#ifndef CG_OUTPUT_H #define CG_OUTPUT_H #include #include #include #include struct cg_output { struct wlr_output *wlr_output; struct wlr_output_damage *damage; /** * The views on this output. Ordered from top to bottom. */ struct wl_list views; struct wl_listener mode; struct wl_listener transform; struct wl_listener destroy; struct wl_listener damage_frame; struct wl_listener damage_destroy; struct wl_list link; // cg_server::outputs }; void cage_output_get_geometry(struct cg_output *output, struct wlr_box *geometry); void cage_output_disable(struct cg_output *output); void cage_output_enable(struct cg_output *output); void cage_output_init(struct cg_output *output, struct wlr_output *wlr_output); void cage_output_fini(struct cg_output *output); void cage_output_set_window_title(struct cg_output *output, const char *title); #endif