mirror of
https://github.com/cage-kiosk/cage.git
synced 2026-03-22 05:34:01 -04:00
updates from PR comment
This commit is contained in:
parent
c050f2484c
commit
25e4d1938b
2 changed files with 464 additions and 464 deletions
|
|
@ -41,10 +41,6 @@ wayland_server = dependency('wayland-server')
|
|||
xkbcommon = dependency('xkbcommon')
|
||||
math = cc.find_library('m')
|
||||
|
||||
# Add wlroots protocol directory to include path
|
||||
wlroots_incdir = wlroots.get_variable('includedir', default_value: '/usr/local/include')
|
||||
add_project_arguments('-I' + wlroots_incdir + '/wlroots-0.19/protocol', language: 'c')
|
||||
|
||||
wl_protocol_dir = wayland_protos.get_variable('pkgdatadir')
|
||||
wayland_scanner = find_program('wayland-scanner')
|
||||
wayland_scanner_server = generator(
|
||||
|
|
|
|||
924
output.c
924
output.c
|
|
@ -1,460 +1,464 @@
|
|||
/*
|
||||
* Cage: A Wayland kiosk.
|
||||
*
|
||||
* Copyright (C) 2018-2021 Jente Hidskes
|
||||
* Copyright (C) 2019 The Sway authors
|
||||
*
|
||||
* See the LICENSE file accompanying this file.
|
||||
*/
|
||||
|
||||
#define _POSIX_C_SOURCE 200112L
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <wayland-server-core.h>
|
||||
#include <wlr/backend.h>
|
||||
#include <wlr/backend/wayland.h>
|
||||
#include <wlr/config.h>
|
||||
#if WLR_HAS_X11_BACKEND
|
||||
#include <wlr/backend/x11.h>
|
||||
#endif
|
||||
#include <wlr/render/swapchain.h>
|
||||
#include <wlr/render/wlr_renderer.h>
|
||||
#include <wlr/types/wlr_compositor.h>
|
||||
#include <wlr/types/wlr_data_device.h>
|
||||
#include <wlr/types/wlr_output.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include <wlr/types/wlr_output_management_v1.h>
|
||||
#include <wlr/types/wlr_output_power_management_v1.h>
|
||||
#include <wlr/types/wlr_output_swapchain_manager.h>
|
||||
#include <wlr/types/wlr_scene.h>
|
||||
#include <wlr/types/wlr_xdg_shell.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include <wlr/util/region.h>
|
||||
|
||||
#include "output.h"
|
||||
#include "seat.h"
|
||||
#include "server.h"
|
||||
#include "view.h"
|
||||
#if CAGE_HAS_XWAYLAND
|
||||
#include "xwayland.h"
|
||||
#endif
|
||||
|
||||
#define OUTPUT_CONFIG_UPDATED \
|
||||
(WLR_OUTPUT_STATE_ENABLED | WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_SCALE | WLR_OUTPUT_STATE_TRANSFORM | \
|
||||
WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED)
|
||||
|
||||
static void
|
||||
update_output_manager_config(struct cg_server *server)
|
||||
{
|
||||
struct wlr_output_configuration_v1 *config = wlr_output_configuration_v1_create();
|
||||
|
||||
struct cg_output *output;
|
||||
wl_list_for_each (output, &server->outputs, link) {
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
struct wlr_output_configuration_head_v1 *config_head =
|
||||
wlr_output_configuration_head_v1_create(config, wlr_output);
|
||||
struct wlr_box output_box;
|
||||
|
||||
wlr_output_layout_get_box(server->output_layout, wlr_output, &output_box);
|
||||
if (!wlr_box_empty(&output_box)) {
|
||||
config_head->state.x = output_box.x;
|
||||
config_head->state.y = output_box.y;
|
||||
}
|
||||
}
|
||||
|
||||
wlr_output_manager_v1_set_configuration(server->output_manager_v1, config);
|
||||
}
|
||||
|
||||
static inline void
|
||||
output_layout_add_auto(struct cg_output *output)
|
||||
{
|
||||
assert(output->scene_output != NULL);
|
||||
struct wlr_output_layout_output *layout_output =
|
||||
wlr_output_layout_add_auto(output->server->output_layout, output->wlr_output);
|
||||
wlr_scene_output_layout_add_output(output->server->scene_output_layout, layout_output, output->scene_output);
|
||||
}
|
||||
|
||||
static inline void
|
||||
output_layout_add(struct cg_output *output, int32_t x, int32_t y)
|
||||
{
|
||||
assert(output->scene_output != NULL);
|
||||
bool exists = wlr_output_layout_get(output->server->output_layout, output->wlr_output);
|
||||
struct wlr_output_layout_output *layout_output =
|
||||
wlr_output_layout_add(output->server->output_layout, output->wlr_output, x, y);
|
||||
if (exists) {
|
||||
return;
|
||||
}
|
