cage/output.c
Jente Hidskes b16fc7d780
output: use the output's preferred mode
On outputs that have modes, we need to set one before we can use it.  We
pick the preferred mode, or if this is not advertised, the last listed
mode. This mode is generally the mode with the highest resolution.

Fixes #10
2019-05-03 21:14:51 +02:00

441 lines
12 KiB
C

/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2018-2019 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#define _POSIX_C_SOURCE 200112L
#include "config.h"
#include <wlr/config.h>
#include <stdlib.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/wayland.h>
#if WLR_HAS_X11_BACKEND
#include <wlr/backend/x11.h>
#endif
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include "output.h"
#include "server.h"
#include "view.h"
static void
scissor_output(struct wlr_output *output, pixman_box32_t *rect)
{
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
struct wlr_box box = {
.x = rect->x1,
.y = rect->y1,
.width = rect->x2 - rect->x1,
.height = rect->y2 - rect->y1,
};
int output_width, output_height;
wlr_output_transformed_resolution(output, &output_width, &output_height);
enum wl_output_transform transform = wlr_output_transform_invert(output->transform);
wlr_box_transform(&box, &box, transform, output_width, output_height);
wlr_renderer_scissor(renderer, &box);
}
static void
send_frame_done(struct wlr_surface *surface, int _unused, int _not_used, void *data)
{
struct timespec *now = data;
wlr_surface_send_frame_done(surface, now);
}
/* Used to move all of the data necessary to damage a surface. */
struct damage_data {
struct cg_output *output;
double x;
double y;
bool whole;
};
static void
damage_surface(struct wlr_surface *surface, int sx, int sy, void *data)
{
struct damage_data *ddata = data;
struct cg_output *output = ddata->output;
struct wlr_output *wlr_output = output->wlr_output;
if (!wlr_surface_has_buffer(surface)) {
return;
}
double x = ddata->x + sx, y = ddata->y + sy;
wlr_output_layout_output_coords(output->server->output_layout, wlr_output, &x, &y);
struct wlr_box box = {
.x = x * wlr_output->scale,
.y = y * wlr_output->scale,
.width = surface->current.width * wlr_output->scale,
.height = surface->current.height * wlr_output->scale,
};
if (ddata->whole) {
wlr_output_damage_add_box(output->damage, &box);
} else if (pixman_region32_not_empty(&surface->buffer_damage)) {
pixman_region32_t damage;
pixman_region32_init(&damage);
wlr_surface_get_effective_damage(surface, &damage);
wlr_region_scale(&damage, &damage, wlr_output->scale);
if (ceil(wlr_output->scale) > surface->current.scale) {
/* When scaling up a surface it'll become
blurry, so we need to expand the damage
region. */
wlr_region_expand(&damage, &damage,
ceil(wlr_output->scale) - surface->current.scale);
}
pixman_region32_translate(&damage, box.x, box.y);
wlr_output_damage_add(output->damage, &damage);
pixman_region32_fini(&damage);
}
}
/* Used to move all of the data necessary to render a surface from the
* top-level frame handler to the per-surface render function. */
struct render_data {
struct wlr_output_layout *output_layout;
struct wlr_output *output;
struct timespec *when;
pixman_region32_t *damage;
double x, y;
};
static void
render_surface(struct wlr_surface *surface, int sx, int sy, void *data)
{
struct render_data *rdata = data;
struct wlr_output *output = rdata->output;
if (!wlr_surface_has_buffer(surface)) {
return;
}
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (!texture) {
wlr_log(WLR_DEBUG, "Cannot obtain surface texture");
return;
}
double x = rdata->x + sx, y = rdata->y + sy;
wlr_output_layout_output_coords(rdata->output_layout, output, &x, &y);
struct wlr_box box = {
.x = x * output->scale,
.y = y * output->scale,
.width = surface->current.width * output->scale,
.height = surface->current.height * output->scale,
};
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_union_rect(&damage, &damage, box.x, box.y, box.width, box.height);
