mirror of
https://github.com/cage-kiosk/cage.git
synced 2026-04-08 08:21:12 -04:00
Without adding the keyboard to seat list we wouldn't properly declare keyboard capability, making the keyboard not work in headless mode. We actually need to free this at some point so adding to the list is most sensible, but we still do not want to group virtual keyboards with regular ones so add a new 'is_virtual' bool to cg_keyboard_group so we can skip these for grouping.
930 lines
28 KiB
C
930 lines
28 KiB
C
/*
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* Cage: A Wayland kiosk.
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*
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* Copyright (C) 2018-2020 Jente Hidskes
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*
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* See the LICENSE file accompanying this file.
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*/
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#define _XOPEN_SOURCE 500
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#include "config.h"
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#include <assert.h>
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#include <linux/input-event-codes.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/backend/multi.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_idle.h>
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#include <wlr/types/wlr_keyboard_group.h>
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/types/wlr_virtual_keyboard_v1.h>
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#include <wlr/types/wlr_virtual_pointer_v1.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/util/log.h>
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#if CAGE_HAS_XWAYLAND
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#include <wlr/xwayland.h>
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#endif
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#include "output.h"
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#include "seat.h"
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#include "server.h"
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#include "view.h"
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#if CAGE_HAS_XWAYLAND
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#include "xwayland.h"
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#endif
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static void drag_icon_update_position(struct cg_drag_icon *drag_icon);
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/* XDG toplevels may have nested surfaces, such as popup windows for context
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* menus or tooltips. This function tests if any of those are underneath the
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* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
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* surface pointer to that wlr_surface and the sx and sy coordinates to the
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* coordinates relative to that surface's top-left corner.
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*
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* This function iterates over all of our surfaces and attempts to find one
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* under the cursor. If desktop_view_at returns a view, there is also a
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* surface. There cannot be a surface without a view, either. It's both or
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* nothing.
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*/
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static struct cg_view *
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desktop_view_at(struct cg_server *server, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy)
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{
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struct wlr_scene_node *node = wlr_scene_node_at(&server->scene->node, lx, ly, sx, sy);
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if (node == NULL || node->type != WLR_SCENE_NODE_SURFACE) {
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return NULL;
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}
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*surface = wlr_scene_surface_from_node(node)->surface;
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/* Walk up the tree until we find a node with a data pointer. When done,
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* we've found the node representing the view. */
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while (node != NULL && node->data == NULL) {
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node = node->parent;
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}
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assert(node != NULL);
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return node->data;
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}
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static void
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press_cursor_button(struct cg_seat *seat, struct wlr_input_device *device, uint32_t time, uint32_t button,
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uint32_t state, double lx, double ly)
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{
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struct cg_server *server = seat->server;
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if (state == WLR_BUTTON_PRESSED) {
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double sx, sy;
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struct wlr_surface *surface;
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struct cg_view *view = desktop_view_at(server, lx, ly, &surface, &sx, &sy);
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struct cg_view *current = seat_get_focus(seat);
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if (view == current) {
