view_get_geometry: only out width and height

This is the only thing we need, as we don't use a view's x and y
coordinates for placing windows.
This commit is contained in:
Jente Hidskes 2018-12-31 20:44:20 +01:00
parent 786e28bdac
commit 48f8f69556
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3 changed files with 11 additions and 7 deletions

8
view.c
View file

@ -43,11 +43,11 @@ view_center(struct cg_view *view)
int output_width, output_height;
wlr_output_effective_resolution(output, &output_width, &output_height);
struct wlr_box geom;
view->get_geometry(view, &geom);
int width, height;
view->get_geometry(view, &width, &height);
view->x = (output_width - geom.width) / 2;
view->y = (output_height - geom.height) / 2;
view->x = (output_width - width) / 2;
view->y = (output_height - height) / 2;
}
bool