||||
wlr_scene_output_layout_add_output(output->server->scene_output_layout, layout_output, output->scene_output);
|
||||
}
|
||||
|
||||
static inline void
|
||||
output_layout_remove(struct cg_output *output)
|
||||
{
|
||||
wlr_output_layout_remove(output->server->output_layout, output->wlr_output);
|
||||
}
|
||||
|
||||
static void
|
||||
output_enable(struct cg_output *output)
|
||||
{
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
|
||||
/* Outputs get enabled by the backend before firing the new_output event,
|
||||
* so we can't do a check for already enabled outputs here unless we
|
||||
* duplicate the enabled property in cg_output. */
|
||||
wlr_log(WLR_DEBUG, "Enabling output %s", wlr_output->name);
|
||||
|
||||
struct wlr_output_state state = {0};
|
||||
wlr_output_state_set_enabled(&state, true);
|
||||
|
||||
if (wlr_output_commit_state(wlr_output, &state)) {
|
||||
output_layout_add_auto(output);
|
||||
}
|
||||
|
||||
update_output_manager_config(output->server);
|
||||
}
|
||||
|
||||
static void
|
||||
output_disable(struct cg_output *output)
|
||||
{
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
if (!wlr_output->enabled) {
|
||||
wlr_log(WLR_DEBUG, "Not disabling already disabled output %s", wlr_output->name);
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_log(WLR_DEBUG, "Disabling output %s", wlr_output->name);
|
||||
struct wlr_output_state state = {0};
|
||||
wlr_output_state_set_enabled(&state, false);
|
||||
wlr_output_commit_state(wlr_output, &state);
|
||||
output_layout_remove(output);
|
||||
}
|
||||
|
||||
static void
|
||||
handle_output_frame(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_output *output = wl_container_of(listener, output, frame);
|
||||
|
||||
if (!output->wlr_output->enabled || !output->scene_output) {
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_scene_output_commit(output->scene_output, NULL);
|
||||
|
||||
struct timespec now = {0};
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
wlr_scene_output_send_frame_done(output->scene_output, &now);
|
||||
}
|
||||
|
||||
static void
|
||||
handle_output_commit(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_output *output = wl_container_of(listener, output, commit);
|
||||
struct wlr_output_event_commit *event = data;
|
||||
|
||||
/* Notes:
|
||||
* - output layout change will also be called if needed to position the views
|
||||
* - always update output manager configuration even if the output is now disabled */
|
||||
|
||||
if (event->state->committed & OUTPUT_CONFIG_UPDATED) {
|
||||
update_output_manager_config(output->server);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
handle_output_request_state(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_output *output = wl_container_of(listener, output, request_state);
|
||||
struct wlr_output_event_request_state *event = data;
|
||||
|
||||
if (wlr_output_commit_state(output->wlr_output, event->state)) {
|
||||
update_output_manager_config(output->server);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
handle_output_layout_change(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, output_layout_change);
|
||||
|
||||
view_position_all(server);
|
||||
update_output_manager_config(server);
|
||||
}
|
||||
|
||||
static bool
|
||||
is_nested_output(struct cg_output *output)
|
||||
{
|
||||
if (wlr_output_is_wl(output->wlr_output)) {
|
||||
return true;
|
||||
}
|
||||
#if WLR_HAS_X11_BACKEND
|
||||
if (wlr_output_is_x11(output->wlr_output)) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
static void
|
||||
output_destroy(struct cg_output *output)
|
||||
{
|
||||
struct cg_server *server = output->server;
|
||||
bool was_nested_output = is_nested_output(output);
|
||||
|
||||
output->wlr_output->data = NULL;
|
||||
|
||||
wl_list_remove(&output->destroy.link);
|
||||
wl_list_remove(&output->commit.link);
|
||||
wl_list_remove(&output->request_state.link);
|
||||
wl_list_remove(&output->frame.link);
|
||||
wl_list_remove(&output->link);
|
||||
|
||||
output_layout_remove(output);
|
||||
|
||||
free(output);
