mirror of
https://github.com/alsa-project/alsa-tools.git
synced 2025-11-22 06:59:56 -05:00
This adds "LPBK" buttons to the output strip channels for toggling the hardware output loopback functionality recently added for HDSP9632. The preset data is just appended to the preset file so that it can still be loaded in older versions.
264 lines
11 KiB
C++
264 lines
11 KiB
C++
/*
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* HDSPMixer
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*
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* Copyright (C) 2003 Thomas Charbonnel (thomas@undata.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#pragma implementation
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#include "HDSPMixerPresets.h"
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static void saving_cb(void *arg)
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{
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HDSPMixerWindow *w = (HDSPMixerWindow *)arg;
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if (w->inputs->buttons->presets->presetmask == 0 && w->dirty) {
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w->inputs->buttons->presets->presetmask = (int)pow(2, w->inputs->buttons->presets->preset-1);
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}
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if (w->inputs->buttons->presets->saving) {
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w->inputs->buttons->presets->presetmask = ~(w->inputs->buttons->presets->presetmask);
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if (w->inputs->buttons->presets->save) {
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w->inputs->buttons->presets->save = 0;
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} else {
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w->inputs->buttons->presets->save = 1;
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}
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Fl::add_timeout(0.3, saving_cb, arg);
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} else {
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w->inputs->buttons->presets->save = 0;
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w->inputs->buttons->presets->presetmask = (int)pow(2, w->inputs->buttons->presets->preset-1);
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}
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w->inputs->buttons->presets->redraw();
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}
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HDSPMixerPresets::HDSPMixerPresets(int x, int y, int w, int h):Fl_Widget(x, y, 61, 52)
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{
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basew = (HDSPMixerWindow *)window();
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preset = 1;
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presetmask = PRE1;
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save = 0;
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saving = 0;
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}
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void HDSPMixerPresets::draw()
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{
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if (presetmask & PRE1) {
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fl_draw_pixmap(b_pre1_xpm, x(), y());
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}
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if (presetmask & PRE2) {
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fl_draw_pixmap(b_pre2_xpm, x()+16, y());
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}
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if (presetmask & PRE3) {
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fl_draw_pixmap(b_pre3_xpm, x()+32, y());
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}
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if (presetmask & PRE4) {
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fl_draw_pixmap(b_pre4_xpm, x()+48, y());
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}
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if (presetmask & PRE5) {
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fl_draw_pixmap(b_pre5_xpm, x(), y()+20);
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}
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if (presetmask & PRE6) {
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fl_draw_pixmap(b_pre6_xpm, x()+16, y()+20);
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}
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if (presetmask & PRE7) {
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fl_draw_pixmap(b_pre7_xpm, x()+32, y()+20);
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}
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if (presetmask & PRE8) {
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fl_draw_pixmap(b_pre8_xpm, x()+48, y()+20);
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}
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if (save) {
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fl_draw_pixmap(b_save_xpm, x(), y()+39);
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}
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}
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int HDSPMixerPresets::handle(int e)
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{
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int xpos = Fl::event_x()-x();
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int ypos = Fl::event_y()-y();
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switch (e) {
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case FL_PUSH:
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if (ypos < 13 && xpos < 13) {
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preset_change(1);
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} else if (xpos > 15 && xpos < 29 && ypos < 13) {
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preset_change(2);
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} else if (xpos > 31 && xpos < 45 && ypos < 13) {
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preset_change(3);
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} else if (xpos > 47 && ypos < 13) {
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preset_change(4);
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} else if (ypos > 19 && ypos < 33 && xpos < 13) {
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preset_change(5);
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} else if (ypos > 19 && ypos < 33 && xpos > 15 && xpos < 29) {
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preset_change(6);
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} else if (ypos > 19 && ypos < 33 && xpos > 31 && xpos < 45) {
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preset_change(7);
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} else if (ypos > 19 && ypos < 33 && xpos > 47) {
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preset_change(8);
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} else if (xpos < 12 && ypos > 38) {
