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Drop view_for_each_surface and view_for_each_popup_surface
With the scene-graph, these are no longer used.
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4 changed files with 0 additions and 44 deletions
4
view.h
4
view.h
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@ -45,8 +45,6 @@ struct cg_view_impl {
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void (*activate)(struct cg_view *view, bool activate);
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void (*maximize)(struct cg_view *view, int output_width, int output_height);
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void (*destroy)(struct cg_view *view);
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void (*for_each_surface)(struct cg_view *view, wlr_surface_iterator_func_t iterator, void *data);
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void (*for_each_popup_surface)(struct cg_view *view, wlr_surface_iterator_func_t iterator, void *data);
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struct wlr_surface *(*wlr_surface_at)(struct cg_view *view, double sx, double sy, double *sub_x, double *sub_y);
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};
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@ -75,8 +73,6 @@ void view_damage_part(struct cg_view *view);
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void view_damage_whole(struct cg_view *view);
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void view_activate(struct cg_view *view, bool activate);
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void view_position(struct cg_view *view);
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void view_for_each_surface(struct cg_view *view, wlr_surface_iterator_func_t iterator, void *data);
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void view_for_each_popup_surface(struct cg_view *view, wlr_surface_iterator_func_t iterator, void *data);
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void view_unmap(struct cg_view *view);
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void view_map(struct cg_view *view, struct wlr_surface *surface);
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void view_destroy(struct cg_view *view);
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