|
||||
|
||||
if (wl_list_empty(&server->outputs) && was_nested_output) {
|
||||
server_terminate(server);
|
||||
} else if (server->output_mode == CAGE_MULTI_OUTPUT_MODE_LAST && !wl_list_empty(&server->outputs)) {
|
||||
struct cg_output *prev = wl_container_of(server->outputs.next, prev, link);
|
||||
output_enable(prev);
|
||||
view_position_all(server);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
handle_output_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_output *output = wl_container_of(listener, output, destroy);
|
||||
output_destroy(output);
|
||||
}
|
||||
|
||||
void
|
||||
handle_new_output(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, new_output);
|
||||
struct wlr_output *wlr_output = data;
|
||||
|
||||
if (wlr_output->non_desktop) {
|
||||
wlr_log(WLR_DEBUG, "Not configuring non-desktop output: %s", wlr_output->name);
|
||||
#if WLR_HAS_DRM_BACKEND
|
||||
if (server->drm_lease_v1) {
|
||||
wlr_drm_lease_v1_manager_offer_output(server->drm_lease_v1, wlr_output);
|
||||
}
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
if (!wlr_output_init_render(wlr_output, server->allocator, server->renderer)) {
|
||||
wlr_log(WLR_ERROR, "Failed to initialize output rendering");
|
||||
return;
|
||||
}
|
||||
|
||||
struct cg_output *output = calloc(1, sizeof(struct cg_output));
|
||||
if (!output) {
|
||||
wlr_log(WLR_ERROR, "Failed to allocate output");
|
||||
return;
|
||||
}
|
||||
|
||||
output->wlr_output = wlr_output;
|
||||
wlr_output->data = output;
|
||||
output->server = server;
|
||||
|
||||
wl_list_insert(&server->outputs, &output->link);
|
||||
|
||||
output->commit.notify = handle_output_commit;
|
||||
wl_signal_add(&wlr_output->events.commit, &output->commit);
|
||||
output->request_state.notify = handle_output_request_state;
|
||||
wl_signal_add(&wlr_output->events.request_state, &output->request_state);
|
||||
output->destroy.notify = handle_output_destroy;
|
||||
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
||||
output->frame.notify = handle_output_frame;
|
||||
wl_signal_add(&wlr_output->events.frame, &output->frame);
|
||||
|
||||
output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
|
||||
if (!output->scene_output) {
|
||||
wlr_log(WLR_ERROR, "Failed to allocate scene output");
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_output_state state = {0};
|
||||
wlr_output_state_set_enabled(&state, true);
|
||||
if (!wl_list_empty(&wlr_output->modes)) {
|
||||
struct wlr_output_mode *preferred_mode = wlr_output_preferred_mode(wlr_output);
|
||||
if (preferred_mode) {
|
||||
wlr_output_state_set_mode(&state, preferred_mode);
|
||||
}
|
||||
if (!wlr_output_test_state(wlr_output, &state)) {
|
||||
struct wlr_output_mode *mode;
|
||||
wl_list_for_each (mode, &wlr_output->modes, link) {
|
||||
if (mode == preferred_mode) {
|
||||
continue;
|
||||
}
|
||||
|
||||
wlr_output_state_set_mode(&state, mode);
|
||||
if (wlr_output_test_state(wlr_output, &state)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (server->output_mode == CAGE_MULTI_OUTPUT_MODE_LAST && wl_list_length(&server->outputs) > 1) {
|
||||
struct cg_output *next = wl_container_of(output->link.next, next, link);
|
||||
output_disable(next);
|
||||
}
|
||||
|
||||
if (!wlr_xcursor_manager_load(server->seat->xcursor_manager, wlr_output->scale)) {
|
||||
wlr_log(WLR_ERROR, "Cannot load XCursor theme for output '%s' with scale %f", wlr_output->name,
|
||||
wlr_output->scale);
|
||||
}
|
||||
|
||||
wlr_log(WLR_DEBUG, "Enabling new output %s", wlr_output->name);
|
||||
if (wlr_output_commit_state(wlr_output, &state)) {
|
||||
output_layout_add_auto(output);
|
||||
}
|
||||
|
||||
view_position_all(output->server);
|
||||
update_output_manager_config(output->server);
|
||||
}
|
||||
|
||||
void
|
||||
output_set_window_title(struct cg_output *output, const char *title)
|
||||
{
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
|
||||
if (!wlr_output->enabled) {
|
||||
wlr_log(WLR_DEBUG, "Not setting window title for disabled output %s", wlr_output->name);
|
||||
return;
|
||||
}
|
||||