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return;
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}
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/* Focus that client if the button was pressed and
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it has no open dialogs. */
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if (view && !view_is_transient_for(current, view)) {
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seat_set_focus(seat, view);
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}
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}
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}
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static void
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update_capabilities(struct cg_seat *seat)
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{
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uint32_t caps = 0;
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if (!wl_list_empty(&seat->keyboard_groups)) {
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caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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}
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if (!wl_list_empty(&seat->pointers)) {
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caps |= WL_SEAT_CAPABILITY_POINTER;
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}
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if (!wl_list_empty(&seat->touch)) {
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caps |= WL_SEAT_CAPABILITY_TOUCH;
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}
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wlr_seat_set_capabilities(seat->seat, caps);
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/* Hide cursor if the seat doesn't have pointer capability. */
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if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) {
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wlr_cursor_set_image(seat->cursor, NULL, 0, 0, 0, 0, 0, 0);
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} else {
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wlr_xcursor_manager_set_cursor_image(seat->xcursor_manager, DEFAULT_XCURSOR, seat->cursor);
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}
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}
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static void
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map_input_device_to_output(struct cg_seat *seat, struct wlr_input_device *device)
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{
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if (!device->output_name) {
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wlr_log(WLR_INFO, "Input device %s cannot be mapped to an output device\n", device->name);
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return;
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}
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struct cg_output *output;
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wl_list_for_each (output, &seat->server->outputs, link) {
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if (strcmp(device->output_name, output->wlr_output->name) == 0) {
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wlr_log(WLR_INFO, "Mapping input device %s to output device %s\n", device->name,
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output->wlr_output->name);
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wlr_cursor_map_input_to_output(seat->cursor, device, output->wlr_output);
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return;
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}
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}
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wlr_log(WLR_INFO, "Couldn't map input device %s to an output\n", device->name);
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}
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static void
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handle_touch_destroy(struct wl_listener *listener, void *data)
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{
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struct cg_touch *touch = wl_container_of(listener, touch, destroy);
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struct cg_seat *seat = touch->seat;
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wl_list_remove(&touch->link);
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wlr_cursor_detach_input_device(seat->cursor, touch->device);
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wl_list_remove(&touch->destroy.link);
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free(touch);
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update_capabilities(seat);
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}
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static void
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handle_new_touch(struct cg_seat *seat, struct wlr_input_device *device)
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{
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struct cg_touch *touch = calloc(1, sizeof(struct cg_touch));
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if (!touch) {
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wlr_log(WLR_ERROR, "Cannot allocate touch");
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return;
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}
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touch->seat = seat;
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touch->device = device;
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wlr_cursor_attach_input_device(seat->cursor, device);
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wl_list_insert(&seat->touch, &touch->link);
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touch->destroy.notify = handle_touch_destroy;
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wl_signal_add(&touch->device->events.destroy, &touch->destroy);