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if (saving) {
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saving = 0;
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save = 0;
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} else {
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saving = 1;
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save = 1;
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Fl::add_timeout(0.3, saving_cb, (void *)basew);
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}
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redraw();
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}
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return 1;
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default:
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return Fl_Widget::handle(e);
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}
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}
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void HDSPMixerPresets::save_preset(int prst) {
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int speed = basew->cards[basew->current_card]->speed_mode;
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int card = basew->current_card;
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int p = prst-1;
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basew->dirty = 0;
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for (int i = 0; i < HDSP_MAX_CHANNELS; i++) {
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for (int z = 0; z < HDSP_MAX_DEST; z++) {
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basew->inputs->strips[i]->data[card][speed][p]->pan_pos[z] = basew->inputs->strips[i]->pan->pos[z];
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basew->inputs->strips[i]->data[card][speed][p]->fader_pos[z] = basew->inputs->strips[i]->fader->pos[z];
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basew->playbacks->strips[i]->data[card][speed][p]->pan_pos[z] = basew->playbacks->strips[i]->pan->pos[z];
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basew->playbacks->strips[i]->data[card][speed][p]->fader_pos[z] = basew->playbacks->strips[i]->fader->pos[z];
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}
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basew->inputs->strips[i]->data[card][speed][p]->mute = basew->inputs->strips[i]->mutesolo->mute;
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basew->inputs->strips[i]->data[card][speed][p]->solo = basew->inputs->strips[i]->mutesolo->solo;
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basew->inputs->strips[i]->data[card][speed][p]->dest = basew->inputs->strips[i]->targets->selected;
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basew->playbacks->strips[i]->data[card][speed][p]->mute = basew->playbacks->strips[i]->mutesolo->mute;
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basew->playbacks->strips[i]->data[card][speed][p]->solo = basew->playbacks->strips[i]->mutesolo->solo;
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basew->playbacks->strips[i]->data[card][speed][p]->dest = basew->playbacks->strips[i]->targets->selected;
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basew->outputs->strips[i]->data[card][speed][p]->fader_pos = basew->outputs->strips[i]->fader->pos[0];
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basew->outputs->strips[i]->data[card][speed][p]->loopback = basew->outputs->strips[i]->loopback->get();
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}
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/* Line outs */
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basew->outputs->strips[HDSP_MAX_CHANNELS]->data[card][speed][p]->fader_pos = basew->outputs->strips[HDSP_MAX_CHANNELS]->fader->pos[0];
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basew->outputs->strips[HDSP_MAX_CHANNELS+1]->data[card][speed][p]->fader_pos = basew->outputs->strips[HDSP_MAX_CHANNELS+1]->fader->pos[0];
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/* Global settings */
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basew->data[card][speed][p]->input = basew->inputs->buttons->view->input;
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basew->data[card][speed][p]->output = basew->inputs->buttons->view->output;
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basew->data[card][speed][p]->playback = basew->inputs->buttons->view->playback;
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basew->data[card][speed][p]->submix = basew->inputs->buttons->view->submix;
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basew->data[card][speed][p]->submix_value = basew->inputs->buttons->view->submix_value;
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basew->data[card][speed][p]->solo = basew->inputs->buttons->master->solo;
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basew->data[card][speed][p]->mute = basew->inputs->buttons->master->mute;
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basew->data[card][speed][p]->over = basew->setup->over_val;
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basew->data[card][speed][p]->rate = basew->setup->rate_val;
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basew->data[card][speed][p]->level = basew->setup->level_val;
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basew->data[card][speed][p]->numbers = basew->setup->numbers_val;
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basew->data[card][speed][p]->rmsplus3 = basew->setup->rmsplus3_val;
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}
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void HDSPMixerPresets::restore_preset(int prst) {
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int speed = basew->cards[basew->current_card]->speed_mode;
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int card = basew->current_card;
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int p = prst-1;
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basew->dirty = 0;
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basew->inputs->buttons->master->solo_active = 0;
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basew->inputs->buttons->master->mute_active = 0;
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for (int i = 0; i < HDSP_MAX_CHANNELS; i++) {
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for (int z = 0; z < HDSP_MAX_DEST; z++) {
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basew->inputs->strips[i]->pan->pos[z] = basew->inputs->strips[i]->data[card][speed][p]->pan_pos[z];
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basew->inputs->strips[i]->fader->pos[z] = basew->inputs->strips[i]->data[card][speed][p]->fader_pos[z];
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basew->playbacks->strips[i]->pan->pos[z] = basew->playbacks->strips[i]->data[card][speed][p]->pan_pos[z];
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basew->playbacks->strips[i]->fader->pos[z] = basew->playbacks->strips[i]->data[card][speed][p]->fader_pos[z];
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}
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basew->inputs->buttons->master->mute_active += (basew->inputs->strips[i]->mutesolo->mute = basew->inputs->strips[i]->data[card][speed][p]->mute);
