_get_point(seat->seat, event->touch_id)) {
return;
}
if (wlr_seat_touch_num_points(seat->seat) == 1) {
press_cursor_button(seat, event->device, event->time_msec,
BTN_LEFT, WLR_BUTTON_RELEASED,
seat->touch_x, seat->touch_y);
}
wlr_seat_touch_notify_up(seat->seat, event->time_msec, event->touch_id);
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
handle_touch_motion(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, touch_motion);
struct wlr_event_touch_motion *event = data;
if (!wlr_seat_touch_get_point(seat->seat, event->touch_id)) {
return;
}
double lx, ly;
wlr_cursor_absolute_to_layout_coords(seat->cursor, event->device,
event->x, event->y, &lx, &ly);
double sx, sy;
struct wlr_surface *surface;
struct cg_view *view = desktop_view_at(seat->server, lx, ly,
&surface, &sx, &sy);
if (view) {
wlr_seat_touch_point_focus(seat->seat, surface,
event->time_msec, event->touch_id, sx, sy);
wlr_seat_touch_notify_motion(seat->seat, event->time_msec,
event->touch_id, sx, sy);
} else {
wlr_seat_touch_point_clear_focus(seat->seat, event->time_msec,
event->touch_id);
}
if (event->touch_id == seat->touch_id) {
seat->touch_x = lx;
seat->touch_y = ly;
}
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
handle_cursor_frame(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, cursor_frame);
wlr_seat_pointer_notify_frame(seat->seat);
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
handle_cursor_axis(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, cursor_axis);
struct wlr_event_pointer_axis *event = data;
wlr_seat_pointer_notify_axis(seat->seat,
event->time_msec, event->orientation, event->delta,
event->delta_discrete, event->source);
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
handle_cursor_button(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, cursor_button);
struct wlr_event_pointer_button *event = data;
wlr_seat_pointer_notify_button(seat->seat, event->time_msec,
event->button, event->state);
press_cursor_button(seat, event->device, event->time_msec,
event->button, event->state,
seat->cursor->x, seat->cursor->y);
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
process_cursor_motion(struct cg_seat *seat, uint32_t time)
{
double sx, sy;
struct wlr_seat *wlr_seat = seat->seat;
struct wlr_surface *surface = NULL;
struct cg_view *view = desktop_view_at(seat->server,
seat->cursor->x, seat->cursor->y,
&surface, &sx, &sy);
if (!view) {
wlr_seat_pointer_clear_focus(wlr_seat);
} else {
wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy);
bool focus_changed = wlr_seat->pointer_state.focused_surface != surface;
if (!focus_changed && time > 0) {
wlr_seat_pointer_notify_motion(wlr_seat, time, sx, sy);
}
}
struct cg_drag_icon *drag_icon;
wl_list_for_each(drag_icon, &seat->drag_icons, link) {
drag_icon_update_position(drag_icon);
}
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
handle_cursor_motion_absolute(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, cursor_motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(seat->cursor, event->device, event->x, event->y);
process_cursor_motion(seat, event->time_msec);
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
handle_cursor_motion(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, cursor_motion);
struct wlr_event_pointer_motion *event = data;
wlr_cursor_move(seat->cursor, event->device, event->delta_x, event->delta_y);
process_cursor_motion(seat, event->time_msec);
wlr_idle_notify_activity(seat->server->idle, seat->seat);
}
static void
drag_icon_damage(struct cg_drag_icon *drag_icon)
{
output_damage_drag_icon(drag_icon->seat->server->output, drag_icon);
}
static void
drag_icon_update_position(struct cg_drag_icon *drag_icon)
{
struct wlr_drag_icon *wlr_icon = drag_icon->wlr_drag_icon;
struct cg_seat *seat = drag_icon->seat;
struct wlr_touch_point *point;
drag_icon_damage(drag_icon);
switch (wlr_icon->drag->grab_type) {