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map_input_device_to_output(seat, device);
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}
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static void
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handle_pointer_destroy(struct wl_listener *listener, void *data)
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{
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struct cg_pointer *pointer = wl_container_of(listener, pointer, destroy);
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struct cg_seat *seat = pointer->seat;
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wl_list_remove(&pointer->link);
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wlr_cursor_detach_input_device(seat->cursor, pointer->device);
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wl_list_remove(&pointer->destroy.link);
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free(pointer);
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update_capabilities(seat);
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}
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static void
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handle_new_pointer(struct cg_seat *seat, struct wlr_input_device *device)
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{
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struct cg_pointer *pointer = calloc(1, sizeof(struct cg_pointer));
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if (!pointer) {
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wlr_log(WLR_ERROR, "Cannot allocate pointer");
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return;
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}
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pointer->seat = seat;
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pointer->device = device;
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wlr_cursor_attach_input_device(seat->cursor, device);
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wl_list_insert(&seat->pointers, &pointer->link);
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pointer->destroy.notify = handle_pointer_destroy;
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wl_signal_add(&device->events.destroy, &pointer->destroy);
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map_input_device_to_output(seat, device);
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}
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static void
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handle_virtual_pointer(struct wl_listener *listener, void *data)
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{
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struct cg_seat *seat = wl_container_of(listener, seat, new_virtual_pointer);
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struct wlr_virtual_pointer_v1_new_pointer_event *event = data;
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struct wlr_virtual_pointer_v1 *pointer = event->new_pointer;
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struct wlr_input_device *device = &pointer->input_device;
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/* We'll want to map the device back to an output later, this is a bit
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* sub-optimal (we could just keep the suggested_output), but just copy
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* its name so we do like other devices
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*/
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device->output_name = strdup(event->suggested_output->name);
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/* event->suggested_seat should be checked if we handle multiple seats */
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handle_new_pointer(seat, device);
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update_capabilities(seat);
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}
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static void
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handle_modifier_event(struct wlr_input_device *device, struct cg_seat *seat)
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{
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wlr_seat_set_keyboard(seat->seat, device);
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wlr_seat_keyboard_notify_modifiers(seat->seat, &device->keyboard->modifiers);
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wlr_idle_notify_activity(seat->server->idle, seat->seat);
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}
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static bool
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handle_keybinding(struct cg_server *server, xkb_keysym_t sym)
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{
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#ifdef DEBUG
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if (sym == XKB_KEY_Escape) {
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wl_display_terminate(server->wl_display);
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return true;
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}
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#endif
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if (server->allow_vt_switch && sym >= XKB_KEY_XF86Switch_VT_1 && sym <= XKB_KEY_XF86Switch_VT_12) {
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if (wlr_backend_is_multi(server->backend)) {
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struct wlr_session *session = wlr_backend_get_session(server->backend);
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if (session) {
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unsigned vt = sym - XKB_KEY_XF86Switch_VT_1 + 1;
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wlr_session_change_vt(session, vt);
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}
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}
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} else {
