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https://github.com/cage-kiosk/cage.git
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parent
f0eb115bda
commit
e981cb8a1c
10 changed files with 271 additions and 28 deletions
238
output.c
238
output.c
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@ -18,21 +18,103 @@
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_damage.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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#include "output.h"
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#include "server.h"
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#include "view.h"
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static void
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scissor_output(struct wlr_output *output, pixman_box32_t *rect)
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{
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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struct wlr_box box = {
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.x = rect->x1,
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.y = rect->y1,
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.width = rect->x2 - rect->x1,
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.height = rect->y2 - rect->y1,
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};
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int output_width, output_height;
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wlr_output_transformed_resolution(output, &output_width, &output_height);
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enum wl_output_transform transform = wlr_output_transform_invert(output->transform);
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wlr_box_transform(&box, &box, transform, output_width, output_height);
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wlr_renderer_scissor(renderer, &box);
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}
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static void
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send_frame_done(struct wlr_surface *surface, int _unused, int __unused, void *data)
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{
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struct timespec *now = data;
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wlr_surface_send_frame_done(surface, now);
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}
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/* Used to move all of the data necessary to damage a surface. */
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struct damage_data {
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struct cg_output *output;
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double x;
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double y;
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bool whole;
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};
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static void
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damage_surface(struct wlr_surface *surface, int sx, int sy, void *data)
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{
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struct damage_data *ddata = data;
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struct cg_output *output = ddata->output;
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struct wlr_output *wlr_output = output->wlr_output;
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if (!wlr_surface_has_buffer(surface)) {
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return;
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}
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double x = ddata->x + sx, y = ddata->y + sy;
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wlr_output_layout_output_coords(output->server->output_layout, wlr_output, &x, &y);
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struct wlr_box box = {
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.x = x * wlr_output->scale,
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.y = y * wlr_output->scale,
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.width = surface->current.width * wlr_output->scale,
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.height = surface->current.height * wlr_output->scale,
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};
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if (pixman_region32_not_empty(&surface->buffer_damage)) {
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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wlr_surface_get_effective_damage(surface, &damage);
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wlr_region_scale(&damage, &damage, wlr_output->scale);
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if (ceil(wlr_output->scale) > surface->current.scale) {
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/* When scaling up a surface it'll become
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blurry, so we need to expand the damage
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region. */
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wlr_region_expand(&damage, &damage,
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ceil(wlr_output->scale) - surface->current.scale);
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}
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pixman_region32_translate(&damage, box.x, box.y);
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wlr_output_damage_add(output->damage, &damage);
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pixman_region32_fini(&damage);
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}
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if (ddata->whole) {
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wlr_output_damage_add_box(output->damage, &box);
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}
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}
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/* Used to move all of the data necessary to render a surface from the
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* top-level frame handler to the per-surface render function. */
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struct render_data {
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struct wlr_output_layout *output_layout;
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struct wlr_output *output;
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struct timespec *when;
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pixman_region32_t *damage;
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double x, y;
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};
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@ -52,22 +134,37 @@ render_surface(struct wlr_surface *surface, int sx, int sy, void *data)
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return;
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}
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double ox = 0, oy = 0;
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wlr_output_layout_output_coords(rdata->output_layout, output, &ox, &oy);
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ox += rdata->x + sx, oy += rdata->y + sy;
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double x = rdata->x + sx, y = rdata->y + sy;
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wlr_output_layout_output_coords(rdata->output_layout, output, &x, &y);
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struct wlr_box box = {
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.x = ox * output->scale,
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.y = oy * output->scale,
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.x = x * output->scale,
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.y = y * output->scale,
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.width = surface->current.width * output->scale,
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.height = surface->current.height * output->scale,
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};
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, box.x, box.y, box.width, box.height);
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pixman_region32_intersect(&damage, &damage, rdata->damage);
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if (!pixman_region32_not_empty(&damage)) {
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goto damage_finish;
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}
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float matrix[9];
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enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform);
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wlr_matrix_project_box(matrix, &box, transform, 0, output->transform_matrix);
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wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1);
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wlr_surface_send_frame_done(surface, rdata->when);
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; i++) {
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scissor_output(output, &rects[i]);
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wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1);
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}
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damage_finish:
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pixman_region32_fini(&damage);
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}
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static void
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@ -90,31 +187,55 @@ drag_icons_for_each_surface(struct cg_server *server, wlr_surface_iterator_func_
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}
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static void
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handle_output_frame(struct wl_listener *listener, void *data)
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handle_output_damage_frame(struct wl_listener *listener, void *data)
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{
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struct cg_output *output = wl_container_of(listener, output, frame);
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struct cg_output *output = wl_container_of(listener, output, damage_frame);
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->server->backend);
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if (!wlr_output_make_current(output->wlr_output, NULL)) {
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wlr_log(WLR_DEBUG, "Cannot make damage output current");
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return;
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}
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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int width, height;
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wlr_output_transformed_resolution(output->wlr_output, &width, &height);
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bool needs_swap;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
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wlr_log(WLR_ERROR, "Cannot make damage output current");
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goto damage_finish;
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}
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wlr_renderer_begin(renderer, width, height);
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if (!needs_swap) {
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wlr_log(WLR_DEBUG, "Output doesn't need swap and isn't damaged");
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goto damage_finish;
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}
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int output_width, output_height;
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wlr_output_transformed_resolution(output->wlr_output, &output_width, &output_height);
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wlr_renderer_begin(renderer, output_width, output_height);
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if (!pixman_region32_not_empty(&damage)) {
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wlr_log(WLR_DEBUG, "Output isn't damaged but needs a buffer swap");
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goto renderer_end;
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}
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#ifdef DEBUG
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// TODO: guard this behind a flag.