|
||||
if (wlr_output_is_wl(wlr_output)) {
|
||||
wlr_wl_output_set_title(wlr_output, title);
|
||||
#if WLR_HAS_X11_BACKEND
|
||||
} else if (wlr_output_is_x11(wlr_output)) {
|
||||
wlr_x11_output_set_title(wlr_output, title);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
output_config_apply(struct cg_server *server, struct wlr_output_configuration_v1 *config, bool test_only)
|
||||
{
|
||||
bool ok = false;
|
||||
|
||||
size_t states_len;
|
||||
struct wlr_backend_output_state *states = wlr_output_configuration_v1_build_state(config, &states_len);
|
||||
if (states == NULL) {
|
||||
return false;
|
||||
}
|
||||
|
||||
struct wlr_output_swapchain_manager swapchain_manager;
|
||||
wlr_output_swapchain_manager_init(&swapchain_manager, server->backend);
|
||||
|
||||
ok = wlr_output_swapchain_manager_prepare(&swapchain_manager, states, states_len);
|
||||
if (!ok || test_only) {
|
||||
goto out;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < states_len; i++) {
|
||||
struct wlr_backend_output_state *backend_state = &states[i];
|
||||
struct cg_output *output = backend_state->output->data;
|
||||
|
||||
struct wlr_swapchain *swapchain =
|
||||
wlr_output_swapchain_manager_get_swapchain(&swapchain_manager, backend_state->output);
|
||||
struct wlr_scene_output_state_options options = {
|
||||
.swapchain = swapchain,
|
||||
};
|
||||
struct wlr_output_state *state = &backend_state->base;
|
||||
if (!wlr_scene_output_build_state(output->scene_output, state, &options)) {
|
||||
ok = false;
|
||||
goto out;
|
||||
}
|
||||
}
|
||||
|
||||
ok = wlr_backend_commit(server->backend, states, states_len);
|
||||
if (!ok) {
|
||||
goto out;
|
||||
}
|
||||
|
||||
wlr_output_swapchain_manager_apply(&swapchain_manager);
|
||||
|
||||
struct wlr_output_configuration_head_v1 *head;
|
||||
wl_list_for_each (head, &config->heads, link) {
|
||||
struct cg_output *output = head->state.output->data;
|
||||
|
||||
if (head->state.enabled) {
|
||||
output_layout_add(output, head->state.x, head->state.y);
|
||||
} else {
|
||||
output_layout_remove(output);
|
||||
}
|
||||
}
|
||||
|
||||
out:
|
||||
wlr_output_swapchain_manager_finish(&swapchain_manager);
|
||||
for (size_t i = 0; i < states_len; i++) {
|
||||
wlr_output_state_finish(&states[i].base);
|
||||
}
|
||||
free(states);
|
||||
return ok;
|
||||
}
|
||||
|
||||
void
|
||||
handle_output_manager_apply(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, output_manager_apply);
|
||||
struct wlr_output_configuration_v1 *config = data;
|
||||
|
||||
if (output_config_apply(server, config, false)) {
|
||||
wlr_output_configuration_v1_send_succeeded(config);
|
||||
} else {
|
||||
wlr_output_configuration_v1_send_failed(config);
|
||||
}
|
||||
|
||||
wlr_output_configuration_v1_destroy(config);
|
||||
}
|
||||
|
||||
void
|
||||
handle_output_manager_test(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, output_manager_test);
|
||||
struct wlr_output_configuration_v1 *config = data;
|
||||
|
||||
if (output_config_apply(server, config, true)) {
|
||||
wlr_output_configuration_v1_send_succeeded(config);
|
||||
} else {
|
||||
wlr_output_configuration_v1_send_failed(config);
|
||||
}
|
||||
|
||||
wlr_output_configuration_v1_destroy(config);
|
||||
}
|
||||
|
||||
void
|
||||
handle_output_power_manager_set_mode(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, output_power_manager_set_mode);
|
||||
struct wlr_output_power_v1_set_mode_event *event = data;
|
||||
struct cg_output *output = event->output->data;
|
||||
|
||||
if (!output) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_output_state state = {0};
|
||||
|
||||
switch (event->mode) {
|
||||
case ZWLR_OUTPUT_POWER_V1_MODE_OFF:
|
||||
wlr_output_state_set_enabled(&state, false);
|
||||
break;
|
||||
case ZWLR_OUTPUT_POWER_V1_MODE_ON:
|
||||
wlr_output_state_set_enabled(&state, true);
|
||||
break;
|
||||
}
|
||||
|
||||
if (wlr_output_test_state(event->output, &state)) {
|
||||
wlr_output_commit_state(event->output, &state);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Cage: A Wayland kiosk.