case WLR_DRAG_GRAB_KEYBOARD:
return;
case WLR_DRAG_GRAB_KEYBOARD_POINTER:
drag_icon->x = seat->cursor->x;
drag_icon->y = seat->cursor->y;
break;
case WLR_DRAG_GRAB_KEYBOARD_TOUCH:
point = wlr_seat_touch_get_point(seat->seat, wlr_icon->drag->touch_id);
if (!point) {
return;
}
drag_icon->x = seat->touch_x;
drag_icon->y = seat->touch_y;
break;
}
drag_icon_damage(drag_icon);
}
static void
handle_drag_icon_destroy(struct wl_listener *listener, void *data)
{
struct cg_drag_icon *drag_icon = wl_container_of(listener, drag_icon, destroy);
wl_list_remove(&drag_icon->link);
wl_list_remove(&drag_icon->destroy.link);
free(drag_icon);
}
static void
handle_request_start_drag(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, request_start_drag);
struct wlr_seat_request_start_drag_event *event = data;
if (wlr_seat_validate_pointer_grab_serial(seat->seat,
event->origin, event->serial)) {
wlr_seat_start_pointer_drag(seat->seat, event->drag, event->serial);
return;
}
struct wlr_touch_point *point;
if (wlr_seat_validate_touch_grab_serial(seat->seat,
event->origin, event->serial, &point)) {
wlr_seat_start_touch_drag(seat->seat,
event->drag, event->serial, point);
return;
}
// TODO: tablet grabs
wlr_log(WLR_DEBUG, "Ignoring start_drag request: "
"could not validate pointer/touch serial %" PRIu32, event->serial);
wlr_data_source_destroy(event->drag->source);
}
static void
handle_start_drag(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, start_drag);
struct wlr_drag *wlr_drag = data;
struct wlr_drag_icon *wlr_drag_icon = wlr_drag->icon;
if (wlr_drag_icon == NULL) {
return;
}
struct cg_drag_icon *drag_icon = calloc(1, sizeof(struct cg_drag_icon));
if (!drag_icon) {
return;
}
drag_icon->seat = seat;
drag_icon->wlr_drag_icon = wlr_drag_icon;
drag_icon->destroy.notify = handle_drag_icon_destroy;
wl_signal_add(&wlr_drag_icon->events.destroy, &drag_icon->destroy);
wl_list_insert(&seat->drag_icons, &drag_icon->link);
drag_icon_update_position(drag_icon);
}
static void
handle_destroy(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, destroy);
wl_list_remove(&seat->destroy.link);
struct cg_keyboard *keyboard, *keyboard_tmp;
wl_list_for_each_safe(keyboard, keyboard_tmp, &seat->keyboards, link) {
handle_keyboard_destroy(&keyboard->destroy, NULL);
}
struct cg_pointer *pointer, *pointer_tmp;
wl_list_for_each_safe(pointer, pointer_tmp, &seat->pointers, link) {
handle_pointer_destroy(&pointer->destroy, NULL);
}
struct cg_touch *touch, *touch_tmp;
wl_list_for_each_safe(touch, touch_tmp, &seat->touch, link) {
handle_touch_destroy(&touch->destroy, NULL);
}
wl_list_remove(&seat->new_input.link);
wlr_xcursor_manager_destroy(seat->xcursor_manager);
if (seat->cursor) {
wlr_cursor_destroy(seat->cursor);
}
wl_list_remove(&seat->cursor_motion.link);
wl_list_remove(&seat->cursor_motion_absolute.link);
wl_list_remove(&seat->cursor_button.link);
wl_list_remove(&seat->cursor_axis.link);
wl_list_remove(&seat->cursor_frame.link);
wl_list_remove(&seat->touch_down.link);
wl_list_remove(&seat->touch_up.link);
wl_list_remove(&seat->touch_motion.link);
wl_list_remove(&seat->request_set_cursor.link);
wl_list_remove(&seat->request_set_selection.link);
wl_list_remove(&seat->request_set_primary_selection.link);
free(seat);
}
struct cg_seat *
seat_create(struct cg_server *server)
{
struct cg_seat *seat = calloc(1, sizeof(struct cg_seat));
if (!seat) {
wlr_log(WLR_ERROR, "Cannot allocate seat");
return NULL;
}
seat->seat = wlr_seat_create(server->wl_display, "seat0");
if (!seat->seat) {
wlr_log(WLR_ERROR, "Cannot allocate seat0");
free(seat);
return NULL;
}
seat->server = server;
seat->destroy.notify = handle_destroy;
wl_signal_add(&seat->seat->events.destroy, &seat->destroy);
seat->cursor = wlr_cursor_create();
if (!seat->cursor) {
wlr_log(WLR_ERROR, "Unable to create cursor");
wl_list_remove(&seat->destroy.link);
free(seat);
return NULL;
}
wlr_cursor_attach_output_layout(seat->cursor, server->output_layout);
