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output: add list of layers
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2 changed files with 13 additions and 0 deletions
9
output.h
9
output.h
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@ -7,6 +7,14 @@
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#include "server.h"
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#include "view.h"
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/* There exist currently four layers:
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* - ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND
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* - ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM
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* - ZWLR_LAYER_SHELL_V1_LAYER_TOP
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* - ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY
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*/
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#define NUM_LAYERS 4
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struct cg_output {
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struct cg_server *server;
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struct wlr_output *wlr_output;
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@ -18,6 +26,7 @@ struct cg_output {
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struct wl_listener frame;
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struct wl_list link; // cg_server::outputs
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struct wl_list layers[NUM_LAYERS]; // cg_layer_surface::link
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};
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void handle_output_manager_apply(struct wl_listener *listener, void *data);
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