/* * Controller for Tascam US-X2Y * * Copyright (c) 2003 by Karsten Wiese * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include "Cus428State.h" extern int verbose; void us428_lights::init_us428_lights() { int i = 0; memset(this, 0, sizeof(*this)); for (i = 0; i < 7; ++i) Light[ i].Offset = i + 0x19; } int Cus428State::LightSend() { int Next = us428ctls_sharedmem->p4outLast + 1; if(Next < 0 || Next >= N_us428_p4out_BUFS) Next = 0; memcpy(&us428ctls_sharedmem->p4out[Next].lights, Light, sizeof(us428_lights)); us428ctls_sharedmem->p4out[Next].type = eLT_Light; return us428ctls_sharedmem->p4outLast = Next; } void Cus428State::SliderChangedTo(int S, unsigned char New) { if ((S >= eFader4 || S < 0) && S != eFaderM) return; usX2Y_volume V; V.SetTo(S, New); int Next = us428ctls_sharedmem->p4outLast + 1; if (Next < 0 || Next >= N_us428_p4out_BUFS) Next = 0; memcpy(&us428ctls_sharedmem->p4out[Next].vol, &V, sizeof(V)); us428ctls_sharedmem->p4out[Next].type = eLT_Volume; us428ctls_sharedmem->p4outLast = Next; } void Cus428State::KnobChangedTo(eKnobs K, bool V) { switch (K) { case eK_InputMonitor: if (verbose > 1) printf("Knob InputMonitor now %i", V); if (V) { LightSet(eL_InputMonitor, ! LightIs(eL_InputMonitor)); LightSend(); } if (verbose > 1) printf(" Light is %i\n", LightIs(eL_InputMonitor)); break; default: if (verbose > 1) printf("Knob %i now %i\n", K, V); } }