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return false;
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}
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wlr_idle_notify_activity(server->idle, server->seat->seat);
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return true;
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}
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static void
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handle_key_event(struct wlr_input_device *device, struct cg_seat *seat, void *data)
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{
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struct wlr_event_keyboard_key *event = data;
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/* Translate from libinput keycode to an xkbcommon keycode. */
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xkb_keycode_t keycode = event->keycode + 8;
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const xkb_keysym_t *syms;
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int nsyms = xkb_state_key_get_syms(device->keyboard->xkb_state, keycode, &syms);
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bool handled = false;
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uint32_t modifiers = wlr_keyboard_get_modifiers(device->keyboard);
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if ((modifiers & WLR_MODIFIER_ALT) && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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/* If Alt is held down and this button was pressed, we
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* attempt to process it as a compositor
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* keybinding. */
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for (int i = 0; i < nsyms; i++) {
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handled = handle_keybinding(seat->server, syms[i]);
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}
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}
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if (!handled) {
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/* Otherwise, we pass it along to the client. */
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wlr_seat_set_keyboard(seat->seat, device);
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wlr_seat_keyboard_notify_key(seat->seat, event->time_msec, event->keycode, event->state);
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}
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wlr_idle_notify_activity(seat->server->idle, seat->seat);
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}
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static void
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handle_keyboard_group_key(struct wl_listener *listener, void *data)
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{
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struct cg_keyboard_group *cg_group = wl_container_of(listener, cg_group, key);
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handle_key_event(cg_group->wlr_group->input_device, cg_group->seat, data);
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}
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static void
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handle_keyboard_group_modifiers(struct wl_listener *listener, void *data)
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{
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struct cg_keyboard_group *group = wl_container_of(listener, group, modifiers);
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handle_modifier_event(group->wlr_group->input_device, group->seat);
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}
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static void
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cg_keyboard_group_add(struct wlr_input_device *device, struct cg_seat *seat, bool virtual)
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{
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struct wlr_keyboard *wlr_keyboard = device->keyboard;
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if (virtual)
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/* We apparently should not group virtual keyboards,
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* so create a new group with it
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*/
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goto create_new;
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struct cg_keyboard_group *group;
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wl_list_for_each (group, &seat->keyboard_groups, link) {
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if (group->is_virtual)
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continue;
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struct wlr_keyboard_group *wlr_group = group->wlr_group;
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if (wlr_keyboard_group_add_keyboard(wlr_group, wlr_keyboard)) {
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wlr_log(WLR_DEBUG, "Added new keyboard to existing group");
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return;
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}
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}
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/* This is reached if and only if the keyboard could not be inserted into
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* any group */
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struct cg_keyboard_group *cg_group;
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create_new:
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cg_group = calloc(1, sizeof(struct cg_keyboard_group));
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if (cg_group == NULL) {
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wlr_log(WLR_ERROR, "Failed to allocate keyboard group.");
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return;
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}
