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Use only output if no output_name
If we don’t have an output_name, but we have only one output, just use that. This makes things easier to handle so that plug-and-play just works. For multiple output setups, we fail, showing the old log message.
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parent
0d85c1652e
commit
3014e049e0
1 changed files with 13 additions and 3 deletions
16
seat.c
16
seat.c
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@ -128,12 +128,22 @@ update_capabilities(struct cg_seat *seat)
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static void
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map_input_device_to_output(struct cg_seat *seat, struct wlr_input_device *device)
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{
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struct cg_output *output;
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if (!device->output_name) {
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wlr_log(WLR_INFO, "Input device %s cannot be mapped to an output device\n", device->name);
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return;
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if (wl_list_length(&seat->server->outputs) == 1) {
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wl_list_for_each (output, &seat->server->outputs, link) {
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wlr_log(WLR_INFO, "Input device %s does not have an output name, mapping to only output %s\n", device->name,
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output->wlr_output->name);
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wlr_cursor_map_input_to_output(seat->cursor, device, output->wlr_output);
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return;
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}
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} else {
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wlr_log(WLR_INFO, "Input device %s cannot be mapped to an output device\n", device->name);
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return;
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}
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}
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struct cg_output *output;
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wl_list_for_each (output, &seat->server->outputs, link) {
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if (strcmp(device->output_name, output->wlr_output->name) == 0) {
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wlr_log(WLR_INFO, "Mapping input device %s to output device %s\n", device->name,
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