pixman_region32_intersect(&damage, &damage, rdata->damage);
if (!pixman_region32_not_empty(&damage)) {
goto buffer_damage_finish;
}
float matrix[9];
enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, 0, output->transform_matrix);
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; i++) {
scissor_output(output, &rects[i]);
wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1);
}
buffer_damage_finish:
pixman_region32_fini(&damage);
}
static void
drag_icons_for_each_surface(struct cg_server *server, wlr_surface_iterator_func_t iterator,
void *data)
{
struct render_data *rdata = data;
struct cg_drag_icon *drag_icon;
wl_list_for_each(drag_icon, &server->seat->drag_icons, link) {
if (!drag_icon->wlr_drag_icon->mapped) {
continue;
}
rdata->x = drag_icon->x;
rdata->y = drag_icon->y;
wlr_surface_for_each_surface(drag_icon->wlr_drag_icon->surface,
iterator,
data);
}
}
static void
handle_output_damage_frame(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, damage_frame);
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->server->backend);
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
bool needs_frame;
pixman_region32_t buffer_damage;
pixman_region32_init(&buffer_damage);
if (!wlr_output_damage_attach_render(output->damage, &needs_frame, &buffer_damage)) {
wlr_log(WLR_ERROR, "Cannot make damage output current");
goto buffer_damage_finish;
}
if (!needs_frame) {
wlr_log(WLR_DEBUG, "Output doesn't need frame and isn't damaged");
goto buffer_damage_finish;
}
wlr_renderer_begin(renderer, output->wlr_output->width, output->wlr_output->height);
if (!pixman_region32_not_empty(&buffer_damage)) {
wlr_log(WLR_DEBUG, "Output isn't damaged but needs a buffer frame");
goto renderer_end;
}
#ifdef DEBUG
if (output->server->debug_damage_tracking) {
wlr_renderer_clear(renderer, (float[]){1, 0, 0, 1});
}
#endif
float color[4] = {0.3, 0.3, 0.3, 1.0};
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&buffer_damage, &nrects);
for (int i = 0; i < nrects; i++) {
scissor_output(output->wlr_output, &rects[i]);
wlr_renderer_clear(renderer, color);
}
struct render_data rdata = {
.output_layout = output->server->output_layout,
.output = output->wlr_output,
.when = &now,
.damage = &buffer_damage,
};
struct cg_view *view;
wl_list_for_each_reverse(view, &output->server->views, link) {
rdata.x = view->x;
rdata.y = view->y;
view_for_each_surface(view, render_surface, &rdata);
}
drag_icons_for_each_surface(output->server, render_surface, &rdata);
renderer_end:
/* Draw software cursor in case hardware cursors aren't
available. This is a no-op when they are. */
wlr_output_render_software_cursors(output->wlr_output, &buffer_damage);
wlr_renderer_scissor(renderer, NULL);
wlr_renderer_end(renderer);
int output_width, output_height;
wlr_output_transformed_resolution(output->wlr_output, &output_width, &output_height);
pixman_region32_t frame_damage;
pixman_region32_init(&frame_damage);
enum wl_output_transform transform = wlr_output_transform_invert(output->wlr_output->transform);
wlr_region_transform(&frame_damage, &output->damage->current, transform, output_width, output_height);
#ifdef DEBUG
if (output->server->debug_damage_tracking) {
pixman_region32_union_rect(&frame_damage, &frame_damage, 0, 0, output_width, output_height);
}
#endif
wlr_output_set_damage(output->wlr_output, &frame_damage);
pixman_region32_fini(&frame_damage);
if (!wlr_output_commit(output->wlr_output)) {
wlr_log(WLR_ERROR, "Could not commit output");
goto buffer_damage_finish;
}
buffer_damage_finish:
pixman_region32_fini(&buffer_damage);
wl_list_for_each_reverse(view, &output->server->views, link) {
view_for_each_surface(view, send_frame_done, &now);
}
drag_icons_for_each_surface(output->server, send_frame_done, &now);
}
static void
handle_output_transform(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, transform);