|
||||
*
|
||||
* Copyright (C) 2018-2021 Jente Hidskes
|
||||
* Copyright (C) 2019 The Sway authors
|
||||
*
|
||||
* See the LICENSE file accompanying this file.
|
||||
*/
|
||||
|
||||
#define _POSIX_C_SOURCE 200112L
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <wayland-server-core.h>
|
||||
#include <wlr/backend.h>
|
||||
#include <wlr/backend/wayland.h>
|
||||
#include <wlr/config.h>
|
||||
#if WLR_HAS_X11_BACKEND
|
||||
#include <wlr/backend/x11.h>
|
||||
#endif
|
||||
#include <wlr/render/swapchain.h>
|
||||
#include <wlr/render/wlr_renderer.h>
|
||||
#include <wlr/types/wlr_compositor.h>
|
||||
#include <wlr/types/wlr_data_device.h>
|
||||
#include <wlr/types/wlr_output.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include <wlr/types/wlr_output_management_v1.h>
|
||||
#include <wlr/types/wlr_output_power_management_v1.h>
|
||||
#include <wlr/types/wlr_output_swapchain_manager.h>
|
||||
#include <wlr/types/wlr_scene.h>
|
||||
#include <wlr/types/wlr_xdg_shell.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include <wlr/util/region.h>
|
||||
|
||||
#include "output.h"
|
||||
#include "seat.h"
|
||||
#include "server.h"
|
||||
#include "view.h"
|
||||
#if CAGE_HAS_XWAYLAND
|
||||
#include "xwayland.h"
|
||||
#endif
|
||||
|
||||
#define OUTPUT_CONFIG_UPDATED \
|
||||
(WLR_OUTPUT_STATE_ENABLED | WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_SCALE | WLR_OUTPUT_STATE_TRANSFORM | \
|
||||
WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED)
|
||||
|
||||
static void
|
||||
update_output_manager_config(struct cg_server *server)
|
||||
{
|
||||
struct wlr_output_configuration_v1 *config = wlr_output_configuration_v1_create();
|
||||
|
||||
struct cg_output *output;
|
||||
wl_list_for_each (output, &server->outputs, link) {
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
struct wlr_output_configuration_head_v1 *config_head =
|
||||
wlr_output_configuration_head_v1_create(config, wlr_output);
|
||||
struct wlr_box output_box;
|
||||
|
||||
bool in_layout = wlr_output_layout_get(server->output_layout, wlr_output) != NULL;
|
||||
config_head->state.enabled = in_layout;
|
||||
|
||||
if (in_layout) {
|
||||
wlr_output_layout_get_box(server->output_layout, wlr_output, &output_box);
|
||||
if (!wlr_box_empty(&output_box)) {
|
||||
config_head->state.x = output_box.x;
|
||||
config_head->state.y = output_box.y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
wlr_output_manager_v1_set_configuration(server->output_manager_v1, config);
|
||||
}
|
||||
|
||||
static inline void
|
||||
output_layout_add_auto(struct cg_output *output)
|
||||
{
|
||||
assert(output->scene_output != NULL);
|
||||
struct wlr_output_layout_output *layout_output =
|
||||
wlr_output_layout_add_auto(output->server->output_layout, output->wlr_output);
|
||||
wlr_scene_output_layout_add_output(output->server->scene_output_layout, layout_output, output->scene_output);
|
||||
}
|
||||
|
||||
static inline void
|
||||
output_layout_add(struct cg_output *output, int32_t x, int32_t y)
|
||||
{
|
||||
assert(output->scene_output != NULL);
|
||||
bool exists = wlr_output_layout_get(output->server->output_layout, output->wlr_output);
|
||||
struct wlr_output_layout_output *layout_output =
|
||||
wlr_output_layout_add(output->server->output_layout, output->wlr_output, x, y);
|
||||
if (exists) {
|
||||
return;
|
||||
}
|
||||
wlr_scene_output_layout_add_output(output->server->scene_output_layout, layout_output, output->scene_output);
|
||||
}
|
||||
|
||||
static inline void
|
||||
output_layout_remove(struct cg_output *output)
|
||||
{
|
||||
wlr_output_layout_remove(output->server->output_layout, output->wlr_output);
|
||||
}
|
||||
|
||||
static void
|
||||
output_enable(struct cg_output *output)
|
||||
{
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
|
||||
/* Outputs get enabled by the backend before firing the new_output event,
