control: Add documentation for snd_ctl_elem_list_*.

Signed-off-by: Tanjeff-N. Moos <tanjeff@cccmz.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Tanjeff-N. Moos 2020-08-14 08:40:28 +02:00 committed by Takashi Iwai
parent fece807386
commit e097dd491a
2 changed files with 148 additions and 13 deletions

View file

@ -56,7 +56,75 @@ typedef struct _snd_ctl_card_info snd_ctl_card_info_t;
/** CTL element identifier container */
typedef struct _snd_ctl_elem_id snd_ctl_elem_id_t;
/** CTL element identifier list container */
/** CTL element list container
*
* This is a list of CTL elements. The list contains management
* information (e.g. how many elements the sound card has) as well as
* the element identifiers. All functions which operate on the list
* are named snd_ctl_elem_list_*().
*
* \par Memory management
*
* There are two memory areas to deal with: The list container itself
* and the memory for the element identifiers.
*
* To manage the area for the list container, the following functions
* are used:
*
* - snd_ctl_elem_list_malloc() / snd_ctl_elem_list_free() to allocate
* and free memory on the heap, or
* - snd_ctl_elem_list_alloca() to allocate the memory on the
* stack. This memory is auto-released when the stack is unwound.
*
* To manage the space for the element identifiers, the
* snd_ctl_elem_list_alloc_space() and snd_ctl_elem_list_free_space()
* are used. Allocating the right amount of space can be achieved by
* first obtaining the number of elements and then calling
* snd_ctl_elem_list_alloc_space():
*
* \code
* snd_ctl_elem_list_t* list;
* int count;
*
* // Initialise list
* snd_ctl_elem_list_malloc(&list);
*
* // Get number of elements
* snd_ctl_elem_list(ctl, list);
* count = snd_ctl_elem_list_get_count(list);
*
* // Allocate space for identifiers
* snd_ctl_elem_list_alloc_space(list, count);
*
* // Get identifiers
* snd_ctl_elem_list(ctl, list); // yes, this is same as above :)
*
* // Do something useful with the list...
*
* // Cleanup
* snd_ctl_elem_list_free_space(list);
* snd_ctl_elem_list_free(list);
* \endcode
*
*
* \par The Elements
*
* The elements in the list are accessed using an index. This index is
* the location in the list; Don't confuse it with the 'index' of the
* element identifier. For example:
*
* \code
* snd_ctl_elem_list_t list;
* unsigned int element_index;
*
* // Allocate space, fill list ...
*
* element_index = snd_ctl_elem_list_get_index(&list, 2);
* \endcode
*
* This will access the 3rd element in the list (index=2) and get the
* elements index from the driver (which might be 13, for example).
*/
typedef struct _snd_ctl_elem_list snd_ctl_elem_list_t;
/** CTL element info container */
@ -354,11 +422,18 @@ void snd_ctl_event_copy(snd_ctl_event_t *dst, const snd_ctl_event_t *src);
snd_ctl_event_type_t snd_ctl_event_get_type(const snd_ctl_event_t *obj);
size_t snd_ctl_elem_list_sizeof(void);
/** \hideinitializer
* \brief allocate an invalid #snd_ctl_elem_list_t using standard alloca
* \param ptr returned pointer
*
* \brief Allocate a #snd_ctl_elem_list_t using standard alloca.
*
* The memory is allocated on the stack and will automatically be
* released when the stack unwinds (i.e. no free() is needed).
*
* \param ptr Pointer to allocated memory.
*/
#define snd_ctl_elem_list_alloca(ptr) __snd_alloca(ptr, snd_ctl_elem_list)
int snd_ctl_elem_list_malloc(snd_ctl_elem_list_t **ptr);
void snd_ctl_elem_list_free(snd_ctl_elem_list_t *obj);
void snd_ctl_elem_list_clear(snd_ctl_elem_list_t *obj);