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wlr_renderer_clear(renderer, (float[]){1, 0, 0, 1});
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#endif
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float color[4] = {0.3, 0.3, 0.3, 1.0};
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wlr_renderer_clear(renderer, color);
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; i++) {
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scissor_output(output->wlr_output, &rects[i]);
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wlr_renderer_clear(renderer, color);
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}
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struct render_data rdata = {
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.output_layout = output->server->output_layout,
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.output = output->wlr_output,
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.when = &now,
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.damage = &damage,
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};
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struct cg_view *view;
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@ -125,12 +246,32 @@ handle_output_frame(struct wl_listener *listener, void *data)
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}
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drag_icons_for_each_surface(output->server, render_surface, &rdata);
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renderer_end:
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/* Draw software cursor in case hardware cursors aren't
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available. This is a no-op when they are. */
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wlr_output_render_software_cursors(output->wlr_output, NULL);
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wlr_output_render_software_cursors(output->wlr_output, &damage);
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wlr_renderer_scissor(renderer, NULL);
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wlr_renderer_end(renderer);
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wlr_output_swap_buffers(output->wlr_output, NULL, NULL);
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#ifdef DEBUG
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pixman_region32_union_rect(&damage, &damage, 0, 0, output_width, output_height);
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#endif
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enum wl_output_transform transform = wlr_output_transform_invert(output->wlr_output->transform);
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wlr_region_transform(&damage, &damage, transform, output_width, output_height);
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if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
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wlr_log(WLR_ERROR, "Could not swap buffers");
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}
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damage_finish:
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pixman_region32_fini(&damage);
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wl_list_for_each_reverse(view, &output->server->views, link) {
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view_for_each_surface(view, send_frame_done, &now);
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}
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drag_icons_for_each_surface(output->server, send_frame_done, &now);
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}
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static void
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@ -156,15 +297,15 @@ handle_output_mode(struct wl_listener *listener, void *data)
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}
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static void
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handle_output_destroy(struct wl_listener *listener, void *data)
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output_destroy(struct cg_output *output)
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{
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struct cg_output *output = wl_container_of(listener, output, destroy);
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struct cg_server *server = output->server;
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wl_list_remove(&output->destroy.link);
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wl_list_remove(&output->mode.link);
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wl_list_remove(&output->transform.link);
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wl_list_remove(&output->frame.link);
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wl_list_remove(&output->damage_frame.link);
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wl_list_remove(&output->damage_destroy.link);
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free(output);
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server->output = NULL;
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@ -173,6 +314,21 @@ handle_output_destroy(struct wl_listener *listener, void *data)
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wl_display_terminate(server->wl_display);
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}
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static void
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handle_output_damage_destroy(struct wl_listener *listener, void *data)
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{
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struct cg_output *output = wl_container_of(listener, output, damage_destroy);
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output_destroy(output);
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}
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static void
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handle_output_destroy(struct wl_listener *listener, void *data)
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{
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struct cg_output *output = wl_container_of(listener, output, destroy);
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wlr_output_damage_destroy(output->damage);
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output_destroy(output);
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}
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void
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handle_new_output(struct wl_listener *listener, void *data)
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{
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@ -191,15 +347,18 @@ handle_new_output(struct wl_listener *listener, void *data)
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server->output = calloc(1, sizeof(struct cg_output));
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server->output->wlr_output = wlr_output;
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server->output->server = server;
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server->output->damage = wlr_output_damage_create(wlr_output);
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server->output->frame.notify = handle_output_frame;
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wl_signal_add(&wlr_output->events.frame, &server->output->frame);
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server->output->mode.notify = handle_output_mode;
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wl_signal_add(&wlr_output->events.mode, &server->output->mode);
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server->output->transform.notify = handle_output_transform;
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wl_signal_add(&wlr_output->events.transform, &server->output->transform);
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server->output->destroy.notify = handle_output_destroy;
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wl_signal_add(&wlr_output->events.destroy, &server->output->destroy);
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server->output->damage_frame.notify = handle_output_damage_frame;
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wl_signal_add(&server->output->damage->events.frame, &server->output->damage_frame);
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server->output->damage_destroy.notify = handle_output_damage_destroy;
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wl_signal_add(&server->output->damage->events.destroy, &server->output->damage_destroy);
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wlr_output_layout_add_auto(server->output_layout, wlr_output);
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@ -214,4 +373,31 @@ handle_new_output(struct wl_listener *listener, void *data)
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/* Place the cursor in the center of the screen. */
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wlr_cursor_warp(server->seat->cursor, NULL, wlr_output->width / 2, wlr_output->height / 2);
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wlr_output_damage_add_whole(server->output->damage);
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}
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void
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output_damage_view_surface(struct cg_output *cg_output, struct cg_view *view)
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{
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struct damage_data data = {
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.output = cg_output,
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.x = view->x,
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.y = view->y,
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.whole = false,
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};
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view_for_each_surface(view, damage_surface, &data);
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}
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void
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output_damage_drag_icon(struct cg_output *cg_output, struct cg_drag_icon *drag_icon)
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{
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struct damage_data data = {
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.output = cg_output,
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.x = drag_icon->x,
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.y = drag_icon->y,
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.whole = true,
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};
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wlr_surface_for_each_surface(drag_icon->wlr_drag_icon->surface,
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damage_surface,
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&data);
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}
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