From 2e593fe5a8a2186a558ceb414674775e4ba5d2b1 Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Sun, 29 Jun 2025 20:18:33 +0200 Subject: [PATCH] Fix renderer, allocator and scene memory leaks on exit --- cage.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/cage.c b/cage.c index 3452239..9b7c510 100644 --- a/cage.c +++ b/cage.c @@ -630,5 +630,8 @@ end: /* This function is not null-safe, but we only ever get here with a proper wl_display. */ wl_display_destroy(server.wl_display); + wlr_scene_node_destroy(&server.scene->tree.node); + wlr_allocator_destroy(server.allocator); + wlr_renderer_destroy(server.renderer); return ret; }