/* * Cage: A Wayland kiosk. * * Copyright (C) 2018-2020 Jente Hidskes * * See the LICENSE file accompanying this file. */ #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #include #if CAGE_HAS_XWAYLAND #include #endif #include "output.h" #include "seat.h" #include "server.h" #include "view.h" #if CAGE_HAS_XWAYLAND #include "xwayland.h" #endif static void drag_icon_update_position(struct cg_drag_icon *drag_icon); /* XDG toplevels may have nested surfaces, such as popup windows for context * menus or tooltips. This function tests if any of those are underneath the * coordinates lx and ly (in output Layout Coordinates). If so, it sets the * surface pointer to that wlr_surface and the sx and sy coordinates to the * coordinates relative to that surface's top-left corner. */ static bool view_at(struct cg_view *view, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { double view_sx = lx - view->lx; double view_sy = ly - view->ly; double _sx, _sy; struct wlr_surface *_surface = view_wlr_surface_at(view, view_sx, view_sy, &_sx, &_sy); if (_surface != NULL) { *sx = _sx; *sy = _sy; *surface = _surface; return true; } return false; } /* This iterates over all of our surfaces and attempts to find one * under the cursor. This relies on server->views being ordered from * top-to-bottom. If desktop_view_at returns a view, there is also a * surface. There cannot be a surface without a view, either. It's * both or nothing. */ static struct cg_view * desktop_view_at(struct cg_server *server, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { struct cg_view *view; wl_list_for_each(view, &server->views, link) { if (view_at(view, lx, ly, surface, sx, sy)) { return view; } } return NULL; } static void press_cursor_button(struct cg_seat *seat, struct wlr_input_device *device, uint32_t time, uint32_t button, uint32_t state, double lx, double ly) { struct cg_server *server = seat->server; if (state == WLR_BUTTON_PRESSED) { double sx, sy; struct wlr_surface *surface; struct cg_view *view = desktop_view_at(server, lx, ly, &surface, &sx, &sy); struct cg_view *current = seat_get_focus(seat); if (view == current) { return; } /* Focus that client if the button was pressed and it has no open dialogs. */ if (view && !view_is_transient_for(current, view)) { seat_set_focus(seat, view); } } } static void update_capabilities(struct cg_seat *seat) { uint32_t caps = 0; if (!wl_list_empty(&seat->keyboards)) { caps |= WL_SEAT_CAPABILITY_KEYBOARD; } if (!wl_list_empty(&seat->pointers)) { caps |= WL_SEAT_CAPABILITY_POINTER; } if (!wl_list_empty(&seat->touch)) { caps |= WL_SEAT_CAPABILITY_TOUCH; } /* Hide cursor if the seat doesn't have pointer capability. * This must be called while the wlr_seat has the capability * otherwise it's a no-op. */ if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) { wlr_cursor_set_image(seat->cursor, NULL, 0, 0, 0, 0, 0, 0); } else { wlr_xcursor_manager_set_cursor_image(seat->xcursor_manager, DEFAULT_XCURSOR, seat->cursor); } wlr_seat_set_capabilities(seat->seat, caps); } static void handle_touch_destroy(struct wl_listener *listener, void *data) { struct cg_touch *touch = wl_container_of(listener, touch, destroy); struct cg_seat *seat = touch->seat; wl_list_remove(&touch->link); wlr_cursor_detach_input_device(seat->cursor, touch->device); wl_list_remove(&touch->destroy.link); free(touch); update_capabilities(seat); } static void handle_new_touch(struct cg_seat *seat, struct wlr_input_device *device) { struct cg_touch *touch = calloc(1, sizeof(struct cg_touch)); if (!touch) { wlr_log(WLR_ERROR, "Cannot allocate touch"); return; } touch->seat = seat; touch->device = device; wlr_cursor_attach_input_device(seat->cursor, device); wl_list_insert(&seat->touch, &touch->link); touch->destroy.notify = handle_touch_destroy; wl_signal_add(&touch->device->events.destroy, &touch->destroy); if (device->output_name != NULL) { struct cg_output *output; wl_list_for_each(output, &seat->server->outputs, link) { if (strcmp(device->output_name, output->wlr_output->name) == 0) { wlr_cursor_map_input_to_output(seat->cursor, device, output->wlr_output); break; } } } } static void handle_pointer_destroy(struct wl_listener *listener, void *data) { struct cg_pointer *pointer = wl_container_of(listener, pointer, destroy); struct cg_seat *seat = pointer->seat; wl_list_remove(&pointer->link); wlr_cursor_detach_input_device(seat->cursor, pointer->device); wl_list_remove(&pointer->destroy.link); free(pointer); update_capabilities(seat); } static void handle_new_pointer(struct cg_seat *seat, struct wlr_input_device *device) { struct cg_pointer *pointer = calloc(1, sizeof(struct cg_pointer)); if (!pointer) { wlr_log(WLR_ERROR, "Cannot allocate pointer"); return; } pointer->seat = seat; pointer->device = device; wlr_cursor_attach_input_device(seat->cursor, device); wl_list_insert(&seat->pointers, &pointer->link); pointer->destroy.notify = handle_pointer_destroy; wl_signal_add(&device->events.destroy, &pointer->destroy); if (device->output_name != NULL) { struct cg_output *output; wl_list_for_each(output, &seat->server->outputs, link) { if (strcmp(device->output_name, output->wlr_output->name) == 0) { wlr_cursor_map_input_to_output(seat->cursor, device, output->wlr_output); break; } } } } static void handle_keyboard_modifiers(struct wl_listener *listener, void *data) { struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, modifiers); wlr_seat_set_keyboard(keyboard->seat->seat, keyboard->device); wlr_seat_keyboard_notify_modifiers(keyboard->seat->seat, &keyboard->device->keyboard->modifiers); wlr_idle_notify_activity(keyboard->seat->server->idle, keyboard->seat->seat); } static bool handle_keybinding(struct cg_server *server, xkb_keysym_t sym) { switch (sym) { #ifdef DEBUG case XKB_KEY_Escape: wl_display_terminate(server->wl_display); break; #endif default: return false; } wlr_idle_notify_activity(server->idle, server->seat->seat); return true; } static void handle_keyboard_key(struct wl_listener *listener, void *data) { struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, key); struct cg_seat *seat = keyboard->seat; struct wlr_event_keyboard_key *event = data; /* Translate from libinput keycode to an xkbcommon keycode. */ xkb_keycode_t keycode = event->keycode + 8; const xkb_keysym_t *syms; int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state, keycode, &syms); bool handled = false; uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard); if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) { /* If Alt is held down and this button was pressed, we * attempt to process it as a compositor * keybinding. */ for (int i = 0; i < nsyms; i++) { handled = handle_keybinding(seat->server, syms[i]); } } if (!handled) { /* Otherwise, we pass it along to the client. */ wlr_seat_set_keyboard(seat->seat, keyboard->device); wlr_seat_keyboard_notify_key(seat->seat, event->time_msec, event->keycode, event->state); } wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void handle_keyboard_destroy(struct wl_listener *listener, void *data) { struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, destroy); struct cg_seat *seat = keyboard->seat; wl_list_remove(&keyboard->destroy.link); wl_list_remove(&keyboard->modifiers.link); wl_list_remove(&keyboard->key.link); wl_list_remove(&keyboard->link); free(keyboard); update_capabilities(seat); } static void handle_new_keyboard(struct cg_seat *seat, struct wlr_input_device *device) { struct cg_keyboard *keyboard = calloc(1, sizeof(struct cg_keyboard)); if (!keyboard) { wlr_log(WLR_ERROR, "Cannot allocate keyboard"); return; } struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!context) { wlr_log(WLR_ERROR, "Unable to create XBK context"); free(keyboard); return; } struct xkb_rule_names rules = { 0 }; rules.rules = getenv("XKB_DEFAULT_RULES"); rules.model = getenv("XKB_DEFAULT_MODEL"); rules.layout = getenv("XKB_DEFAULT_LAYOUT"); rules.variant = getenv("XKB_DEFAULT_VARIANT"); rules.options = getenv("XKB_DEFAULT_OPTIONS"); struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!keymap) { wlr_log(WLR_ERROR, "Unable to configure keyboard: keymap does not exist"); free(keyboard); xkb_context_unref(context); return; } keyboard->seat = seat; keyboard->device = device; wlr_keyboard_set_keymap(device->keyboard, keymap); xkb_keymap_unref(keymap); xkb_context_unref(context); wlr_keyboard_set_repeat_info(device->keyboard, 25, 600); wl_list_insert(&seat->keyboards, &keyboard->link); keyboard->destroy.notify = handle_keyboard_destroy; wl_signal_add(&device->events.destroy, &keyboard->destroy); keyboard->key.notify = handle_keyboard_key; wl_signal_add(&device->keyboard->events.key, &keyboard->key); keyboard->modifiers.notify = handle_keyboard_modifiers; wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers); wlr_seat_set_keyboard(seat->seat, device); } static void handle_new_input(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, new_input); struct wlr_input_device *device = data; switch (device->type) { case WLR_INPUT_DEVICE_KEYBOARD: handle_new_keyboard(seat, device); break; case WLR_INPUT_DEVICE_POINTER: handle_new_pointer(seat, device); break; case WLR_INPUT_DEVICE_TOUCH: handle_new_touch(seat, device); break; case WLR_INPUT_DEVICE_SWITCH: wlr_log(WLR_DEBUG, "Switch input is not implemented"); return; case WLR_INPUT_DEVICE_TABLET_TOOL: case WLR_INPUT_DEVICE_TABLET_PAD: wlr_log(WLR_DEBUG, "Tablet input is not implemented"); return; } update_capabilities(seat); } static void handle_request_set_primary_selection(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, request_set_primary_selection); struct wlr_seat_request_set_primary_selection_event *event = data; wlr_seat_set_primary_selection(seat->seat, event->source, event->serial); } static void handle_request_set_selection(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, request_set_selection); struct wlr_seat_request_set_selection_event *event = data; wlr_seat_set_selection(seat->seat, event->source, event->serial); } static void handle_request_set_cursor(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, request_set_cursor); struct wlr_seat_pointer_request_set_cursor_event *event = data; struct wlr_surface *focused_surface = event->seat_client->seat->pointer_state.focused_surface; bool has_focused = focused_surface != NULL && focused_surface->resource != NULL; struct wl_client *focused_client = NULL; if (has_focused) { focused_client = wl_resource_get_client(focused_surface->resource); } /* This can be sent by any client, so we check to make sure * this one actually has pointer focus first. */ if (focused_client == event->seat_client->client) { wlr_cursor_set_surface(seat->cursor, event->surface, event->hotspot_x, event->hotspot_y); } } static void handle_touch_down(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, touch_down); struct wlr_event_touch_down *event = data; double lx, ly; wlr_cursor_absolute_to_layout_coords(seat->cursor, event->device, event->x, event->y, &lx, &ly); double sx, sy; struct wlr_surface *surface; struct cg_view *view = desktop_view_at(seat->server, lx, ly, &surface, &sx, &sy); uint32_t serial = 0; if (view) { serial = wlr_seat_touch_notify_down(seat->seat, surface, event->time_msec, event->touch_id, sx, sy); } if (serial && wlr_seat_touch_num_points(seat->seat) == 1) { seat->touch_id = event->touch_id; seat->touch_lx = lx; seat->touch_ly = ly; press_cursor_button(seat, event->device, event->time_msec, BTN_LEFT, WLR_BUTTON_PRESSED, lx, ly); } wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void handle_touch_up(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, touch_up); struct wlr_event_touch_up *event = data; if (!wlr_seat_touch_get_point(seat->seat, event->touch_id)) { return; } if (wlr_seat_touch_num_points(seat->seat) == 