|
||||
* so we can't do a check for already enabled outputs here unless we
|
||||
* duplicate the enabled property in cg_output. */
|
||||
wlr_log(WLR_DEBUG, "Enabling output %s", wlr_output->name);
|
||||
|
||||
struct wlr_output_state state = {0};
|
||||
wlr_output_state_set_enabled(&state, true);
|
||||
|
||||
if (wlr_output_commit_state(wlr_output, &state)) {
|
||||
output_layout_add_auto(output);
|
||||
}
|
||||
|
||||
update_output_manager_config(output->server);
|
||||
}
|
||||
|
||||
static void
|
||||
output_disable(struct cg_output *output)
|
||||
{
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
if (!wlr_output->enabled) {
|
||||
wlr_log(WLR_DEBUG, "Not disabling already disabled output %s", wlr_output->name);
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_log(WLR_DEBUG, "Disabling output %s", wlr_output->name);
|
||||
struct wlr_output_state state = {0};
|
||||
wlr_output_state_set_enabled(&state, false);
|
||||
wlr_output_commit_state(wlr_output, &state);
|
||||
output_layout_remove(output);
|
||||
}
|
||||
|
||||
static void
|
||||
handle_output_frame(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_output *output = wl_container_of(listener, output, frame);
|
||||
|
||||
if (!output->wlr_output->enabled || !output->scene_output) {
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_scene_output_commit(output->scene_output, NULL);
|
||||
|
||||
struct timespec now = {0};
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
wlr_scene_output_send_frame_done(output->scene_output, &now);
|
||||
}
|
||||
|
||||
static void
|
||||
handle_output_commit(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_output *output = wl_container_of(listener, output, commit);
|
||||
struct wlr_output_event_commit *event = data;
|
||||
|
||||
/* Notes:
|
||||
* - output layout change will also be called if needed to position the views
|
||||
* - always update output manager configuration even if the output is now disabled */
|
||||
|
||||
if (event->state->committed & OUTPUT_CONFIG_UPDATED) {
|
||||
update_output_manager_config(output->server);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
handle_output_request_state(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_output *output = wl_container_of(listener, output, request_state);
|
||||
struct wlr_output_event_request_state *event = data;
|
||||
|
||||
if (wlr_output_commit_state(output->wlr_output, event->state)) {
|
||||
update_output_manager_config(output->server);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
handle_output_layout_change(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, output_layout_change);
|
||||
|
||||
view_position_all(server);
|
||||
update_output_manager_config(server);
|
||||
}
|
||||
|
||||
static bool
|
||||
is_nested_output(struct cg_output *output)
|
||||
{
|
||||
if (wlr_output_is_wl(output->wlr_output)) {
|
||||
return true;
|
||||
}
|
||||
#if WLR_HAS_X11_BACKEND
|
||||
if (wlr_output_is_x11(output->wlr_output)) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
static void
|
||||
output_destroy(struct cg_output *output)
|
||||
{
|
||||
struct cg_server *server = output->server;
|
||||
bool was_nested_output = is_nested_output(output);
|
||||
|
||||
output->wlr_output->data = NULL;
|
||||
|
||||
wl_list_remove(&output->destroy.link);
|
||||
wl_list_remove(&output->commit.link);
|
||||
wl_list_remove(&output->request_state.link);
|
||||
wl_list_remove(&output->frame.link);
|
||||
wl_list_remove(&output->link);
|
||||
|
||||
output_layout_remove(output);
|
||||
|
||||
free(output);
|
||||
|
||||
if (wl_list_empty(&server->outputs) && was_nested_output) {
|
||||
server_terminate(server);
|
||||
} else if (server->output_mode == CAGE_MULTI_OUTPUT_MODE_LAST && !wl_list_empty(&server->outputs)) {
|
||||
struct cg_output *prev = wl_container_of(server->outputs.next, prev, link);
|
||||
output_enable(prev);
|
||||
