/* * Cage: A Wayland kiosk. * * Copyright (C) 2018-2020 Jente Hidskes * Copyright (C) 2019 The Sway authors * * See the LICENSE file accompanying this file. */ #include #include #include #include #include #include #include #include #include #include #include "output.h" #include "seat.h" #include "server.h" #include "util.h" #include "view.h" static void scissor_output(struct wlr_output *output, pixman_box32_t *rect) { struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend); struct wlr_box box = { .x = rect->x1, .y = rect->y1, .width = rect->x2 - rect->x1, .height = rect->y2 - rect->y1, }; int output_width, output_height; wlr_output_transformed_resolution(output, &output_width, &output_height); enum wl_output_transform transform = wlr_output_transform_invert(output->transform); wlr_box_transform(&box, &box, transform, output_width, output_height); wlr_renderer_scissor(renderer, &box); } struct render_data { pixman_region32_t *damage; }; static void render_texture(struct wlr_output *wlr_output, pixman_region32_t *output_damage, struct wlr_texture *texture, const struct wlr_box *box, const float matrix[static 9]) { struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); pixman_region32_t damage; pixman_region32_init(&damage); pixman_region32_union_rect(&damage, &damage, box->x, box->y, box->width, box->height); pixman_region32_intersect(&damage, &damage, output_damage); if (!pixman_region32_not_empty(&damage)) { goto damage_finish; } int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; i++) { scissor_output(wlr_output, &rects[i]); wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f); } damage_finish: pixman_region32_fini(&damage); } static void render_surface_iterator(struct cg_output *output, struct wlr_surface *surface, struct wlr_box *box, void *user_data) { struct render_data *data = user_data; struct wlr_output *wlr_output = output->wlr_output; pixman_region32_t *output_damage = data->damage; struct wlr_texture *texture = wlr_surface_get_texture(surface); if (!texture) { wlr_log(WLR_DEBUG, "Cannot obtain surface texture"); return; } scale_box(box, wlr_output->scale); float matrix[9]; enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform); wlr_matrix_project_box(matrix, box, transform, 0.0f, wlr_output->transform_matrix); render_texture(wlr_output, output_damage, texture, box, matrix); } static void render_drag_icons(struct cg_output *output, pixman_region32_t *damage, struct wl_list *drag_icons) { struct render_data data = { .damage = damage, }; output_drag_icons_for_each_surface(output, drag_icons, render_surface_iterator, &data); } /** * Render all toplevels without descending into popups. */ static void render_view_toplevels(struct cg_view *view, struct cg_output *output, pixman_region32_t *damage) { struct render_data data = { .damage = damage, }; double ox = view->lx; double oy = view->ly; wlr_output_layout_output_coords(output->server->output_layout, output->wlr_output, &ox, &oy); output_surface_for_each_surface(output, view->wlr_surface, ox, oy, render_surface_iterator, &data); } static void render_popup_iterator(struct cg_output *output, struct wlr_surface *surface, struct wlr_box *box, void *data) { /* Render this popup's surface. */ render_surface_iterator(output, surface, box, data); /* Render this popup's child toplevels. */ output_surface_for_each_surface(output, surface, box->x, box->y, render_surface_iterator, data); } static void render_view_popups(struct cg_view *view, struct cg_output *output, pixman_region32_t *damage) { struct render_data data = { .damage = damage, }; output_view_for_each_popup(output, view, render_popup_iterator, &data); } void output_render(struct cg_output *output, pixman_region32_t *damage) { struct cg_server *server = output->server; struct wlr_output *wlr_output = output->wlr_output; struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); if (!renderer) { wlr_log(WLR_DEBUG, "Expected the output backend to have a renderer"); return; } wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height); if (!pixman_region32_not_empty(damage)) { wlr_log(WLR_DEBUG, "Output isn't damaged but needs a buffer swap"); goto renderer_end; } #ifdef DEBUG if (server->debug_damage_tracking) { wlr_renderer_clear(renderer, (float[]){1.0f, 0.0f, 0.0f, 1.0f}); } #endif float color[4] = {0.0f, 0.0f, 0.0f, 1.0f}; int nrects; pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects); for (int i = 0; i < nrects; i++) { scissor_output(wlr_output, &rects[i]); wlr_renderer_clear(renderer, color); } // TODO: render only top view, possibly use focused view for this, see #35. struct cg_view *view; wl_list_for_each_reverse (view, &server->views, link) { render_view_toplevels(view, output, damage); } struct cg_view *focused_view = seat_get_focus(server->seat); if (focused_view) { render_view_popups(focused_view, output, damage); } render_drag_icons(output, damage, &server->seat->drag_icons); renderer_end: /* Draw software cursor in case hardware cursors aren't available. This is a no-op when they are. */ wlr_output_render_software_cursors(wlr_output, damage); wlr_renderer_scissor(renderer, NULL); wlr_renderer_end(renderer); int output_width, output_height; wlr_output_transformed_resolution(wlr_output, &output_width, &output_height); pixman_region32_t frame_damage; pixman_region32_init(&frame_damage); enum wl_output_transform transform = wlr_output_transform_invert(wlr_output->transform); wlr_region_transform(&frame_damage, &output->damage->current, transform, output_width, output_height); #ifdef DEBUG if (server->debug_damage_tracking) { pixman_region32_union_rect(&frame_damage, &frame_damage, 0, 0, output_width, output_height); } #endif wlr_output_set_damage(wlr_output, &frame_damage); pixman_region32_fini(&frame_damage); if (!wlr_output_commit(wlr_output)) { wlr_log(WLR_ERROR, "Could not commit output"); } }