1) { press_cursor_button(seat, event->device, event->time_msec, BTN_LEFT, WLR_BUTTON_RELEASED, seat->touch_lx, seat->touch_ly); } wlr_seat_touch_notify_up(seat->seat, event->time_msec, event->touch_id); wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void handle_touch_motion(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, touch_motion); struct wlr_event_touch_motion *event = data; if (!wlr_seat_touch_get_point(seat->seat, event->touch_id)) { return; } double lx, ly; wlr_cursor_absolute_to_layout_coords(seat->cursor, event->device, event->x, event->y, &lx, &ly); double sx, sy; struct wlr_surface *surface; struct cg_view *view = desktop_view_at(seat->server, lx, ly, &surface, &sx, &sy); if (view) { wlr_seat_touch_point_focus(seat->seat, surface, event->time_msec, event->touch_id, sx, sy); wlr_seat_touch_notify_motion(seat->seat, event->time_msec, event->touch_id, sx, sy); } else { wlr_seat_touch_point_clear_focus(seat->seat, event->time_msec, event->touch_id); } if (event->touch_id == seat->touch_id) { seat->touch_lx = lx; seat->touch_ly = ly; } wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void handle_cursor_frame(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, cursor_frame); wlr_seat_pointer_notify_frame(seat->seat); wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void handle_cursor_axis(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, cursor_axis); struct wlr_event_pointer_axis *event = data; wlr_seat_pointer_notify_axis(seat->seat, event->time_msec, event->orientation, event->delta, event->delta_discrete, event->source); wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void handle_cursor_button(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, cursor_button); struct wlr_event_pointer_button *event = data; wlr_seat_pointer_notify_button(seat->seat, event->time_msec, event->button, event->state); press_cursor_button(seat, event->device, event->time_msec, event->button, event->state, seat->cursor->x, seat->cursor->y); wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void process_cursor_motion(struct cg_seat *seat, uint32_t time) { double sx, sy; struct wlr_seat *wlr_seat = seat->seat; struct wlr_surface *surface = NULL; struct cg_view *view = desktop_view_at(seat->server, seat->cursor->x, seat->cursor->y, &surface, &sx, &sy); if (!view) { wlr_seat_pointer_clear_focus(wlr_seat); } else { wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy); bool focus_changed = wlr_seat->pointer_state.focused_surface != surface; if (!focus_changed && time > 0) { wlr_seat_pointer_notify_motion(wlr_seat, time, sx, sy); } } struct cg_drag_icon *drag_icon; wl_list_for_each(drag_icon, &seat->drag_icons, link) { drag_icon_update_position(drag_icon); } wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void handle_cursor_motion_absolute(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, cursor_motion_absolute); struct wlr_event_pointer_motion_absolute *event = data; wlr_cursor_warp_absolute(seat->cursor, event->device, event->x, event->y); process_cursor_motion(seat, event->time_msec); wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void handle_cursor_motion(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, cursor_motion); struct wlr_event_pointer_motion *event = data; wlr_cursor_move(seat->cursor, event->device, event->delta_x, event->delta_y); process_cursor_motion(seat, event->time_msec); wlr_idle_notify_activity(seat->server->idle, seat->seat); } static void drag_icon_damage(struct cg_drag_icon *drag_icon) { struct cg_output *output; wl_list_for_each(output, &drag_icon->seat->server->outputs, link) { output_damage_surface(output, drag_icon->wlr_drag_icon->surface, drag_icon->lx, drag_icon->ly, true); } } static void drag_icon_update_position(struct cg_drag_icon *drag_icon) { struct wlr_drag_icon *wlr_icon = drag_icon->wlr_drag_icon; struct cg_seat *seat = drag_icon->seat; struct wlr_touch_point *point; drag_icon_damage(drag_icon); switch (wlr_icon->drag->grab_type) { case WLR_DRAG_GRAB_KEYBOARD: return; case WLR_DRAG_GRAB_KEYBOARD_POINTER: drag_icon->lx = seat->cursor->x; drag_icon->ly = seat->cursor->y; break; case WLR_DRAG_GRAB_KEYBOARD_TOUCH: point = wlr_seat_touch_get_point(seat->seat, wlr_icon->drag->touch_id); if (!point) { return; } drag_icon->lx = seat->touch_lx; drag_icon->ly = seat->touch_ly; break; } drag_icon_damage(drag_icon); } static void handle_drag_icon_destroy(struct wl_listener *listener, void *data) { struct cg_drag_icon *drag_icon = wl_container_of(listener, drag_icon, destroy); wl_list_remove(&drag_icon->link); wl_list_remove(&drag_icon->destroy.link); free(drag_icon); } static void handle_request_start_drag(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, request_start_drag); struct wlr_seat_request_start_drag_event *event = data; if (wlr_seat_validate_pointer_grab_serial(seat->seat, event->origin, event->serial)) { wlr_seat_start_pointer_drag(seat->seat, event->drag, event->serial); return; } struct wlr_touch_point *point; if (wlr_seat_validate_touch_grab_serial(seat->seat, event->origin, event->serial, &point)) { wlr_seat_start_touch_drag(seat->seat, event->drag, event->serial, point); return; } // TODO: tablet grabs wlr_log(WLR_DEBUG, "Ignoring start_drag request: " "could not validate pointer/touch serial %" PRIu32, event->serial); wlr_data_source_destroy(event->drag->source); } static void handle_start_drag(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, start_drag); struct wlr_drag *wlr_drag = data; struct wlr_drag_icon *wlr_drag_icon = wlr_drag->icon; if (wlr_drag_icon == NULL) { return; } struct cg_drag_icon *drag_icon = calloc(1, sizeof(struct cg_drag_icon)); if (!drag_icon) { return; } drag_icon->seat = seat; drag_icon->wlr_drag_icon = wlr_drag_icon; drag_icon->destroy.notify = handle_drag_icon_destroy; wl_signal_add(&wlr_drag_icon->events.destroy, &drag_icon->destroy); wl_list_insert(&seat->drag_icons, &drag_icon->link); drag_icon_update_position(drag_icon); } static void handle_destroy(struct wl_listener *listener, void *data) { struct cg_seat *seat = wl_container_of(listener, seat, destroy); wl_list_remove(&seat->destroy.link); struct cg_keyboard *keyboard, *keyboard_tmp; wl_list_for_each_safe(keyboard, keyboard_tmp, &seat->keyboards, link) { handle_keyboard_destroy(&keyboard->destroy, NULL); } struct cg_pointer *pointer, *pointer_tmp; wl_list_for_each_safe(pointer, pointer_tmp, &seat->pointers, link) { handle_pointer_destroy(&pointer->destroy, NULL); } struct cg_touch *touch, *touch_tmp; wl_list_for_each_safe(touch, touch_tmp, &seat->touch, link) { handle_touch_destroy(&touch->destroy, NULL); } wl_list_remove(&seat->new_input.link); wlr_xcursor_manager_destroy(seat->xcursor_manager); if (seat->cursor) { wlr_cursor_destroy(seat->cursor); } wl_list_remove(&seat->cursor_motion.link); wl_list_remove(&seat->cursor_motion_absolute.link); wl_list_remove(&seat->cursor_button.link); wl_list_remove(&seat->cursor_axis.link); wl_list_remove(&seat->cursor_frame.link); wl_list_remove(&seat->touch_down.link); wl_list_remove(&seat->touch_up.link); wl_list_remove(&seat->touch_motion.link); wl_list_remove(&seat->request_set_cursor.link); wl_list_remove(&seat->request_set_selection.link); wl_list_remove(&seat->request_set_primary_selection.link); free(seat); } struct cg_seat * seat_create(struct cg_server *server) { struct cg_seat *seat = calloc(1, sizeof(struct cg_seat)); if (!seat) { wlr_log(WLR_ERROR, "Cannot allocate seat"); return NULL; } seat->seat = wlr_seat_create(server->wl_display, "seat0"); if (!seat->seat) { wlr_log(WLR_ERROR, "Cannot allocate seat0"); free(seat); return NULL; } seat->server = server; seat->destroy.notify = handle_destroy; wl_signal_add(&seat->seat->events.destroy, &seat->destroy); seat->cursor = wlr_cursor_create(); if (!seat->cursor) { wlr_log(WLR_ERROR, "Unable to create cursor"); wl_list_remove(&seat->destroy.link); free(seat); return NULL; } wlr_cursor_attach_output_layout(seat->cursor, server->output_layout); if (!seat->xcursor_manager) { seat->xcursor_manager = wlr_xcursor_manager_create(NULL, XCURSOR_SIZE); if (!seat->xcursor_manager) { wlr_log(WLR_ERROR, "Cannot create XCursor manager"); wlr_cursor_destroy(seat->cursor); wl_list_remove(&seat->destroy.link); free(seat); return NULL; } } seat->cursor_motion.notify = handle_cursor_motion; wl_signal_add(&seat->cursor->events.motion, &seat->cursor_motion); seat->cursor_motion_absolute.notify = handle_cursor_motion_absolute; wl_signal_add(&seat->cursor->events.motion_absolute, &seat->cursor_motion_absolute); seat->cursor_button.notify = handle_cursor_button; wl_signal_add(&seat->cursor->events.button, &seat->cursor_button); seat->cursor_axis.notify = handle_cursor_axis; wl_signal_add(&seat->cursor->events.axis, &seat->cursor_axis); seat->cursor_frame.notify = handle_cursor_frame; wl_signal_add(&seat->cursor->events.frame, &seat->cursor_frame); seat->touch_down.notify = handle_touch_down; wl_signal_add(&seat->cursor->events.touch_down, &seat->touch_down); seat->touch_up.notify = handle_touch_up; wl_signal_add(&seat->cursor->events.touch_up, &seat->touch_up); seat->touch_motion.notify = handle_touch_motion; wl_signal_add(&seat->cursor->events.touch_motion, &seat->touch_motion); seat->request_set_cursor.notify = handle_request_set_cursor; wl_signal_add(&seat->seat->events.request_set_cursor, &seat->request_set_cursor); seat->request_set_selection.notify = handle_request_set_selection; wl_signal_add(&seat->seat->events.request_set_selection, &seat->request_set_selection); seat->request_set_primary_selection.notify = handle_request_set_primary_selection; wl_signal_add(&seat->seat->events.request_set_primary_selection, &seat->request_set_primary_selection); wl_list_init(&seat->keyboards); wl_list_init(&seat->pointers); wl_list_init(&seat->touch); seat->new_input.notify = handle_new_input; wl_signal_add(&server->backend->events.new_input, &seat->new_input); wl_list_init(&seat->drag_icons); seat->request_start_drag.notify = handle_request_start_drag; wl_signal_add(&seat->seat->events.request_start_drag, &seat->request_start_drag); seat->start_drag.notify = handle_start_drag; wl_signal_add(&seat->seat->events.start_drag, &seat->start_drag); return seat; } void seat_destroy(struct cg_seat *seat) { if (!seat) { return; } wl_list_remove(&seat->request_start_drag.link); wl_list_remove(&seat->start_drag.link); // Destroying the wlr seat will trigger the destroy handler on our seat, // which will in turn free it. wlr_seat_destroy(seat->seat); } struct cg_view * seat_get_focus(struct cg_seat *seat) { struct wlr_surface *prev_surface = seat->seat->keyboard_state.focused_surface; return view_from_wlr_surface(seat->server, prev_surface); } void seat_set_focus(struct cg_seat *seat, struct cg_view *view) { struct cg_server *server = seat->server; struct wlr_seat *wlr_seat = seat->seat; struct cg_view *prev_view = seat_get_focus(seat); if (!view || prev_view == view) { return; } #if CAGE_HAS_XWAYLAND if (view->type == CAGE_XWAYLAND_VIEW) { struct cg_xwayland_view *xwayland_view = xwayland_view_from_view(view); if (!wlr_xwayland_or_surface_wants_focus(xwayland_view->xwayland_surface)) { return; } } #endif if (prev_view) { view_activate(prev_view, false); } /* Move the view to the front, but only if it isn't a fullscreen view. */ if (!view_is_primary(view)) { wl_list_remove(&view->link); wl_list_insert(&server->views, &view->link); } view_activate(view, true); char *title = view_get_title(view); struct cg_output *output; wl_list_for_each(output, &server->outputs, link) { output_set_window_title(output, title); } free(title); struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(wlr_seat); if (keyboard) { wlr_seat_keyboard_notify_enter(wlr_seat, view->wlr_surface, keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers); } else { wlr_seat_keyboard_notify_enter(wlr_seat, view->wlr_surface, NULL, 0, NULL); } process_cursor_motion(seat, -1); }