if (!seat->xcursor_manager) {
seat->xcursor_manager = wlr_xcursor_manager_create(NULL, XCURSOR_SIZE);
if (!seat->xcursor_manager) {
wlr_log(WLR_ERROR, "Cannot create XCursor manager");
wlr_cursor_destroy(seat->cursor);
wl_list_remove(&seat->destroy.link);
free(seat);
return NULL;
}
}
seat->cursor_motion.notify = handle_cursor_motion;
wl_signal_add(&seat->cursor->events.motion, &seat->cursor_motion);
seat->cursor_motion_absolute.notify = handle_cursor_motion_absolute;
wl_signal_add(&seat->cursor->events.motion_absolute, &seat->cursor_motion_absolute);
seat->cursor_button.notify = handle_cursor_button;
wl_signal_add(&seat->cursor->events.button, &seat->cursor_button);
seat->cursor_axis.notify = handle_cursor_axis;
wl_signal_add(&seat->cursor->events.axis, &seat->cursor_axis);
seat->cursor_frame.notify = handle_cursor_frame;
wl_signal_add(&seat->cursor->events.frame, &seat->cursor_frame);
seat->touch_down.notify = handle_touch_down;
wl_signal_add(&seat->cursor->events.touch_down, &seat->touch_down);
seat->touch_up.notify = handle_touch_up;
wl_signal_add(&seat->cursor->events.touch_up, &seat->touch_up);
seat->touch_motion.notify = handle_touch_motion;
wl_signal_add(&seat->cursor->events.touch_motion, &seat->touch_motion);
seat->request_set_cursor.notify = handle_request_set_cursor;
wl_signal_add(&seat->seat->events.request_set_cursor, &seat->request_set_cursor);
seat->request_set_selection.notify = handle_request_set_selection;
wl_signal_add(&seat->seat->events.request_set_selection, &seat->request_set_selection);
seat->request_set_primary_selection.notify = handle_request_set_primary_selection;
wl_signal_add(&seat->seat->events.request_set_primary_selection, &seat->request_set_primary_selection);
wl_list_init(&seat->keyboards);
wl_list_init(&seat->pointers);
wl_list_init(&seat->touch);
seat->new_input.notify = handle_new_input;
wl_signal_add(&server->backend->events.new_input, &seat->new_input);
wl_list_init(&seat->drag_icons);
seat->request_start_drag.notify = handle_request_start_drag;
wl_signal_add(&seat->seat->events.request_start_drag,
&seat->request_start_drag);
seat->start_drag.notify = handle_start_drag;
wl_signal_add(&seat->seat->events.start_drag, &seat->start_drag);
return seat;
}
void
seat_destroy(struct cg_seat *seat)
{
if (!seat) {
return;
}
wl_list_remove(&seat->request_start_drag.link);
wl_list_remove(&seat->start_drag.link);
// Destroying the wlr seat will trigger the destroy handler on our seat,
// which will in turn free it.
wlr_seat_destroy(seat->seat);
}
struct cg_view *
seat_get_focus(struct cg_seat *seat)
{
struct wlr_surface *prev_surface = seat->seat->keyboard_state.focused_surface;
return view_from_wlr_surface(seat->server, prev_surface);
}
void
seat_set_focus(struct cg_seat *seat, struct cg_view *view)
{
struct cg_server *server = seat->server;
struct wlr_seat *wlr_seat = seat->seat;
struct cg_view *prev_view = seat_get_focus(seat);
if (!view || prev_view == view) {
return;
}
#if CAGE_HAS_XWAYLAND
if (view->type == CAGE_XWAYLAND_VIEW) {
struct cg_xwayland_view *xwayland_view = xwayland_view_from_view(view);
if (!wlr_xwayland_or_surface_wants_focus(xwayland_view->xwayland_surface)) {
return;
}
}
#endif
if (prev_view) {
view_activate(prev_view, false);
}
/* Move the view to the front, but only if it isn't a
fullscreen view. */
if (!view_is_primary(view)) {
wl_list_remove(&view->link);
wl_list_insert(&server->views, &view->link);
}
view_activate(view, true);
char *title = view_get_title(view);
output_set_window_title(server->output, title);
free(title);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(wlr_seat);
if (keyboard) {
wlr_seat_keyboard_notify_enter(wlr_seat, view->wlr_surface,
keyboard->keycodes,
keyboard->num_keycodes,
&keyboard->modifiers);
} else {
wlr_seat_keyboard_notify_enter(wlr_seat, view->wlr_surface,
NULL, 0, NULL);
}
process_cursor_motion(seat, -1);
}