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cg_group->seat = seat;
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cg_group->is_virtual = virtual;
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cg_group->wlr_group = wlr_keyboard_group_create();
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if (cg_group->wlr_group == NULL) {
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wlr_log(WLR_ERROR, "Failed to create wlr keyboard group.");
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goto cleanup;
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}
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cg_group->wlr_group->data = cg_group;
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wlr_keyboard_set_keymap(&cg_group->wlr_group->keyboard, wlr_keyboard->keymap);
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wlr_keyboard_set_repeat_info(&cg_group->wlr_group->keyboard, wlr_keyboard->repeat_info.rate,
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wlr_keyboard->repeat_info.delay);
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wlr_log(WLR_DEBUG, "Created keyboard group");
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wlr_keyboard_group_add_keyboard(cg_group->wlr_group, wlr_keyboard);
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wl_list_insert(&seat->keyboard_groups, &cg_group->link);
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wl_signal_add(&cg_group->wlr_group->keyboard.events.key, &cg_group->key);
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cg_group->key.notify = handle_keyboard_group_key;
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wl_signal_add(&cg_group->wlr_group->keyboard.events.modifiers, &cg_group->modifiers);
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cg_group->modifiers.notify = handle_keyboard_group_modifiers;
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return;
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cleanup:
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if (cg_group && cg_group->wlr_group) {
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wlr_keyboard_group_destroy(cg_group->wlr_group);
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}
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free(cg_group);
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}
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static void
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handle_new_keyboard(struct cg_seat *seat, struct wlr_input_device *device, bool virtual)
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{
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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if (!context) {
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wlr_log(WLR_ERROR, "Unable to create XKB context");
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return;
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}
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struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, NULL, XKB_KEYMAP_COMPILE_NO_FLAGS);
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if (!keymap) {
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wlr_log(WLR_ERROR, "Unable to configure keyboard: keymap does not exist");
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xkb_context_unref(context);
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return;
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}
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wlr_keyboard_set_keymap(device->keyboard, keymap);
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xkb_keymap_unref(keymap);
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xkb_context_unref(context);
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wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
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cg_keyboard_group_add(device, seat, virtual);
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wlr_seat_set_keyboard(seat->seat, device);
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}
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static void
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handle_virtual_keyboard(struct wl_listener *listener, void *data)
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{
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struct cg_seat *seat = wl_container_of(listener, seat, new_virtual_keyboard);
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struct wlr_virtual_keyboard_v1 *keyboard = data;
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struct wlr_input_device *device = &keyboard->input_device;
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/* If multiple seats are supported, check keyboard->seat
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* to select the appropriate one */
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handle_new_keyboard(seat, device, true);
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update_capabilities(seat);
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}
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static void
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handle_new_input(struct wl_listener *listener, void *data)
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{
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struct cg_seat *seat = wl_container_of(listener, seat, new_input);
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struct wlr_input_device *device = data;
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switch (device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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handle_new_keyboard(seat, device, false);
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break;
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case WLR_INPUT_DEVICE_POINTER:
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handle_new_pointer(seat, device);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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handle_new_touch(seat, device);
