cage/output.c
Jente Hidskes 0aeba8085c
Replace all wayland-server.h includes with wayland-server-core.h
The documentation for `wayland-server.h` says:

> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.

See also
ca45f4490c (diff-b57e10fe0774258a6d21b22077001cff)
2019-12-20 17:16:53 +01:00

441 lines
12 KiB
C

/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2018-2019 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#define _POSIX_C_SOURCE 200112L
#include "config.h"
#include <wlr/config.h>
#include <stdlib.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/wayland.h>
#if WLR_HAS_X11_BACKEND
#include <wlr/backend/x11.h>
#endif
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include "output.h"
#include "server.h"
#include "view.h"
static void
scissor_output(struct wlr_output *output, pixman_box32_t *rect)
{
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
struct wlr_box box = {
.x = rect->x1,
.y = rect->y1,
.width = rect->x2 - rect->x1,
.height = rect->y2 - rect->y1,
};
int output_width, output_height;
wlr_output_transformed_resolution(output, &output_width, &output_height);
enum wl_output_transform transform = wlr_output_transform_invert(output->transform);
wlr_box_transform(&box, &box, transform, output_width, output_height);
wlr_renderer_scissor(renderer, &box);
}
static void
send_frame_done(struct wlr_surface *surface, int _unused, int _not_used, void *data)
{
struct timespec *now = data;
wlr_surface_send_frame_done(surface, now);
}
/* Used to move all of the data necessary to damage a surface. */
struct damage_data {
struct cg_output *output;
double x;
double y;
bool whole;
};
static void
damage_surface(struct wlr_surface *surface, int sx, int sy, void *data)
{
struct damage_data *ddata = data;
struct cg_output *output = ddata->output;
struct wlr_output *wlr_output = output->wlr_output;
if (!wlr_surface_has_buffer(surface)) {
return;
}
double x = ddata->x + sx, y = ddata->y + sy;
wlr_output_layout_output_coords(output->server->output_layout, wlr_output, &x, &y);
struct wlr_box box = {
.x = x * wlr_output->scale,
.y = y * wlr_output->scale,
.width = surface->current.width * wlr_output->scale,
.height = surface->current.height * wlr_output->scale,
};
if (ddata->whole) {
wlr_output_damage_add_box(output->damage, &box);
} else if (pixman_region32_not_empty(&surface->buffer_damage)) {
pixman_region32_t damage;
pixman_region32_init(&damage);
wlr_surface_get_effective_damage(surface, &damage);
wlr_region_scale(&damage, &damage, wlr_output->scale);
if (ceil(wlr_output->scale) > surface->current.scale) {
/* When scaling up a surface it'll become
blurry, so we need to expand the damage
region. */
wlr_region_expand(&damage, &damage,
ceil(wlr_output->scale) - surface->current.scale);
}
pixman_region32_translate(&damage, box.x, box.y);
wlr_output_damage_add(output->damage, &damage);
pixman_region32_fini(&damage);
}
}
/* Used to move all of the data necessary to render a surface from the
* top-level frame handler to the per-surface render function. */
struct render_data {
struct wlr_output_layout *output_layout;
struct wlr_output *output;
struct timespec *when;
pixman_region32_t *damage;
double x, y;
};
static void
render_surface(struct wlr_surface *surface, int sx, int sy, void *data)
{
struct render_data *rdata = data;
struct wlr_output *output = rdata->output;
if (!wlr_surface_has_buffer(surface)) {
return;
}
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (!texture) {
wlr_log(WLR_DEBUG, "Cannot obtain surface texture");
return;
}
double x = rdata->x + sx, y = rdata->y + sy;
wlr_output_layout_output_coords(rdata->output_layout, output, &x, &y);
struct wlr_box box = {
.x = x * output->scale,
.y = y * output->scale,
.width = surface->current.width * output->scale,
.height = surface->current.height * output->scale,
};
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_union_rect(&damage, &damage, box.x, box.y, box.width, box.height);
