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Use scene-graph helpers for sub-surfaces
Delegate sub-surface handling to wlr_scene_surface_tree_create. References: https://github.com/swaywm/wlroots/pull/3128
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parent
fb3dc58237
commit
128fa90ea1
6 changed files with 16 additions and 95 deletions
8
seat.c
8
seat.c
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@ -624,7 +624,7 @@ drag_icon_update_position(struct cg_drag_icon *drag_icon)
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drag_icon_damage(drag_icon);
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wlr_scene_node_set_position(&drag_icon->scene_surface->node, drag_icon->lx, drag_icon->ly);
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wlr_scene_node_set_position(drag_icon->scene_node, drag_icon->lx, drag_icon->ly);
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}
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static void
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@ -635,7 +635,7 @@ handle_drag_icon_destroy(struct wl_listener *listener, void *data)
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drag_icon_damage(drag_icon);
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wl_list_remove(&drag_icon->link);
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wl_list_remove(&drag_icon->destroy.link);
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wlr_scene_node_destroy(&drag_icon->scene_surface->node);
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wlr_scene_node_destroy(drag_icon->scene_node);
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free(drag_icon);
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}
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@ -678,8 +678,8 @@ handle_start_drag(struct wl_listener *listener, void *data)
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}
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drag_icon->seat = seat;
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drag_icon->wlr_drag_icon = wlr_drag_icon;
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drag_icon->scene_surface = wlr_scene_surface_create(&seat->server->scene->node, wlr_drag_icon->surface);
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if (!drag_icon->scene_surface) {
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drag_icon->scene_node = wlr_scene_subsurface_tree_create(&seat->server->scene->node, wlr_drag_icon->surface);
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if (!drag_icon->scene_node) {
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free(drag_icon);
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return;
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}
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