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break;
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case WLR_INPUT_DEVICE_SWITCH:
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wlr_log(WLR_DEBUG, "Switch input is not implemented");
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return;
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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case WLR_INPUT_DEVICE_TABLET_PAD:
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wlr_log(WLR_DEBUG, "Tablet input is not implemented");
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return;
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}
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update_capabilities(seat);
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}
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static void
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handle_request_set_primary_selection(struct wl_listener *listener, void *data)
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{
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struct cg_seat *seat = wl_container_of(listener, seat, request_set_primary_selection);
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struct wlr_seat_request_set_primary_selection_event *event = data;
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wlr_seat_set_primary_selection(seat->seat, event->source, event->serial);
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}
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static void
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handle_request_set_selection(struct wl_listener *listener, void *data)
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{
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struct cg_seat *seat = wl_container_of(listener, seat, request_set_selection);
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struct wlr_seat_request_set_selection_event *event = data;
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wlr_seat_set_selection(seat->seat, event->source, event->serial);
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}
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static void
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handle_request_set_cursor(struct wl_listener *listener, void *data)
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{
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struct cg_seat *seat = wl_container_of(listener, seat, request_set_cursor);
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struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
|
struct wlr_surface *focused_surface = event->seat_client->seat->pointer_state.focused_surface;
|
|
bool has_focused = focused_surface != NULL && focused_surface->resource != NULL;
|
|
struct wl_client *focused_client = NULL;
|
|
if (has_focused) {
|
|
focused_client = wl_resource_get_client(focused_surface->resource);
|
|
}
|
|
|
|
/* This can be sent by any client, so we check to make sure
|
|
* this one actually has pointer focus first. */
|
|
if (focused_client == event->seat_client->client) {
|
|
wlr_cursor_set_surface(seat->cursor, event->surface, event->hotspot_x, event->hotspot_y);
|
|
}
|
|
}
|
|
|
|
static void
|
|
handle_touch_down(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, touch_down);
|
|
struct wlr_event_touch_down *event = data;
|
|
|
|
double lx, ly;
|
|
wlr_cursor_absolute_to_layout_coords(seat->cursor, event->device, event->x, event->y, &lx, &ly);
|
|
|
|
double sx, sy;
|
|
struct wlr_surface *surface;
|
|
struct cg_view *view = desktop_view_at(seat->server, lx, ly, &surface, &sx, &sy);
|
|
|
|
uint32_t serial = 0;
|
|
if (view) {
|
|
serial = wlr_seat_touch_notify_down(seat->seat, surface, event->time_msec, event->touch_id, sx, sy);
|
|
}
|
|
|
|
if (serial && wlr_seat_touch_num_points(seat->seat) == 1) {
|
|
seat->touch_id = event->touch_id;
|
|
seat->touch_lx = lx;
|
|
seat->touch_ly = ly;
|
|
press_cursor_button(seat, event->device, event->time_msec, BTN_LEFT, WLR_BUTTON_PRESSED, lx, ly);
|
|
}
|
|
|
|
wlr_idle_notify_activity(seat->server->idle, seat->seat);
|
|
}
|
|
|
|
static void
|
|
handle_touch_up(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, touch_up);
|
|
struct wlr_event_touch_up *event = data;
|
|
|
|
if (!wlr_seat_touch_get_point(seat->seat, event->touch_id)) {
|
|
return;
|
|
}
|
|
|
|
if (wlr_seat_touch_num_points(seat->seat) == 1) {
|
|
press_cursor_button(seat, event->device, event->time_msec, BTN_LEFT, WLR_BUTTON_RELEASED,
|
|
seat->touch_lx, seat->touch_ly);
|
|
}
|
|
|
|
wlr_seat_touch_notify_up(seat->seat, event->time_msec, event->touch_id);
|
|
wlr_idle_notify_activity(seat->server->idle, seat->seat);
|
|
}
|
|
|
|
static void
|
|
handle_touch_motion(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, touch_motion);
|
|
struct wlr_event_touch_motion *event = data;
|
|
|
|
if (!wlr_seat_touch_get_point(seat->seat, event->touch_id)) {
|
|
return;
|
|
}
|
|
|
|
double lx, ly;
|
|
wlr_cursor_absolute_to_layout_coords(seat->cursor, event->device, event->x, event->y, &lx, &ly);
|
|
|
|
double sx, sy;
|
|
struct wlr_surface *surface;
|
|
struct cg_view *view = desktop_view_at(seat->server, lx, ly, &surface, &sx, &sy);
|
|
|
|
if (view) {
|
|
wlr_seat_touch_point_focus(seat->seat, surface, event->time_msec, event->touch_id, sx, sy);
|
|
wlr_seat_touch_notify_motion(seat->seat, event->time_msec, event->touch_id, sx, sy);
|
|
} else {
|
|
wlr_seat_touch_point_clear_focus(seat->seat, event->time_msec, event->touch_id);
|
|
}
|
|
|
|
if (event->touch_id == seat->touch_id) {
|
|
seat->touch_lx = lx;
|
|
seat->touch_ly = ly;
|
|
}
|
|
|
|
wlr_idle_notify_activity(seat->server->idle, seat->seat);
|
|
}
|
|
|
|
static void
|
|
handle_cursor_frame(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, cursor_frame);
|
|
|
|
wlr_seat_pointer_notify_frame(seat->seat);
|
|
wlr_idle_notify_activity(seat->server->idle, seat->seat);
|
|
}
|
|
|
|
static void
|
|
handle_cursor_axis(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, cursor_axis);
|
|
struct wlr_event_pointer_axis *event = data;
|
|
|
|
