/* * Cage: A Wayland kiosk. * * Copyright (C) 2018-2021 Jente Hidskes * * See the LICENSE file accompanying this file. */ #define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include "output.h" #include "seat.h" #include "server.h" #include "view.h" #if CAGE_HAS_XWAYLAND #include "xwayland.h" #endif char * view_get_title(struct cg_view *view) { const char *title = view->impl->get_title(view); if (!title) { return NULL; } return strndup(title, strlen(title)); } bool view_is_primary(struct cg_view *view) { return view->impl->is_primary(view); } bool view_is_transient_for(struct cg_view *child, struct cg_view *parent) { return child->impl->is_transient_for(child, parent); } void view_activate(struct cg_view *view, bool activate) { view->impl->activate(view, activate); } static bool view_extends_output_layout(struct cg_view *view, struct wlr_box *layout_box) { int width, height; view->impl->get_geometry(view, &width, &height); return (layout_box->height < height || layout_box->width < width); } static void view_maximize(struct cg_view *view, struct wlr_box *layout_box) { view->lx = layout_box->x; view->ly = layout_box->y; if (view->scene_tree) { wlr_scene_node_set_position(&view->scene_tree->node, view->lx, view->ly); } view->impl->maximize(view, layout_box->width, layout_box->height); } static void view_center(struct cg_view *view, struct wlr_box *layout_box) { int width, height; view->impl->get_geometry(view, &width, &height); view->lx = (layout_box->width - width) / 2; view->ly = (layout_box->height - height) / 2; if (view->scene_tree) { wlr_scene_node_set_position(&view->scene_tree->node, view->lx, view->ly); } } void view_position(struct cg_view *view) { struct wlr_box layout_box; wlr_output_layout_get_box(view->server->output_layout, NULL, &layout_box); if (view_is_primary(view) || view_extends_output_layout(view, &layout_box)) { view_maximize(view, &layout_box); } else { view_center(view, &layout_box); } } void view_position_all(struct cg_server *server) { struct cg_view *view; wl_list_for_each (view, &server->views, link) { view_position(view); } } void view_unmap(struct cg_view *view) { wl_list_remove(&view->link); wlr_scene_node_destroy(&view->scene_tree->node); view->wlr_surface->data = NULL; view->wlr_surface = NULL; } void view_map(struct cg_view *view, struct wlr_surface *surface) { view->scene_tree = wlr_scene_subsurface_tree_create(&view->server->scene->tree, surface); if (!view->scene_tree) { wl_resource_post_no_memory(surface->resource); return; } view->scene_tree->node.data = view; view->wlr_surface = surface; surface->data = view; #if CAGE_HAS_XWAYLAND /* We shouldn't position override-redirect windows. They set their own (x,y) coordinates in handle_wayland_surface_map. */ if (view->type != CAGE_XWAYLAND_VIEW || xwayland_view_should_manage(view)) #endif { view_position(view); } wl_list_insert(&view->server->views, &view->link); seat_set_focus(view->server->seat, view); } void view_destroy(struct cg_view *view) { struct cg_server *server = view->server; if (view->wlr_surface != NULL) { view_unmap(view); } view->impl->destroy(view); /* If there is a previous view in the list, focus that. */ bool empty = wl_list_empty(&server->views); if (!empty) { struct cg_view *prev = wl_container_of(server->views.next, prev, link); seat_set_focus(server->seat, prev); } } void view_init(struct cg_view *view, struct cg_server *server, enum cg_view_type type, const struct cg_view_impl *impl) { view->server = server; view->type = type; view->impl = impl; } struct cg_view * view_from_wlr_surface(struct wlr_surface *surface) { assert(surface); return surface->data; }