struct cg_view *view;
wl_list_for_each(view, &output->server->views, link) {
view_position(view);
}
}
static void
handle_output_mode(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, mode);
struct cg_view *view;
wl_list_for_each(view, &output->server->views, link) {
view_position(view);
}
}
static void
output_destroy(struct cg_output *output)
{
struct cg_server *server = output->server;
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->mode.link);
wl_list_remove(&output->transform.link);
wl_list_remove(&output->damage_frame.link);
wl_list_remove(&output->damage_destroy.link);
free(output);
server->output = NULL;
/* Since there is no use in continuing without our (single)
* output, terminate. */
wl_display_terminate(server->wl_display);
}
static void
handle_output_damage_destroy(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, damage_destroy);
output_destroy(output);
}
static void
handle_output_destroy(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, destroy);
wlr_output_damage_destroy(output->damage);
output_destroy(output);
}
void
handle_new_output(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
struct wlr_output_mode *preferred_mode;
preferred_mode = wlr_output_preferred_mode(wlr_output);
if (preferred_mode) {
wlr_output_set_mode(wlr_output, preferred_mode);
}
server->output = calloc(1, sizeof(struct cg_output));
server->output->wlr_output = wlr_output;
server->output->server = server;
server->output->damage = wlr_output_damage_create(wlr_output);
server->output->mode.notify = handle_output_mode;
wl_signal_add(&wlr_output->events.mode, &server->output->mode);
server->output->transform.notify = handle_output_transform;
wl_signal_add(&wlr_output->events.transform, &server->output->transform);
server->output->destroy.notify = handle_output_destroy;
wl_signal_add(&wlr_output->events.destroy, &server->output->destroy);
server->output->damage_frame.notify = handle_output_damage_frame;
wl_signal_add(&server->output->damage->events.frame, &server->output->damage_frame);
server->output->damage_destroy.notify = handle_output_damage_destroy;
wl_signal_add(&server->output->damage->events.destroy, &server->output->damage_destroy);
wlr_output_set_transform(wlr_output, server->output_transform);
wlr_output_layout_add_auto(server->output_layout, wlr_output);
/* Disconnect the signal now, because we only use one static output. */
wl_list_remove(&server->new_output.link);
if (wlr_xcursor_manager_load(server->seat->xcursor_manager, wlr_output->scale)) {
wlr_log(WLR_ERROR, "Cannot load XCursor theme for output '%s' with scale %f",
wlr_output->name,
wlr_output->scale);
}
/* Place the cursor in the center of the screen. */
wlr_cursor_warp(server->seat->cursor, NULL, wlr_output->width / 2, wlr_output->height / 2);
wlr_output_damage_add_whole(server->output->damage);
}
void
output_damage_view_surface(struct cg_output *cg_output, struct cg_view *view)
{
struct damage_data data = {
.output = cg_output,
.x = view->x,
.y = view->y,
.whole = false,
};
view_for_each_surface(view, damage_surface, &data);
}
void
output_damage_view_whole(struct cg_output *cg_output, struct cg_view *view)
{
struct damage_data data = {
.output = cg_output,
.x = view->x,
.y = view->y,
.whole = true,
};
view_for_each_surface(view, damage_surface, &data);
}
void
output_damage_drag_icon(struct cg_output *cg_output, struct cg_drag_icon *drag_icon)
{
struct damage_data data = {
.output = cg_output,
.x = drag_icon->x,
.y = drag_icon->y,
.whole = true,
};
wlr_surface_for_each_surface(drag_icon->wlr_drag_icon->surface,
damage_surface,
&data);
}
void
output_set_window_title(struct cg_output *output, const char *title)
{
struct wlr_output *wlr_output = output->wlr_output;
if (wlr_output_is_wl(wlr_output)) {
wlr_wl_output_set_title(wlr_output, title);
#if WLR_HAS_X11_BACKEND
} else if (wlr_output_is_x11(wlr_output)) {
wlr_x11_output_set_title(wlr_output, title);
#endif
}
}