pixman_region32_intersect(&damage, &damage, rdata->damage);
if (!pixman_region32_not_empty(&damage)) {
goto buffer_damage_finish;
}
float matrix[9];
enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, 0, output->transform_matrix);
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; i++) {
scissor_output(output, &rects[i]);
wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1);
}
buffer_damage_finish:
pixman_region32_fini(&damage);
}
static void
drag_icons_for_each_surface(struct cg_server *server, wlr_surface_iterator_func_t iterator,
void *data)
{
struct render_data *rdata = data;
struct cg_drag_icon *drag_icon;
wl_list_for_each(drag_icon, &server->seat->drag_icons, link) {
if (!drag_icon->wlr_drag_icon->mapped) {
continue;
}
rdata->x = drag_icon->x;
rdata->y = drag_icon->y;
wlr_surface_for_each_surface(drag_icon->wlr_drag_icon->surface,
iterator,
data);
}
}
static void
handle_output_damage_frame(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, damage_frame);
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->server->backend);
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
bool needs_frame;
pixman_region32_t buffer_damage;
pixman_region32_init(&buffer_damage);
if (!wlr_output_damage_attach_render(output->damage, &needs_frame, &buffer_damage)) {
wlr_log(WLR_ERROR, "Cannot make damage output current");
goto buffer_damage_finish;
}
if (!needs_frame) {
wlr_log(WLR_DEBUG, "Output doesn't need frame and isn't damaged");
goto buffer_damage_finish;
}
wlr_renderer_begin(renderer, output->wlr_output->width, output->wlr_output->height);
if (!pixman_region32_not_empty(&buffer_damage)) {
wlr_log(WLR_DEBUG, "Output isn't damaged but needs a buffer frame");
goto renderer_end;
}
#ifdef DEBUG
if (output->server->debug_damage_tracking) {
wlr_renderer_clear(renderer, (float[]){1, 0, 0, 1});
}
#endif
float color[4] = {0, 0, 0, 1.0};
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&buffer_damage, &nrects);
for (int i = 0; i < nrects; i++) {
scissor_output(output->wlr_output, &rects[i]);
wlr_renderer_clear(renderer, color);
}
struct render_data rdata = {
.output_layout = output->server->output_layout,
.output = output->wlr_output,
.when = &now,
.damage = &buffer_damage,
};
struct cg_view *view;
wl_list_for_each_reverse(view, &output->server->views, link) {
rdata.x = view->x;
rdata.y = view->y;
view_for_each_surface(view, render_surface, &rdata);
}
drag_icons_for_each_surface(output->server, render_surface, &rdata);
renderer_end:
/* Draw software cursor in case hardware cursors aren't
available. This is a no-op when they are. */
wlr_output_render_software_cursors(output->wlr_output, &buffer_damage);
wlr_renderer_scissor(renderer, NULL);
wlr_renderer_end(renderer);
int output_width, output_height;
wlr_output_transformed_resolution(output->wlr_output, &output_width, &output_height);
pixman_region32_t frame_damage;
pixman_region32_init(&frame_damage);
enum wl_output_transform transform = wlr_output_transform_invert(output->wlr_output->transform);
wlr_region_transform(&frame_damage, &output->damage->current, transform, output_width, output_height);
#ifdef DEBUG
if (output->server->debug_damage_tracking) {
pixman_region32_union_rect(&frame_damage, &frame_damage, 0, 0, output_width, output_height);
}
#endif
wlr_output_set_damage(output->wlr_output, &frame_damage);
pixman_region32_fini(&frame_damage);
if (!wlr_output_commit(output->wlr_output)) {
wlr_log(WLR_ERROR, "Could not commit output");
goto buffer_damage_finish;
}
buffer_damage_finish:
pixman_region32_fini(&buffer_damage);
wl_list_for_each_reverse(view, &output->server->views, link) {
view_for_each_surface(view, send_frame_done, &now);
}
drag_icons_for_each_surface(output->server, send_frame_done, &now);
}
static void
handle_output_transform(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, transform);
struct cg_view *view;