view_position_all(server);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
handle_output_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_output *output = wl_container_of(listener, output, destroy);
|
||||
output_destroy(output);
|
||||
}
|
||||
|
||||
void
|
||||
handle_new_output(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, new_output);
|
||||
struct wlr_output *wlr_output = data;
|
||||
|
||||
if (wlr_output->non_desktop) {
|
||||
wlr_log(WLR_DEBUG, "Not configuring non-desktop output: %s", wlr_output->name);
|
||||
#if WLR_HAS_DRM_BACKEND
|
||||
if (server->drm_lease_v1) {
|
||||
wlr_drm_lease_v1_manager_offer_output(server->drm_lease_v1, wlr_output);
|
||||
}
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
if (!wlr_output_init_render(wlr_output, server->allocator, server->renderer)) {
|
||||
wlr_log(WLR_ERROR, "Failed to initialize output rendering");
|
||||
return;
|
||||
}
|
||||
|
||||
struct cg_output *output = calloc(1, sizeof(struct cg_output));
|
||||
if (!output) {
|
||||
wlr_log(WLR_ERROR, "Failed to allocate output");
|
||||
return;
|
||||
}
|
||||
|
||||
output->wlr_output = wlr_output;
|
||||
wlr_output->data = output;
|
||||
output->server = server;
|
||||
|
||||
wl_list_insert(&server->outputs, &output->link);
|
||||
|
||||
output->commit.notify = handle_output_commit;
|
||||
wl_signal_add(&wlr_output->events.commit, &output->commit);
|
||||
output->request_state.notify = handle_output_request_state;
|
||||
wl_signal_add(&wlr_output->events.request_state, &output->request_state);
|
||||
output->destroy.notify = handle_output_destroy;
|
||||
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
||||
output->frame.notify = handle_output_frame;
|
||||
wl_signal_add(&wlr_output->events.frame, &output->frame);
|
||||
|
||||
output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
|
||||
if (!output->scene_output) {
|
||||
wlr_log(WLR_ERROR, "Failed to allocate scene output");
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_output_state state = {0};
|
||||
wlr_output_state_set_enabled(&state, true);
|
||||
if (!wl_list_empty(&wlr_output->modes)) {
|
||||
struct wlr_output_mode *preferred_mode = wlr_output_preferred_mode(wlr_output);
|
||||
if (preferred_mode) {
|
||||
wlr_output_state_set_mode(&state, preferred_mode);
|
||||
}
|
||||
if (!wlr_output_test_state(wlr_output, &state)) {
|
||||
struct wlr_output_mode *mode;
|
||||
wl_list_for_each (mode, &wlr_output->modes, link) {
|
||||
if (mode == preferred_mode) {
|
||||
continue;
|
||||
}
|
||||
|
||||
wlr_output_state_set_mode(&state, mode);
|
||||
if (wlr_output_test_state(wlr_output, &state)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (server->output_mode == CAGE_MULTI_OUTPUT_MODE_LAST && wl_list_length(&server->outputs) > 1) {
|
||||
struct cg_output *next = wl_container_of(output->link.next, next, link);
|
||||
output_disable(next);
|
||||
}
|
||||
|
||||
if (!wlr_xcursor_manager_load(server->seat->xcursor_manager, wlr_output->scale)) {
|
||||
wlr_log(WLR_ERROR, "Cannot load XCursor theme for output '%s' with scale %f", wlr_output->name,
|
||||
wlr_output->scale);
|
||||
}
|
||||
|
||||
wlr_log(WLR_DEBUG, "Enabling new output %s", wlr_output->name);
|
||||
if (wlr_output_commit_state(wlr_output, &state)) {
|
||||
output_layout_add_auto(output);
|
||||
}
|
||||
|
||||
view_position_all(output->server);
|
||||
update_output_manager_config(output->server);
|
||||
}
|
||||
|
||||
void
|
||||
output_set_window_title(struct cg_output *output, const char *title)
|
||||
{
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
|
||||
if (!wlr_output->enabled) {
|
||||
wlr_log(WLR_DEBUG, "Not setting window title for disabled output %s", wlr_output->name);
|
||||
return;
|
||||
}
|
||||
|
||||
if (wlr_output_is_wl(wlr_output)) {
|
||||
wlr_wl_output_set_title(wlr_output, title);
|
||||
#if WLR_HAS_X11_BACKEND
|
||||
