Output: abstract away a view switch statement

We have our view abstraction, so why not use it?
This commit is contained in:
Jente Hidskes 2019-01-02 21:23:16 +01:00
parent 431320443a
commit 9a99ba604f
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GPG key ID: 04BE5A29F32D91EA
5 changed files with 29 additions and 21 deletions

3
view.h
View file

@ -41,12 +41,15 @@ struct cg_view {
void (*activate)(struct cg_view *view, bool activate);
void (*maximize)(struct cg_view *view, int output_width, int output_height);
void (*get_geometry)(struct cg_view *view, int *width_out, int *height_out);
void (*for_each_surface)(struct cg_view *view, wlr_surface_iterator_func_t iterator,
void *data);
bool (*is_primary)(struct cg_view *view);
};
void view_activate(struct cg_view *view, bool activate);
void view_maximize(struct cg_view *view);
void view_center(struct cg_view *view);
void view_for_each_surface(struct cg_view *view, wlr_surface_iterator_func_t iterator, void *data);
bool view_is_primary(struct cg_view *view);
void view_unmap(struct cg_view *view);
void view_map(struct cg_view *view, struct wlr_surface *surface);