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render_data: take x,y instead of cg_view
This enables us to render surfaces other than views. See the next commit.
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parent
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commit
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1 changed files with 4 additions and 4 deletions
8
output.c
8
output.c
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@ -40,15 +40,14 @@ render_overlay(struct wlr_renderer *renderer, struct wlr_output *output, int wid
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struct render_data {
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struct wlr_output_layout *output_layout;
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struct wlr_output *output;
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struct cg_view *view;
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struct timespec *when;
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double x, y;
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};
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static void
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render_surface(struct wlr_surface *surface, int sx, int sy, void *data)
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{
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struct render_data *rdata = data;
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struct cg_view *view = rdata->view;
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struct wlr_output *output = rdata->output;
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if (!wlr_surface_has_buffer(surface)) {
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@ -63,7 +62,7 @@ render_surface(struct wlr_surface *surface, int sx, int sy, void *data)
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double ox = 0, oy = 0;
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wlr_output_layout_output_coords(rdata->output_layout, output, &ox, &oy);
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ox += view->x + sx, oy += view->y + sy;
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ox += rdata->x + sx, oy += rdata->y + sy;
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struct wlr_box box = {
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.x = ox * output->scale,
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@ -109,7 +108,8 @@ handle_output_frame(struct wl_listener *listener, void *data)
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struct cg_view *view;
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wl_list_for_each_reverse(view, &output->server->views, link) {
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rdata.view = view;
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rdata.x = view->x;
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rdata.y = view->y;
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view_for_each_surface(view, render_surface, &rdata);
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/* If we have dialogs open and this view is not the
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top of the stack, draw an overlay. */
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