Upgrade to wlroots 0.15

- Update wlr_box includes to util/box.h: the wlroots header has
  been moved upstream.
- Subsurface fields have been moved
- Create renderer and allocator, stop using wlr_backend_get_renderer
- Initalize output rendering
This commit is contained in:
Simon Ser 2021-08-11 11:31:14 +02:00
parent 388d60d6b8
commit 6772f1343c
12 changed files with 41 additions and 36 deletions

View file

@ -10,11 +10,11 @@
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/util/box.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
@ -27,8 +27,6 @@
static void
scissor_output(struct wlr_output *output, pixman_box32_t *rect)
{
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
struct wlr_box box = {
.x = rect->x1,
.y = rect->y1,
@ -41,7 +39,7 @@ scissor_output(struct wlr_output *output, pixman_box32_t *rect)
enum wl_output_transform transform = wlr_output_transform_invert(output->transform);
wlr_box_transform(&box, &box, transform, output_width, output_height);
wlr_renderer_scissor(renderer, &box);
wlr_renderer_scissor(output->renderer, &box);
}
struct render_data {
@ -52,8 +50,6 @@ static void
render_texture(struct wlr_output *wlr_output, pixman_region32_t *output_damage, struct wlr_texture *texture,
const struct wlr_box *box, const float matrix[static 9])
{
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_union_rect(&damage, &damage, box->x, box->y, box->width, box->height);
@ -66,7 +62,7 @@ render_texture(struct wlr_output *wlr_output, pixman_region32_t *output_damage,
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; i++) {
scissor_output(wlr_output, &rects[i]);
wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f);
wlr_render_texture_with_matrix(wlr_output->renderer, texture, matrix, 1.0f);
}
damage_finish:
@ -134,13 +130,7 @@ output_render(struct cg_output *output, pixman_region32_t *damage)
struct cg_server *server = output->server;
struct wlr_output *wlr_output = output->wlr_output;
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
if (!renderer) {
wlr_log(WLR_DEBUG, "Expected the output backend to have a renderer");
return;
}
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
wlr_renderer_begin(server->renderer, wlr_output->width, wlr_output->height);
if (!pixman_region32_not_empty(damage)) {
wlr_log(WLR_DEBUG, "Output isn't damaged but needs a buffer swap");
@ -149,7 +139,7 @@ output_render(struct cg_output *output, pixman_region32_t *damage)
#ifdef DEBUG
if (server->debug_damage_tracking) {
wlr_renderer_clear(renderer, (float[]){1.0f, 0.0f, 0.0f, 1.0f});
wlr_renderer_clear(server->renderer, (float[]){1.0f, 0.0f, 0.0f, 1.0f});
}
#endif
@ -158,7 +148,7 @@ output_render(struct cg_output *output, pixman_region32_t *damage)
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
for (int i = 0; i < nrects; i++) {
scissor_output(wlr_output, &rects[i]);
wlr_renderer_clear(renderer, color);
wlr_renderer_clear(server->renderer, color);
}
// TODO: render only top view, possibly use focused view for this, see #35.
@ -178,8 +168,8 @@ renderer_end:
/* Draw software cursor in case hardware cursors aren't
available. This is a no-op when they are. */
wlr_output_render_software_cursors(wlr_output, damage);
wlr_renderer_scissor(renderer, NULL);
wlr_renderer_end(renderer);
wlr_renderer_scissor(server->renderer, NULL);
wlr_renderer_end(server->renderer);
int output_width, output_height;
wlr_output_transformed_resolution(wlr_output, &output_width, &output_height);