wl_list_for_each(view, &output->server->views, link) {
view_position(view);
}
}
static void
handle_output_mode(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, mode);
struct cg_view *view;
wl_list_for_each(view, &output->server->views, link) {
view_position(view);
}
}
static void
output_destroy(struct cg_output *output)
{
struct cg_server *server = output->server;
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->mode.link);
wl_list_remove(&output->transform.link);
wl_list_remove(&output->damage_frame.link);
wl_list_remove(&output->damage_destroy.link);
free(output);
server->output = NULL;
/* Since there is no use in continuing without our (single)
* output, terminate. */
wl_display_terminate(server->wl_display);
}
static void
handle_output_damage_destroy(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, damage_destroy);
output_destroy(output);
}
static void
handle_output_destroy(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, destroy);
wlr_output_damage_destroy(output->damage);
output_destroy(output);
}
void
handle_new_output(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
struct wlr_output_mode *preferred_mode;
preferred_mode = wlr_output_preferred_mode(wlr_output);
if (preferred_mode) {
wlr_output_set_mode(wlr_output, preferred_mode);
}
server->output = calloc(1, sizeof(struct cg_output));
server->output->wlr_output = wlr_output;
server->output->server = server;
server->output->damage = wlr_output_damage_create(wlr_output);
server->output->mode.notify = handle_output_mode;
wl_signal_add(&wlr_output->events.mode, &server->output->mode);
server->output->transform.notify = handle_output_transform;
wl_signal_add(&wlr_output->events.transform, &server->output->transform);
server->output->destroy.notify = handle_output_destroy;
wl_signal_add(&wlr_output->events.destroy, &server->output->destroy);
server->output->damage_frame.notify = handle_output_damage_frame;
wl_signal_add(&server->output->damage->events.frame, &server->output->damage_frame);
server->output->damage_destroy.notify = handle_output_damage_destroy;
wl_signal_add(&server->output->damage->events.destroy, &server->output->damage_destroy);
wlr_output_set_transform(wlr_output, server->output_transform);
wlr_output_layout_add_auto(server->output_layout, wlr_output);
/* Disconnect the signal now, because we only use one static output. */
wl_list_remove(&server->new_output.link);
if (wlr_xcursor_manager_load(server->seat->xcursor_manager, wlr_output->scale)) {
wlr_log(WLR_ERROR, "Cannot load XCursor theme for output '%s' with scale %f",
wlr_output->name,
wlr_output->scale);
}
/* Place the cursor in the center of the screen. */
wlr_cursor_warp(server->seat->cursor, NULL, wlr_output->width / 2, wlr_output->height / 2);
wlr_output_damage_add_whole(server->output->damage);
}
void
output_damage_view_surface(struct cg_output *cg_output, struct cg_view *view)
{
struct damage_data data = {
.output = cg_output,
.x = view->x,
.y = view->y,
.whole = false,
};
view_for_each_surface(view, damage_surface, &data);
}
void
output_damage_view_whole(struct cg_output *cg_output, struct cg_view *view)
{
struct damage_data data = {
.output = cg_output,
.x = view->x,
.y = view->y,
.whole = true,
};
view_for_each_surface(view, damage_surface, &data);
}
void
output_damage_drag_icon(struct cg_output *cg_output, struct cg_drag_icon *drag_icon)
{
struct damage_data data = {
.output = cg_output,
.x = drag_icon->x,
.y = drag_icon->y,
.whole = true,
};
wlr_surface_for_each_surface(drag_icon->wlr_drag_icon->surface,
damage_surface,
&data);
}
void
output_set_window_title(struct cg_output *output, const char *title)
{
struct wlr_output *wlr_output = output->wlr_output;
if (wlr_output_is_wl(wlr_output)) {
wlr_wl_output_set_title(wlr_output, title);
#if WLR_HAS_X11_BACKEND
} else if (wlr_output_is_x11(wlr_output)) {
wlr_x11_output_set_title(wlr_output, title);
#endif
}
}