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https://github.com/cage-kiosk/cage.git
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92 lines
2.6 KiB
C
92 lines
2.6 KiB
C
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#ifndef CG_VIEW_H
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#define CG_VIEW_H
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#include <stdbool.h>
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_surface.h>
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#include "output.h"
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enum cg_view_type {
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CAGE_XDG_SHELL_VIEW,
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};
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struct cg_view {
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enum cg_view_type type;
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const struct cg_view_impl *impl;
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struct wl_list link; // cg_output::views
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struct wlr_surface *wlr_surface;
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struct cg_output *output;
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struct {
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/**
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* Proxy wlr_surface's map signal to the compositor.
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* Note that cg_view has already taken care of setting up the
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* view; only the compositor-specific handling such as focus
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* changing need to be implemented.
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*/
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struct wl_signal map;
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/**
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* Proxy wlr_surface's unmap signal to the compositor.
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* Note that cg_view will take care of unmapping the view; only
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* the compositor-specific handling such as focus changing need
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* to be implemented.
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*/
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struct wl_signal unmap;
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} events;
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};
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struct cg_view_impl {
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/**
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* Get the width and height of a view.
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*/
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void (*get_geometry)(struct cg_view *view, int *width_out, int *height_out);
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/**
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* Maximize the given view on its output.
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*/
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void (*maximize)(struct cg_view *view, int output_width, int output_height);
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/**
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* A primary view is a main application window. That is, it is a toplevel window
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* that has no parent. For example, a dialog window is not a primary view, nor is
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* e.g. a toolbox window.
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*
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* Cage uses this heuristic to decide which views to maximize on their outputs
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* and which views to display as dialogs, with the caveat that dialogs that extend
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* their output are maximized regardless.
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*/
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bool (*is_primary)(struct cg_view *view);
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/**
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* Get a view's title.
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*/
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char *(*get_title)(struct cg_view *view);
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/**
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* Execute `iterator` on every surface belonging to this view.
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*/
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void (*for_each_surface)(struct cg_view *view, wlr_surface_iterator_func_t iterator, void *user_data);
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/**
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* Activate a view.
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*/
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void (*activate)(struct cg_view *view, bool activate);
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};
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bool cage_view_is_primary(struct cg_view *view);
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void cage_view_position(struct cg_view *view);
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void cage_view_for_each_surface(struct cg_view *view, wlr_surface_iterator_func_t iterator, void *user_data);
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char *cage_view_get_title(struct cg_view *view);
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void cage_view_activate(struct cg_view *view, bool activate);
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bool cage_view_is_mapped(struct cg_view *view);
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void cage_view_unmap(struct cg_view *view);
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void cage_view_map(struct cg_view *view, struct wlr_surface *surface);
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void cage_view_fini(struct cg_view *view);
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void cage_view_init(struct cg_view *view, enum cg_view_type type, const struct cg_view_impl *impl,
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struct cg_output *output);
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#endif
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