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basew->inputs->buttons->master->solo_active += (basew->inputs->strips[i]->mutesolo->solo = basew->inputs->strips[i]->data[card][speed][p]->solo);
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basew->inputs->strips[i]->targets->selected = basew->inputs->strips[i]->data[card][speed][p]->dest;
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basew->inputs->buttons->master->mute_active += (basew->playbacks->strips[i]->mutesolo->mute = basew->playbacks->strips[i]->data[card][speed][p]->mute);
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basew->inputs->buttons->master->solo_active += (basew->playbacks->strips[i]->mutesolo->solo = basew->playbacks->strips[i]->data[card][speed][p]->solo);
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basew->playbacks->strips[i]->targets->selected = basew->playbacks->strips[i]->data[card][speed][p]->dest;
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basew->outputs->strips[i]->fader->pos[0] = basew->outputs->strips[i]->data[card][speed][p]->fader_pos;
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basew->outputs->strips[i]->loopback->set(basew->outputs->strips[i]->data[card][speed][p]->loopback);
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}
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/* Line outs */
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basew->outputs->strips[HDSP_MAX_CHANNELS]->fader->pos[0] = basew->outputs->strips[HDSP_MAX_CHANNELS+1]->data[card][speed][p]->fader_pos;
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basew->outputs->strips[HDSP_MAX_CHANNELS+1]->fader->pos[0] = basew->outputs->strips[HDSP_MAX_CHANNELS+1]->data[card][speed][p]->fader_pos;
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for (int i = 0; i < basew->cards[card]->channels_input; ++i) {
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basew->inputs->strips[i]->fader->sendGain();
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basew->inputs->strips[i]->redraw();
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}
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for (int i = 0; i < basew->cards[card]->channels_playback; ++i) {
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basew->playbacks->strips[i]->fader->sendGain();
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basew->playbacks->strips[i]->redraw();
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basew->outputs->strips[i]->fader->sendGain();
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basew->outputs->strips[i]->redraw();
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}
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basew->outputs->strips[basew->cards[card]->channels_playback]->fader->sendGain();
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basew->outputs->strips[basew->cards[card]->channels_playback]->redraw();
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basew->outputs->strips[basew->cards[card]->channels_playback+1]->fader->sendGain();
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basew->outputs->strips[basew->cards[card]->channels_playback+1]->redraw();
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/* Global settings */
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basew->inputs->buttons->view->input = basew->data[card][speed][p]->input;
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basew->inputs->buttons->view->output = basew->data[card][speed][p]->output;
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basew->inputs->buttons->view->playback = basew->data[card][speed][p]->playback;
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basew->inputs->buttons->view->submix = basew->data[card][speed][p]->submix;
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basew->inputs->buttons->view->submix_value = basew->data[card][speed][p]->submix_value;
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if (basew->inputs->buttons->view->submix) {
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basew->setSubmix(basew->inputs->buttons->view->submix_value);
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basew->menubar->mode(12, FL_MENU_TOGGLE|FL_MENU_VALUE);
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} else {
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basew->menubar->mode(12, FL_MENU_TOGGLE);
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}
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basew->inputs->buttons->master->solo = basew->data[card][speed][p]->solo;
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basew->inputs->buttons->master->mute = basew->data[card][speed][p]->mute;
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basew->inputs->buttons->redraw();
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basew->reorder();
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basew->setup->over_val = basew->data[card][speed][p]->over;
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basew->setup->rate_val = basew->data[card][speed][p]->rate;
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basew->setup->numbers_val = basew->data[card][speed][p]->numbers;
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basew->setup->rmsplus3_val = basew->data[card][speed][p]->rmsplus3;
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basew->setup->level_val = basew->data[card][speed][p]->level;
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basew->setup->updateValues();
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if (basew->inputs->buttons->view->submix) {
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basew->setSubmix(basew->inputs->buttons->view->submix_value);
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} else {
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basew->unsetSubmix();
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}
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basew->refreshMixer();
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#ifdef NON_MODAL_SETUP
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if (basew->setup->shown()) {
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basew->setup->redraw();
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}
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#endif
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}
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void HDSPMixerPresets::preset_change(int p) {
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preset = p;
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basew->current_preset = preset-1;
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presetmask = (int)pow(2, preset-1);
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if (saving) {
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saving = 0;
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save_preset(p);
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} else {
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restore_preset(p);
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}
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redraw();
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}
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