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100 lines
2.2 KiB
C
100 lines
2.2 KiB
C
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/*
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* ac3dec.c
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*
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* Copyright (C) Aaron Holtzman - May 1999
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*
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* This file is part of ac3dec, a free Dolby AC-3 stream decoder.
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*
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* ac3dec is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* ac3dec is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/errno.h>
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#include <errno.h>
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#include "libac3/ac3.h"
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#include "output.h"
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#define CHUNK_SIZE 2047
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uint_8 buf[CHUNK_SIZE];
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FILE *in_file;
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void fill_buffer(uint_8 **start,uint_8 **end)
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{
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uint_32 bytes_read;
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*start = buf;
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bytes_read = fread(*start,1,CHUNK_SIZE,in_file);
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//FIXME hack...
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if(bytes_read < CHUNK_SIZE)
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exit(0);
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*end= *start + bytes_read;
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}
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int main(int argc,char *argv[])
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{
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ac3_frame_t *ac3_frame;
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ac3_config_t ac3_config;
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int idx, channels = 2;
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/* If we get an argument then use it as a filename... otherwise use
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* stdin */
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idx = 1;
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if (idx < argc && !strcmp(argv[idx], "-4")) {
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channels = 4; idx++;
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} else if (idx < argc && !strcmp(argv[idx], "-6")) {
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channels = 6; idx++;
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}
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if (idx < argc && argv[idx] != NULL) {
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in_file = fopen(argv[idx],"r");
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if(!in_file)
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{
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fprintf(stderr,"%s - Couldn't open file %s\n",strerror(errno),argv[1]);
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exit(1);
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}
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}
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else
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in_file = stdin;
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ac3_config.fill_buffer_callback = fill_buffer;
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ac3_config.num_output_ch = channels;
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ac3_config.flags = 0;
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ac3_init(&ac3_config);
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ac3_frame = ac3_decode_frame();
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output_open(16,ac3_frame->sampling_rate,channels);
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do
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{
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//Send the samples to the output device
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output_play(ac3_frame->audio_data, 256 * 6);
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}
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while((ac3_frame = ac3_decode_frame()));
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output_close();
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fclose(in_file);
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return 0;
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}
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