} else if (wlr_output_is_x11(wlr_output)) {
|
||||
wlr_x11_output_set_title(wlr_output, title);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
output_config_apply(struct cg_server *server, struct wlr_output_configuration_v1 *config, bool test_only)
|
||||
{
|
||||
bool ok = false;
|
||||
|
||||
size_t states_len;
|
||||
struct wlr_backend_output_state *states = wlr_output_configuration_v1_build_state(config, &states_len);
|
||||
if (states == NULL) {
|
||||
return false;
|
||||
}
|
||||
|
||||
struct wlr_output_swapchain_manager swapchain_manager;
|
||||
wlr_output_swapchain_manager_init(&swapchain_manager, server->backend);
|
||||
|
||||
ok = wlr_output_swapchain_manager_prepare(&swapchain_manager, states, states_len);
|
||||
if (!ok || test_only) {
|
||||
goto out;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < states_len; i++) {
|
||||
struct wlr_backend_output_state *backend_state = &states[i];
|
||||
struct cg_output *output = backend_state->output->data;
|
||||
|
||||
struct wlr_swapchain *swapchain =
|
||||
wlr_output_swapchain_manager_get_swapchain(&swapchain_manager, backend_state->output);
|
||||
struct wlr_scene_output_state_options options = {
|
||||
.swapchain = swapchain,
|
||||
};
|
||||
struct wlr_output_state *state = &backend_state->base;
|
||||
if (!wlr_scene_output_build_state(output->scene_output, state, &options)) {
|
||||
ok = false;
|
||||
goto out;
|
||||
}
|
||||
}
|
||||
|
||||
ok = wlr_backend_commit(server->backend, states, states_len);
|
||||
if (!ok) {
|
||||
goto out;
|
||||
}
|
||||
|
||||
wlr_output_swapchain_manager_apply(&swapchain_manager);
|
||||
|
||||
struct wlr_output_configuration_head_v1 *head;
|
||||
wl_list_for_each (head, &config->heads, link) {
|
||||
struct cg_output *output = head->state.output->data;
|
||||
|
||||
if (head->state.enabled) {
|
||||
output_layout_add(output, head->state.x, head->state.y);
|
||||
} else {
|
||||
output_layout_remove(output);
|
||||
}
|
||||
}
|
||||
|
||||
out:
|
||||
wlr_output_swapchain_manager_finish(&swapchain_manager);
|
||||
for (size_t i = 0; i < states_len; i++) {
|
||||
wlr_output_state_finish(&states[i].base);
|
||||
}
|
||||
free(states);
|
||||
return ok;
|
||||
}
|
||||
|
||||
void
|
||||
handle_output_manager_apply(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, output_manager_apply);
|
||||
struct wlr_output_configuration_v1 *config = data;
|
||||
|
||||
if (output_config_apply(server, config, false)) {
|
||||
wlr_output_configuration_v1_send_succeeded(config);
|
||||
} else {
|
||||
wlr_output_configuration_v1_send_failed(config);
|
||||
}
|
||||
|
||||
wlr_output_configuration_v1_destroy(config);
|
||||
}
|
||||
|
||||
void
|
||||
handle_output_manager_test(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, output_manager_test);
|
||||
struct wlr_output_configuration_v1 *config = data;
|
||||
|
||||
if (output_config_apply(server, config, true)) {
|
||||
wlr_output_configuration_v1_send_succeeded(config);
|
||||
} else {
|
||||
wlr_output_configuration_v1_send_failed(config);
|
||||
}
|
||||
|
||||
wlr_output_configuration_v1_destroy(config);
|
||||
}
|
||||
|
||||
void
|
||||
handle_output_power_manager_set_mode(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, output_power_manager_set_mode);
|
||||
struct wlr_output_power_v1_set_mode_event *event = data;
|
||||
struct cg_output *output = event->output->data;
|
||||
|
||||
if (!output) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_output_state state = {0};
|
||||
|
||||
switch (event->mode) {
|
||||
case ZWLR_OUTPUT_POWER_V1_MODE_OFF:
|
||||
wlr_output_state_set_enabled(&state, false);
|
||||
break;
|
||||
case ZWLR_OUTPUT_POWER_V1_MODE_ON:
|
||||
wlr_output_state_set_enabled(&state, true);
|
||||
break;
|
||||
}
|
||||
|
||||
wlr_output_commit_state(event->output, &state);
|
||||
wlr_output_state_finish(&state);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue