/* * Cage: A Wayland kiosk. * * Copyright (C) 2018-2020 Jente Hidskes * * See the LICENSE file accompanying this file. */ #include #include #include #include #include #include #include "cursor.h" #include "keyboard_group.h" #include "pointer.h" #include "seat.h" struct wlr_surface * cage_seat_get_focus(struct cg_seat *seat) { assert(seat != NULL); return seat->wlr_seat->keyboard_state.focused_surface; } void cage_seat_add_new_keyboard(struct cg_seat *seat, struct wlr_input_device *device) { assert(seat != NULL); assert(device != NULL); struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!context) { wlr_log(WLR_ERROR, "Unable to create XBK context"); return; } struct xkb_rule_names rules = {0}; rules.rules = getenv("XKB_DEFAULT_RULES"); rules.model = getenv("XKB_DEFAULT_MODEL"); rules.layout = getenv("XKB_DEFAULT_LAYOUT"); rules.variant = getenv("XKB_DEFAULT_VARIANT"); rules.options = getenv("XKB_DEFAULT_OPTIONS"); struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!keymap) { wlr_log(WLR_ERROR, "Unable to configure keyboard: keymap does not exist"); xkb_context_unref(context); return; } wlr_keyboard_set_keymap(device->keyboard, keymap); xkb_keymap_unref(keymap); xkb_context_unref(context); wlr_keyboard_set_repeat_info(device->keyboard, 25, 600); struct cg_keyboard_group *group; wl_list_for_each (group, &seat->keyboard_groups, link) { if (cage_keyboard_group_add(group, device)) { wlr_log(WLR_DEBUG, "Added new keyboard to existing group"); return; } } wlr_log(WLR_DEBUG, "Created new keyboard group"); /* This is reached if and only if the keyboard could not be inserted into * any group. */ struct cg_keyboard_group *keyboard_group = calloc(1, sizeof(struct cg_keyboard_group)); if (!keyboard_group) { wlr_log(WLR_ERROR, "Cannot allocate keyboard group"); return; } if (!cage_keyboard_group_init(keyboard_group, device, seat->wlr_seat)) { wlr_log(WLR_ERROR, "Failed setting up keyboard group"); cage_keyboard_group_fini(keyboard_group); return; } wl_list_insert(&seat->keyboard_groups, &keyboard_group->link); } void cage_seat_add_new_pointer(struct cg_seat *seat, struct wlr_input_device *device) { struct cg_pointer *pointer = calloc(1, sizeof(struct cg_pointer)); if (!pointer) { wlr_log(WLR_ERROR, "Cannot allocate pointer"); return; } cage_pointer_init(pointer, device); wlr_cursor_attach_input_device(seat->cursor->wlr_cursor, device); wl_list_insert(&seat->pointers, &pointer->link); } void cage_seat_update_capabilities(struct cg_seat *seat) { uint32_t caps = 0; if (!wl_list_empty(&seat->pointers)) { caps |= WL_SEAT_CAPABILITY_POINTER; } if (!wl_list_empty(&seat->keyboard_groups)) { caps |= WL_SEAT_CAPABILITY_KEYBOARD; } wlr_seat_set_capabilities(seat->wlr_seat, caps); /* Hide cursor if the seat doesn't have pointer capability. */ if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) { cage_cursor_set_image(seat->cursor, NULL); } else { cage_cursor_set_image(seat->cursor, DEFAULT_XCURSOR); } } static void handle_seat_destroy(struct wl_listener *listener, void *user_data) { struct cg_seat *seat = wl_container_of(listener, seat, seat_destroy); cage_seat_fini(seat); } void cage_seat_init(struct cg_seat *seat, struct wlr_seat *wlr_seat, struct cg_cursor *cursor) { assert(seat != NULL); assert(wlr_seat != NULL); assert(cursor != NULL); seat->wlr_seat = wlr_seat; seat->cursor = cursor; seat->seat_destroy.notify = handle_seat_destroy; wl_signal_add(&seat->wlr_seat->events.destroy, &seat->seat_destroy); wl_list_init(&seat->pointers); wl_list_init(&seat->keyboard_groups); } void cage_seat_fini(struct cg_seat *seat) { if (!seat) { return; } wlr_seat_destroy(seat->wlr_seat); wl_list_remove(&seat->seat_destroy.link); cage_cursor_fini(seat->cursor); struct cg_pointer *pointer, *pointer_tmp; wl_list_for_each_safe (pointer, pointer_tmp, &seat->pointers, link) { cage_pointer_fini(pointer); } struct cg_keyboard_group *keyboard_group, *keyboard_group_tmp; wl_list_for_each_safe (keyboard_group, keyboard_group_tmp, &seat->keyboard_groups, link) { cage_keyboard_group_fini(keyboard_group); } free(seat); }