cage/desktop/output.h

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#ifndef CG_OUTPUT_H
#define CG_OUTPUT_H
#include <wayland-server-core.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_damage.h>
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#include <wlr/types/wlr_surface.h>
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struct cg_output {
struct wlr_output *wlr_output;
struct wlr_output_damage *damage;
/**
* The views on this output. Ordered from top to bottom.
*/
struct wl_list views;
struct wl_listener mode;
struct wl_listener transform;
struct wl_listener destroy;
struct wl_listener damage_frame;
struct wl_listener damage_destroy;
struct wl_list link; // cg_server::outputs
};
/**
* Iterates over all the views on an output and attempts to find the surface under the cursor.
*/
void cage_output_surface_at(struct cg_output *output, double lx, double ly, struct wlr_surface **surface, double *sx,
double *sy);
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void cage_output_damage_whole(struct cg_output *output);
void cage_output_damage_region(struct cg_output *output, struct wlr_box *region);
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void cage_output_damage_surface(struct cg_output *output, struct wlr_surface *surface, int sx, int sy);
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void cage_output_get_geometry(struct cg_output *output, struct wlr_box *geometry);
void cage_output_disable(struct cg_output *output);
void cage_output_enable(struct cg_output *output);
void cage_output_init(struct cg_output *output, struct wlr_output *wlr_output);
void cage_output_fini(struct cg_output *output);
void cage_output_set_window_title(struct cg_output *output, const char *title);
#endif