wlr_seat_pointer_notify_axis(seat->seat, event->time_msec, event->orientation, event->delta,
|
|
event->delta_discrete, event->source);
|
|
wlr_idle_notify_activity(seat->server->idle, seat->seat);
|
|
}
|
|
|
|
static void
|
|
handle_cursor_button(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, cursor_button);
|
|
struct wlr_event_pointer_button *event = data;
|
|
|
|
wlr_seat_pointer_notify_button(seat->seat, event->time_msec, event->button, event->state);
|
|
press_cursor_button(seat, event->device, event->time_msec, event->button, event->state, seat->cursor->x,
|
|
seat->cursor->y);
|
|
wlr_idle_notify_activity(seat->server->idle, seat->seat);
|
|
}
|
|
|
|
static void
|
|
process_cursor_motion(struct cg_seat *seat, uint32_t time)
|
|
{
|
|
double sx, sy;
|
|
struct wlr_seat *wlr_seat = seat->seat;
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
struct cg_view *view = desktop_view_at(seat->server, seat->cursor->x, seat->cursor->y, &surface, &sx, &sy);
|
|
|
|
if (!view) {
|
|
wlr_seat_pointer_clear_focus(wlr_seat);
|
|
} else {
|
|
wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy);
|
|
|
|
wlr_seat_pointer_notify_motion(wlr_seat, time, sx, sy);
|
|
}
|
|
|
|
struct cg_drag_icon *drag_icon;
|
|
wl_list_for_each (drag_icon, &seat->drag_icons, link) {
|
|
drag_icon_update_position(drag_icon);
|
|
}
|
|
|
|
wlr_idle_notify_activity(seat->server->idle, seat->seat);
|
|
}
|
|
|
|
static void
|
|
handle_cursor_motion_absolute(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, cursor_motion_absolute);
|
|
struct wlr_event_pointer_motion_absolute *event = data;
|
|
|
|
wlr_cursor_warp_absolute(seat->cursor, event->device, event->x, event->y);
|
|
process_cursor_motion(seat, event->time_msec);
|
|
wlr_idle_notify_activity(seat->server->idle, seat->seat);
|
|
}
|
|
|
|
static void
|
|
handle_cursor_motion(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, cursor_motion);
|
|
struct wlr_event_pointer_motion *event = data;
|
|
|
|
wlr_cursor_move(seat->cursor, event->device, event->delta_x, event->delta_y);
|
|
process_cursor_motion(seat, event->time_msec);
|
|
wlr_idle_notify_activity(seat->server->idle, seat->seat);
|
|
}
|
|
|
|
static void
|
|
drag_icon_update_position(struct cg_drag_icon *drag_icon)
|
|
{
|
|
struct wlr_drag_icon *wlr_icon = drag_icon->wlr_drag_icon;
|
|
struct cg_seat *seat = drag_icon->seat;
|
|
struct wlr_touch_point *point;
|
|
|
|
switch (wlr_icon->drag->grab_type) {
|
|
case WLR_DRAG_GRAB_KEYBOARD:
|
|
return;
|
|
case WLR_DRAG_GRAB_KEYBOARD_POINTER:
|
|
drag_icon->lx = seat->cursor->x;
|
|
drag_icon->ly = seat->cursor->y;
|
|
break;
|
|
case WLR_DRAG_GRAB_KEYBOARD_TOUCH:
|
|
point = wlr_seat_touch_get_point(seat->seat, wlr_icon->drag->touch_id);
|
|
if (!point) {
|
|
return;
|
|
}
|
|
drag_icon->lx = seat->touch_lx;
|
|
drag_icon->ly = seat->touch_ly;
|
|
break;
|
|
}
|
|
|
|
wlr_scene_node_set_position(drag_icon->scene_node, drag_icon->lx, drag_icon->ly);
|
|
}
|
|
|
|
static void
|
|
handle_drag_icon_destroy(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_drag_icon *drag_icon = wl_container_of(listener, drag_icon, destroy);
|
|
|
|
wl_list_remove(&drag_icon->link);
|
|
wl_list_remove(&drag_icon->destroy.link);
|
|
wlr_scene_node_destroy(drag_icon->scene_node);
|
|
free(drag_icon);
|
|
}
|
|
|
|
static void
|
|
handle_request_start_drag(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, request_start_drag);
|
|
struct wlr_seat_request_start_drag_event *event = data;
|
|
|
|
if (wlr_seat_validate_pointer_grab_serial(seat->seat, event->origin, event->serial)) {
|
|
wlr_seat_start_pointer_drag(seat->seat, event->drag, event->serial);
|
|
return;
|
|
}
|
|
|
|
struct wlr_touch_point *point;
|
|
if (wlr_seat_validate_touch_grab_serial(seat->seat, event->origin, event->serial, &point)) {
|
|
wlr_seat_start_touch_drag(seat->seat, event->drag, event->serial, point);
|
|
return;
|
|
}
|
|
|
|
// TODO: tablet grabs
|
|
wlr_log(WLR_DEBUG, "Ignoring start_drag request: could not validate pointer/touch serial %" PRIu32,
|
|
event->serial);
|
|
wlr_data_source_destroy(event->drag->source);
|
|
}
|
|
|
|
static void
|
|
handle_start_drag(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, start_drag);
|
|
struct wlr_drag *wlr_drag = data;
|
|
struct wlr_drag_icon *wlr_drag_icon = wlr_drag->icon;
|
|
if (wlr_drag_icon == NULL) {
|
|
return;
|
|
}
|
|
|
|
struct cg_drag_icon *drag_icon = calloc(1, sizeof(struct cg_drag_icon));
|
|
if (!drag_icon) {
|
|
return;
|
|
}
|
|
drag_icon->seat = seat;
|
|
drag_icon->wlr_drag_icon = wlr_drag_icon;
|
|
drag_icon->scene_node = wlr_scene_subsurface_tree_create(&seat->server->scene->node, wlr_drag_icon->surface);
|
|
if (!drag_icon->scene_node) {
|
|
free(drag_icon);
|
|
return;
|
|
}
|
|
|
|
drag_icon->destroy.notify = handle_drag_icon_destroy;
|
|
wl_signal_add(&wlr_drag_icon->events.destroy, &drag_icon->destroy);
|
|
|
|
wl_list_insert(&seat->drag_icons, &drag_icon->link);
|
|
|
|
drag_icon_update_position(drag_icon);
|
|
}
|
|
|
|
static void
|
|
handle_destroy(struct wl_listener *listener, void *data)
|
|
{
|
|
struct cg_seat *seat = wl_container_of(listener, seat, destroy);
|
|
wl_list_remove(&seat->destroy.link);
|
|
wl_list_remove(&seat->cursor_motion.link);
|
|
wl_list_remove(&seat->cursor_motion_absolute.link);
|
|
wl_list_remove(&seat->cursor_button.link);
|
|
wl_list_remove(&seat->cursor_axis.link);
|
|
wl_list_remove(&seat->cursor_frame.link);
|
|
wl_list_remove(&seat->touch_down.link);
|
|
wl_list_remove(&seat->touch_up.link);
|
|
wl_list_remove(&seat->touch_motion.link);
|
|
wl_list_remove(&seat->request_set_cursor.link);
|
|
wl_list_remove(&seat->request_set_selection.link);
|
|
wl_list_remove(&seat->request_set_primary_selection.link);
|
|
|
|
struct cg_keyboard_group *group, *group_tmp;
|
|
wl_list_for_each_safe (group, group_tmp, &seat->keyboard_groups, link) {
|
|
wlr_keyboard_group_destroy(group->wlr_group);
|
|
free(group);
|
|
}
|
|
struct cg_pointer *pointer, *pointer_tmp;
|
|
wl_list_for_each_safe (pointer, pointer_tmp, &seat->pointers, link) {
|
|
handle_pointer_destroy(&pointer->destroy, NULL);
|
|
}
|
|
struct cg_touch *touch, *touch_tmp;
|
|
wl_list_for_each_safe (touch, touch_tmp, &seat->touch, link) {
|
|
handle_touch_destroy(&touch->destroy, NULL);
|
|
}
|
|
wl_list_remove(&seat->new_input.link);
|
|
|
|
wlr_xcursor_manager_destroy(seat->xcursor_manager);
|
|
if (seat->cursor) {
|
|
wlr_cursor_destroy(seat->cursor);
|
|
}
|
|
free(seat);
|
|
}
|
|
|
|
struct cg_seat *
|
|
seat_create(struct cg_server *server, struct wlr_backend *backend)
|
|
{
|
|
struct cg_seat *seat = calloc(1, sizeof(struct cg_seat));
|
|
if (!seat) {
|
|
wlr_log(WLR_ERROR, "Cannot allocate seat");
|
|
return NULL;
|
|
}
|
|
|
|
seat->seat = wlr_seat_create(server->wl_display, "seat0");
|
|
if (!seat->seat) {
|
|
wlr_log(WLR_ERROR, "Cannot allocate seat0");
|
|
free(seat);
|
|
return NULL;
|
|
}
|
|
seat->server = server;
|
|
seat->destroy.notify = handle_destroy;
|
|
wl_signal_add(&seat->seat->events.destroy, &seat->destroy);
|
|
|
|
seat->cursor = wlr_cursor_create();
|
|
if (!seat->cursor) {
|
|
wlr_log(WLR_ERROR, "Unable to create cursor");
|
|
wl_list_remove(&seat->destroy.link);
|
|
free(seat);
|
|
return NULL;
|
|
}
|
|
wlr_cursor_attach_output_layout(seat->cursor, server->output_layout);
|
|
|
|
if (!seat->xcursor_manager) {
|
|
seat->xcursor_manager = wlr_xcursor_manager_create(NULL, XCURSOR_SIZE);
|
|
if (!seat->xcursor_manager) {
|
|
wlr_log(WLR_ERROR, "Cannot create XCursor manager");
|
|
wlr_cursor_destroy(seat->cursor);
|
|
wl_list_remove(&seat->destroy.link);
|
|
free(seat);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
seat->cursor_motion.notify = handle_cursor_motion;
|
|
wl_signal_add(&seat->cursor->events.motion, &seat->cursor_motion);
|
|
seat->cursor_motion_absolute.notify = handle_cursor_motion_absolute;
|
|
wl_signal_add(&seat->cursor->events.motion_absolute, &seat->cursor_motion_absolute);
|
|
seat->cursor_button.notify = handle_cursor_button;
|
|
wl_signal_add(&seat->cursor->events.button, &seat->cursor_button);
|
|
seat->cursor_axis.notify = handle_cursor_axis;
|
|
wl_signal_add(&seat->cursor->events.axis, &seat->cursor_axis);
|
|
seat->cursor_frame.notify = handle_cursor_frame;
|
|
wl_signal_add(&seat->cursor->events.frame, &seat->cursor_frame);
|
|
|
|
seat->touch_down.notify = handle_touch_down;
|
|
wl_signal_add(&seat->cursor->events.touch_down, &seat->touch_down);
|
|
seat->touch_up.notify = handle_touch_up;
|
|
wl_signal_add(&seat->cursor->events.touch_up, &seat->touch_up);
|
|
seat->touch_motion.notify = handle_touch_motion;
|
|
wl_signal_add(&seat->cursor->events.touch_motion, &seat->touch_motion);
|
|
|
|
seat->request_set_cursor.notify = handle_request_set_cursor;
|
|
wl_signal_add(&seat->seat->events.request_set_cursor, &seat->request_set_cursor);
|
|
seat->request_set_selection.notify = handle_request_set_selection;
|
|
wl_signal_add(&seat->seat->events.request_set_selection, &seat->request_set_selection);
|
|
seat->request_set_primary_selection.notify = handle_request_set_primary_selection;
|
|
wl_signal_add(&seat->seat->events.request_set_primary_selection, &seat->request_set_primary_selection);
|
|
|
|
wl_list_init(&seat->keyboards);
|
|
wl_list_init(&seat->keyboard_groups);
|
|
wl_list_init(&seat->pointers);
|
|
wl_list_init(&seat->touch);
|
|
|
|
seat->new_input.notify = handle_new_input;
|
|
wl_signal_add(&backend->events.new_input, &seat->new_input);
|
|
|
|
wl_list_init(&seat->drag_icons);
|
|
seat->request_start_drag.notify = handle_request_start_drag;
|
|
wl_signal_add(&seat->seat->events.request_start_drag, &seat->request_start_drag);
|
|
seat->start_drag.notify = handle_start_drag;
|
|
wl_signal_add(&seat->seat->events.start_drag, &seat->start_drag);
|
|
|
|
seat->virtual_keyboard = wlr_virtual_keyboard_manager_v1_create(server->wl_display);
|
|
wl_signal_add(&seat->virtual_keyboard->events.new_virtual_keyboard, &seat->new_virtual_keyboard);
|
|
seat->new_virtual_keyboard.notify = handle_virtual_keyboard;
|
|
|
|
seat->virtual_pointer = wlr_virtual_pointer_manager_v1_create(server->wl_display);
|
|
wl_signal_add(&seat->virtual_pointer->events.new_virtual_pointer, &seat->new_virtual_pointer);
|
|
seat->new_virtual_pointer.notify = handle_virtual_pointer;
|
|
|
|
return seat;
|
|
}
|
|
|
|
void
|
|
seat_destroy(struct cg_seat *seat)
|
|
{
|
|
if (!seat) {
|
|
return;
|
|
}
|
|
|
|
wl_list_remove(&seat->request_start_drag.link);
|
|
wl_list_remove(&seat->start_drag.link);
|
|
|
|
// Destroying the wlr seat will trigger the destroy handler on our seat,
|
|
// which will in turn free it.
|
|
wlr_seat_destroy(seat->seat);
|
|
}
|
|
|
|
struct cg_view *
|
|
seat_get_focus(struct cg_seat *seat)
|
|
{
|
|
struct wlr_surface *prev_surface = seat->seat->keyboard_state.focused_surface;
|
|
if (!prev_surface) {
|
|
return NULL;
|
|
}
|
|
return view_from_wlr_surface(prev_surface);
|
|
}
|
|
|
|
void
|
|
seat_set_focus(struct cg_seat *seat, struct cg_view *view)
|
|
{
|
|
struct cg_server *server = seat->server;
|
|
struct wlr_seat *wlr_seat = seat->seat;
|
|
struct cg_view *prev_view = seat_get_focus(seat);
|
|
|
|
if (!view || prev_view == view) {
|
|
return;
|
|
}
|
|
|
|
#if CAGE_HAS_XWAYLAND
|
|
if (view->type == CAGE_XWAYLAND_VIEW) {
|
|
struct cg_xwayland_view *xwayland_view = xwayland_view_from_view(view);
|
|
if (!wlr_xwayland_or_surface_wants_focus(xwayland_view->xwayland_surface)) {
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (prev_view) {
|
|
view_activate(prev_view, false);
|
|
}
|
|
|
|
/* Move the view to the front, but only if it isn't a
|
|
fullscreen view. */
|
|
if (!view_is_primary(view)) {
|
|
wl_list_remove(&view->link);
|
|
wl_list_insert(&server->views, &view->link);
|
|
}
|
|
|
|
view_activate(view, true);
|
|
char *title = view_get_title(view);
|
|
struct cg_output *output;
|
|
wl_list_for_each (output, &server->outputs, link) {
|
|
output_set_window_title(output, title);
|
|
}
|
|
free(title);
|
|
|
|
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(wlr_seat);
|
|
if (keyboard) {
|
|
wlr_seat_keyboard_notify_enter(wlr_seat, view->wlr_surface, keyboard->keycodes, keyboard->num_keycodes,
|
|
&keyboard->modifiers);
|
|
} else {
|
|
wlr_seat_keyboard_notify_enter(wlr_seat, view->wlr_surface, NULL, 0, NULL);
|
|
}
|
|
|
|
process_cursor_motion(seat, -1);
|
|
}
|