2001-04-17 19:31:03 +00:00
										 
									 
								 
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								/* 
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								 *    decode.c
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								 *
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								 *	Copyright (C) Aaron Holtzman - May 1999
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								 *
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								 *  This file is part of ac3dec, a free Dolby AC-3 stream decoder.
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								 *	
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								 *  ac3dec is free software; you can redistribute it and/or modify
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								 *  it under the terms of the GNU General Public License as published by
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								 *  the Free Software Foundation; either version 2, or (at your option)
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								 *  any later version.
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								 *   
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								 *  ac3dec is distributed in the hope that it will be useful,
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								 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 *  GNU General Public License for more details.
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								 *   
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								 *  You should have received a copy of the GNU General Public License
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								 *  along with GNU Make; see the file COPYING.  If not, write to
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								 *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. 
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								 *
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								 *
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								 */
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								#ifdef HAVE_CONFIG_H
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								#include "config.h"
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								#endif 
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								#include <stdlib.h>
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								#include <stdio.h>
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								#include <errno.h>
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								#include <string.h>
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								#include <sys/time.h>
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								#include "ac3.h"
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								#include "ac3_internal.h"
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								#include "bitstream.h"
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								#include "imdct.h"
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								#include "exponent.h"
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								#include "coeff.h"
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								#include "bit_allocate.h"
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								#include "parse.h"
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								#include "crc.h"
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								#include "stats.h"
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								#include "rematrix.h"
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								#include "sanity_check.h"
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								#include "downmix.h"
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								#include "debug.h"
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								//our global config structure
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								ac3_config_t ac3_config;
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								uint_32 error_flag = 0;
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								static audblk_t audblk;
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								static bsi_t bsi;
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								static syncinfo_t syncinfo;
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								static uint_32 frame_count = 0;
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								static uint_32 done_banner;
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								static ac3_frame_t frame;
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								//the floating point samples for one audblk
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								static stream_samples_t samples;
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								//the integer samples for the entire frame (with enough space for 2 ch out)
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								//if this size change, be sure to change the size when muting
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								static sint_16 s16_samples[6 * 6 * 256];
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								void
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								ac3_init(ac3_config_t *config)
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								{
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									memcpy(&ac3_config,config,sizeof(ac3_config_t));
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									bitstream_init(config->fill_buffer_callback);
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									imdct_init();
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									sanity_check_init(&syncinfo,&bsi,&audblk);
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									frame.audio_data = s16_samples;
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								}
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								ac3_frame_t*
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								ac3_decode_frame(void)
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								{
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									uint_32 i;
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									//find a syncframe and parse
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									parse_syncinfo(&syncinfo);
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									if(error_flag)
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										goto error;
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									dprintf("(decode) begin frame %d\n",frame_count++);
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									frame.sampling_rate = syncinfo.sampling_rate;
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									parse_bsi(&bsi);
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											2001-04-22 12:04:00 +00:00
										 
									 
								 
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									if(!done_banner && !(ac3_config.flags & AC3_QUIET))
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											2001-04-17 19:31:03 +00:00
										 
									 
								 
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									{
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										stats_print_banner(&syncinfo,&bsi);
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										done_banner = 1;
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									}
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									for(i=0; i < 6; i++)
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									{
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										//Initialize freq/time sample storage
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										memset(samples,0,sizeof(float) * 256 * (bsi.nfchans + bsi.lfeon));
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										// Extract most of the audblk info from the bitstream
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										// (minus the mantissas 
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										parse_audblk(&bsi,&audblk);
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										// Take the differential exponent data and turn it into
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										// absolute exponents 
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										exponent_unpack(&bsi,&audblk); 
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										if(error_flag)
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											goto error;
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										// Figure out how many bits per mantissa 
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										bit_allocate(syncinfo.fscod,&bsi,&audblk);
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										// Extract the mantissas from the stream and
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										// generate floating point frequency coefficients
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										coeff_unpack(&bsi,&audblk,samples);
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										if(error_flag)
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											goto error;
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										if(bsi.acmod == 0x2)
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											rematrix(&audblk,samples);
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										// Convert the frequency samples into time samples 
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										imdct(&bsi,&audblk,samples);
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										// Downmix into the requested number of channels
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										// and convert floating point to sint_16
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										downmix(&bsi,samples,&s16_samples[i * ac3_config.num_output_ch * 256]);
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										sanity_check(&syncinfo,&bsi,&audblk);
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										if(error_flag)
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											goto error;
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									}
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									parse_auxdata(&syncinfo);
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									return &frame;	
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								error:
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									//mute the frame
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									memset(s16_samples,0,sizeof(sint_16) * 256 * 2 * 6);
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									error_flag = 0;
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									return &frame;	
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								}
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